Seymor Krelborn
DUST University Ivy League
1215
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Posted - 2013.11.18 07:42:00 -
[1] - Quote
Borne Velvalor wrote:It's almost impossible for me to make an alt and not graduate in one match, unless I'm trying out a Plasma Cannon or something. I swear, you can just run around hipfiring at everything and go 40/5. These players don't know how anything works and nothing is taught to them. This is the amazing curriculum and what happens to new players. 1. Initiate a public contract.
- Spawn in MCC and jump out without activating dampeners. Die.
- Spawn on ground and run by 10 hackable objects.
- Shoot at terminal hub, because it is red.
- Try to blow up enemy Blaster Turret with grenades,
- Cook a grenade until it kills you.
- Shoot one guy in the toe with your Assault Rifle.
- Run out of ammo and not know you have another gun. Run around clicking.
- Stand around confused when someone actually uses a supply depot.
- Shoot at friendly uplinks. Don't spawn on them.
- Take an injector and inject the floor with it.
2. Invest in a skill.
- Open skill panel, get confused.
- Browse skills, unaware of the difference between MLT, STD, ADV, PRO gear or suit classes.
- EITHER: Waste all SP on random skill path
- OR invest SP in turret operation 1, with no intention of being a tanker, because you think you need it to operate that big Blaster Turret that slaughtered you in your first match.
- Exit screen and be congratulated on wasting either hours of SP, or weeks' worth.
3. Create a valid fitting.
- Open fittings screen, get confused.
- Read tutorial text.
- Fit a militia Caldari suit with a militia Scrambler Pistol, militia SMG, militia armor repairer and 2 militia light damage modifiers. The screen turns red when you try to use that nanohive thingy, so you say 'screw it' and leave.
- Exit screen and be congratulated with some LAVs and something called an Active 1-Day Booster.
POST TUTORIALS: 4. What's that booster thingy?
- Wander around until you find "Augmentations."
- Activate booster immediately.
POST TUTORIALS: 5. At least this game hasn't been very hard so far.
- Start a match.
- Die to a proto with 2.5x the health and a Duvolle + Mods with 1.5x the damage in 1 second from 50m away.
- Get OHKO'd by a Charge Sniper Rifle 350m away.
- Get OHKO'd by every tier of Locus Grenade.
- Get 2HKO'd by a Madrugar blaster to the face.
- Get smushed by a LLAV against a rock.
- Get OHKO'd by a Railgun Turret 250m away.
- Get 2HKO'd by a Scrambler Rifle 60m away.
- Get 3HKO'd by a Mass Driver as you cower behind a crate.
- Get OHKO'd by a Forge Gun 200m away.
- Get OHKO'd by an Orbital from space.
- Spend 90% of the match running around if it's Skirmish, without knowing how to call in those starter LAVs.
- Spend 90% of the match getting spawn camped if it's Ambush.
- Spend 90% of the match redlined if it's Domination.
POST TUTORIALS: 6. Should I keep playing?
- Sees they only obtained 4,000 SP + 2,000 booster bonus.
- Sees that they need 600,000 SP to start speccing into proficiency.
- Sees they need millions in core skills.
- Sees they need millions in suits.
- Remembers only earning 6000 SP a match.
- Remembers that they gain 210,000 SP a week in passive and log on SP, and only 190,000 SP a week for actually playing.
- Stops actually playing.
Dust University is aware of how terrible the new player experience is and we try to fill in the holes CCP has in that experience. if youre new, come to us.
this does not mean we hold your hand through your experience with us, you get out what you put in.
but there are always people to squad with, ask questions and learn with. plus we have many lectures on various aspects of the game.
so consider the uni a stop on your journey to get the basics down.
insert witty or profound statement here _______.
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