Rizlax Yazzax
Molon Labe. RISE of LEGION
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Posted - 2013.11.17 16:40:00 -
[1] - Quote
Nocturnal Soul wrote:8213 wrote:Nocturnal Soul wrote:. I TOOOK MY BEATINGS LIKE A GOOD OL' BOY WHY CANT THEY!!!! WELCOME TO NEW EDEN NO, you didn't. Everyone back then was able to progress parallel with everyone else, the number of Protostompers back then was less than 5%. And there was less content in the game in general. You stomp because you're a f*cking a**hole, plain and simple. Grow the **** up, sorry you can't be the macho alpha male you always fantasized about in the real world. Don't give me that "returning the favor" bullshit. You never had to go through what new players have to go through now. Not even close. Are wonder if you are one of those f*gs that made an alt, just to stomp the academy as well... Really now... Back then if you didnt have a Lr or an shield/speed tank caldari Ar suit you were ******. You know what your right I am an a**hole in real life. Grow the **** up? Dude your telling this to a teenager. Dont need to be the macho alpha male I was always the recessive sneaky type of guy(I have a older brother whos 3x my size with ADHD and anger issues the only way I could get him back was by waiting and being sneaky). Last time I check a militia Ar couldn't even touch a proto suit back then. .
I've run Gallente Assault from when I started in closed beta. I wouldn't say you HAD to run LR/Caldari, it was just one of the many FOTMs skilled into by stat-whores. Granted they gave you an edge (sometimes huge), but my point is a little bit of skill far outweighs the go to setup of the time. I managed to keep a mediocre KDR and make profit.
I think there should be a noticeable difference between MLT/STD and Proto gear, but with TTK as it is the difference is both vast and negligible at the same time. A Protobear can drop MLT in the blink of an eye due to stacked Dmg Mods and armour, but that MLT suit could kill the Proto without much more effort while using less effective gear (obviously circumstantial depending on engagement type).
I have no preference on TTK, I play the game as it is presented. However I believe TTK is why Protostomping is such an issue. It will probably never be stopped, but with higher TTK, the weaker suits can retreat to a better spot, flank or just plain run away. Yes, the stompers will still stomp and relentlessly chase KDR, but the players being stomped will be able to put up a decent fight and train their skills as they die. As opposed to insta-death now.
Back in Chrome when Protostomping started to rise, I don't remember it being as big an issue as now, because TTK was much higher. Even though that was in large to hit detection, it provided - in my opinion - a more enjoyable experience where tactics could beat gun game.
I hope that all makes sense, didn't mean to go on for so long. |