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Text Grant
Death Firm.
229
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Posted - 2013.11.18 02:41:00 -
[1] - Quote
I dont care what kind of stomping you prefer. I just went against a group of Latinos Killer Corps with Thales, Isukone assault forge, and Imperial scrambler rifles (with modified controllers) and I personally GUARANTEE that not a single person on my team had ANY fun in that game. Please CCP allow us to que into matches without proto, officer, and perhaps even advanced gear so that there is an option to avoid people that enjoy making this game suck for everyone on the opposite team. At least then you stand a chance at killing your opponent.
All of these weapons should kill very well. But they are intended to be used against gear of around the same meta level, and as it is now a game where you either proto stomp or be stomped, an option to go into a battle where it isn't allowed would make it much more enjoyable for the people that don't have the SP, or want to spend the ISK to compete at that level.
The ISK barrier isn't enough to keep officer weapons out of public matches, and scotty can't tell when a player will do so to put them against a harder team to keep it a good game. Also before proto stompers come in here, it is not stopping you from slaughtering new players. This only brings you down to their HP. You can still kill them in your basic suit with basic damage mods and your basic weapon.
The only down side to this is that it will seperate the players. All the proto stompers will actually have to play against proto players! And all the basic players will actually get decent matches as well. |
Text Grant
Death Firm.
229
|
Posted - 2013.11.18 11:33:00 -
[2] - Quote
Talos Vagheitan wrote:Text Grant wrote:I dont care what kind of stomping you prefer. I just went against a group of Latinos Killer Corps with Thales, Isukone assault forge, and Imperial scrambler rifles (with modified controllers) and I personally GUARANTEE that not a single person on my team had ANY fun in that game. Please CCP allow us to que into matches without proto, officer, and perhaps even advanced gear so that there is an option to avoid people that enjoy making this game suck for everyone on the opposite team. At least then you stand a chance at killing your opponent.
All of these weapons should kill very well. But they are intended to be used against gear of around the same meta level, and as it is now a game where you either proto stomp or be stomped, an option to go into a battle where it isn't allowed would make it much more enjoyable for the people that don't have the SP, or want to spend the ISK to compete at that level.
The ISK barrier isn't enough to keep officer weapons out of public matches, and scotty can't tell when a player will do so to put them against a harder team to keep it a good game. Also before proto stompers come in here, it is not stopping you from slaughtering new players. This only brings you down to their HP. You can still kill them in your basic suit with basic damage mods and your basic weapon.
The only down side to this is that it will seperate the players. All the proto stompers will actually have to play against proto players! And all the basic players will actually get decent matches as well. Two things: 1.) Different levels of gear is not what causes pubstomping. That team would have slaughtered you no matter what gear they were wearing. Matchmaking should be balanced by SP. 2.) And what do you mean modified controllers? Modded controllers haven't worked since beta. 1 No. I have beaten that team and better. The problem is the gear. If its not then what will this idea hurt anyway? 2Modded controllers are still effective with SCR. You can fire about 12 rounds in one second. |
Text Grant
Death Firm.
229
|
Posted - 2013.11.18 11:37:00 -
[3] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Total war points would be a good way to set up matches . Skill points are actually a random thing ( take Wednesday's for example ) so to base matches on accumulative war points would help to break some of these matches up and place like with like more or less .
Public matches should have use of any weapon , hence the name public . If you think about it , none of the match options could give you a place of rest from being prototype and corporation stomped .
The best way is to calibrate the matchmaking system to go by war points and not gear like suggested , or meta levels ( made a thread a while ago and I was told that meta levels meant nothing ) or total skill points . War points are a good indicator of a person consistency in each and every game that they play because threw that one can ratio out K/D averages , W/L averages and also how good that person actually is at the moment . The better people will have more war points because of there overall consistency but also those who have been playing the longest as well will have more so that seems like a win ... win . Total war points would make it worse as war points is largely based on your role. Logi's get tons, snipers get few. (Just an example) |
Text Grant
Death Firm.
235
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Posted - 2013.11.19 23:04:00 -
[4] - Quote
Zeylon Rho wrote:Quil Evrything wrote:PADDEHATPIGEN wrote:Contract lvl. 1.- Millitia gear only. Contract lvl. 2.- Millitia and standard gear only. Contract lvl. 3.- LAV's, HAV's, and DS only. (pilot suits only, sidearms only) Contract lvl. 4.- Millitia, standard, advanced gear only. Contract lvl. 5.- Free for all. This could be fun Too complicated. I think it would better to have simply: level 1: basic and below only level 2: adv and below only level 3: no limits With increased ISK rewards based on level of match Even Level 1 only would be better than nothing I don't think that's too complicated necessarily, but I think with the current Dust population - a three tier system like the one you suggest would probably be better to avoid fracturing the playerbase too much.
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