|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
daishi mk03
Brutor Vanguard Minmatar Republic
340
|
Posted - 2013.11.16 10:36:00 -
[1] - Quote
ScR has a risk/reward component.
If you hit the charged shot and follow up with 3-5 shots your opponent is dead. If you miss the charged shot and you can't break line of sight, you are most likely dead.
The other 2 options (hit charged and enemy breaks LoS, miss charged and you break LoS) don't have a critical result |
daishi mk03
Brutor Vanguard Minmatar Republic
342
|
Posted - 2013.11.16 10:52:00 -
[2] - Quote
I really don't get it.
Are you mad, because you got shot by a ScR? Duvolle is still God mode, try it. |
daishi mk03
Brutor Vanguard Minmatar Republic
342
|
Posted - 2013.11.16 10:56:00 -
[3] - Quote
I wouldn't pick a head on fight with an AR, because I like to make sure my charged shot hits ... which takes time .. and yeah, you get killed in under a sec from Toxins, Exiles, Duvolles, GEKs all over the place.
Also, auto aim neglects most of the strafing, so I don't get why you won by changing your strafing pattern. |
daishi mk03
Brutor Vanguard Minmatar Republic
345
|
Posted - 2013.11.16 14:18:00 -
[4] - Quote
Ryme Intrinseca wrote:Grease Spillett wrote:Seen some amazing feets and lack of skills. I run the ar vs scr. 8 times out of ten I **** due to movement and anticipation. But on the other side of that I fall like a brick and feel dumb. There's something up with it though i'm not entirely sure what. It's very simple, the SCR combines superior range with double the DPS of the AR (931.8 versus 467.5 for the AR). The overheat is a very minor drawback given the benefits, and most users mitigate this with the Amarr assault suit anyway. The SCR needs some kind of rebalancing so it doesn't dominate both at range and close up, as it does presently.
I don't know were you got your DPS numbers but e.g. 1on3 the AR can spray everybody dead, ScR cannot. It's a high alpha damage weapon which cannot deliver sustained damage. |
daishi mk03
Brutor Vanguard Minmatar Republic
345
|
Posted - 2013.11.16 14:43:00 -
[5] - Quote
Ryme Intrinseca wrote:https://forums.dust514.com/themes/ccpEveOnline/pix-trans.png DPS is simply Damage*RPM/60, using the in-game numbers (also here). I think you can get around 20 shots off with the ScR before overheat (varies with Amarr assault skill, of course), which is 1580 damage - certainly enough to take down multiple opponents.
Yeah, those numbers are correct. But you have to press fire 11 times / sec with your finger .. show me how you do this? Also, 20 is a bit high ... I'm don't have amarr 5, but 10-13 shots says my feeling .. will test it.
Many people are mad, because they lose 1on1 against a ScR with their AR ... |
daishi mk03
Brutor Vanguard Minmatar Republic
346
|
Posted - 2013.11.16 15:13:00 -
[6] - Quote
Ryme Intrinseca wrote:How to get 11 shots off per second:
1. Be good at FPS; or 2. Use turbo controller.
There are plenty in both categories playing Dust, so the game should be balanced on the assumption that full DPS is achieved, as is the case with TacAR now following earlier OPness.
As for number of shots, with full skills it might be 17-19 - I only have Amarr assault 3 and not sure how many 5 gets you. It's certainly much more than 10-13.
I will test this right now and edit my results into this post.
|
daishi mk03
Brutor Vanguard Minmatar Republic
346
|
Posted - 2013.11.16 15:36:00 -
[7] - Quote
daishi mk03 wrote:I will test this right now and edit my results into this post.
Results: Amarr Assault A/1 Series, dropsuit skill level 3/5 (=15% heat reduction), ADV ScR Rifle clipsize 45 I clicked as fast as possible and looked at my clip after overheating.
-> I can get my clip down to somewhere between 23 - 26, which means i fired 19-22 shots. I can do this in (mean value) 3,94sec, which makes it roughly 5 shots/sec and a dps of about 400 - 500 damage / sec.
You are free to make your own tests.
Just to add some stuff to my post. There is a video on youtube for a tactical AR with turbo controller, which shoots 30 bullets in 5-6 secs. This is roughly the same amount I was able to archive with my ScR. (-> roughly the same DPS)
Please, if anybody can provide a test with a turbo controller and a ScR. |
daishi mk03
Brutor Vanguard Minmatar Republic
349
|
Posted - 2013.11.16 16:15:00 -
[8] - Quote
Sure, still, would love to see a turbo controller achive 700 rpm on a SCR. |
daishi mk03
Brutor Vanguard Minmatar Republic
349
|
Posted - 2013.11.16 16:55:00 -
[9] - Quote
Michael Arck wrote:another dog licking its own behind... lol, butthurt, too much d!ck?
|
daishi mk03
Brutor Vanguard Minmatar Republic
354
|
Posted - 2013.11.16 22:02:00 -
[10] - Quote
Nice explanation of 8213, +1
I achieved 19-22 shots before overheating with amarr assault lvl 3 and a rpm of roughly 300. I would love to see how fast you can fire that scrambler (really 700 rpm?) and how fast it overheats then. Go cheaters, show me. |
|
daishi mk03
Brutor Vanguard Minmatar Republic
356
|
Posted - 2013.11.16 22:14:00 -
[11] - Quote
Michael Arck wrote:daishi mk03 wrote:Michael Arck wrote:another dog licking its own behind... lol, butthurt, too much d!ck? Please refrain from expressing your homoerotic fantasies on the forum. Thank you.
You should refrain from posting useless crap if you can't stand the reaction. Thank you. Please, write down your experiences with the ScR, your opinion on the ScR or something related to it. This is what this thread is for. Anything else? As you sow, so you shall reap. |
daishi mk03
Brutor Vanguard Minmatar Republic
360
|
Posted - 2013.11.17 09:17:00 -
[12] - Quote
1st Lieutenant Tiberius wrote:I think the issue is trying to balance the weapon based on pub games. If the Scrambler Rifle is to be nerfed based on its over-performance in Pub games it will hurt its usefulness in PC games. Because there if I am caught in a 2 v 1 against Duvolles or getting rushed by a tanked out gallente shogunner in tight corridors I'm dead.
I place low on the leaderboards with a good amount of deaths when the above situations are forced on me in PC games. But my best games, where I accumulate well over 20 kills usually, are when I am placed in mid-range engagements holding our homepoint objective or attacking the enemy homepoint situated outside of the city. This is against players who bring their best to games, nothing short of proto everything.
Pub games are much too frantic, I only run the Templar Scr ever since I got it and its only a STD weapon, even then I often top the leaderboards and take down Proto-using opponents due to it being too easy to get lost in the fray and caught unaware. Most of my kills comes from flanks and mid-range battles, I stick to cover and land my shots, and I always switch to my SMG or Pistol in close range encounters.
Nice explanation of effective usage, strength and weaks. +1 |
|
|
|