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Thread Statistics | Show CCP posts - 1 post(s) |
Marlin Kirby
KILL-EM-QUICK RISE of LEGION
96
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Posted - 2013.11.14 15:15:00 -
[1] - Quote
Cosgar wrote:BF isn't the only game that does this, but still a great idea. +1
CoD does it too. *Shudder* That was weird. I said something good about CoD. I'm going to go home and rethink my life.
MAG had something similar (just look at the 0:30-0:45): http://www.youtube.com/watch?v=GHyHt5FSAoM
At 0:32 you see the spawn screen and you could choose between two spawn points. It's sort of like Rush in BF3 and CoD except you choose where to spawn instead of jumping in place in a set spawn point. MAG also had spawns in 20 second waves for the rest of the game, note that I don't want that in Dust. I'm only talking about the first spawn wave.
The point is, since Dust has more than one initial spawn locations unlike BF3 and CoD, I rather have the MAG initial spawn system because it allows more flexibility.
The not logic bomb!
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Marlin Kirby
KILL-EM-QUICK RISE of LEGION
101
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Posted - 2013.11.15 15:30:00 -
[2] - Quote
SickJ wrote:castba wrote:Marston VC wrote: I just want a 20 second count down from when the first person loads into the battle, until the first person can spawn. Simple, everyone spawns in the MCC, then the doors open after a certain time frame. I like this. Everyone gets to see the team's starting lineup, group up with their squads, make some last minute plans, etc. Better than the chaotic mess we get now.
But then you can only spawn at one location at the start of a game.
The not logic bomb!
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Marlin Kirby
KILL-EM-QUICK RISE of LEGION
103
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Posted - 2013.11.15 21:42:00 -
[3] - Quote
Marston VC wrote:Marlin Kirby wrote:SickJ wrote:castba wrote:Marston VC wrote: I just want a 20 second count down from when the first person loads into the battle, until the first person can spawn. Simple, everyone spawns in the MCC, then the doors open after a certain time frame. I like this. Everyone gets to see the team's starting lineup, group up with their squads, make some last minute plans, etc. Better than the chaotic mess we get now. But then you can only spawn at one location at the start of a game. indeed
What if I want to spawn on the ground instead? Tough luck?
The not logic bomb!
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Marlin Kirby
KILL-EM-QUICK RISE of LEGION
103
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Posted - 2013.11.16 05:08:00 -
[4] - Quote
Marston VC wrote:Marlin Kirby wrote:But then you can only spawn at one location at the start of a game. Hey man, I don't agree with just having MCC, but honestly...... it really wouldn't make a difference either way. Have it so the first spawn is only in the MCC. Then once the MCC opens up have the ground spawn open up as well. The ground spawns have only really ever been there for redline prevention. But if both teams are only starting in the MCC then it really doesn't make a difference. Or we could just do it the way I want it and have everyone stand still upon spawning for the first 20 seconds, thus making it so that everyone starts running at the same time. I really don't care how CCP does it, so long as they do it.
Having more than one spawn point does more than prevent red-lining, it allows a larger amount of tactics too.
The not logic bomb!
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Marlin Kirby
KILL-EM-QUICK RISE of LEGION
103
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Posted - 2013.11.16 16:21:00 -
[5] - Quote
DeathwindRising wrote:Marlin Kirby wrote:MAG also had spawns in 20 second waves for the rest of the game, note that I don't want that in Dust. I'm only talking about the first spawn wave. actually... i like the thought of spawning as a squad. its better than spawning in one at a time in front of a group of enemies. if you known youre getting camped, you could spawn as normal except before you actually spawn you'd have to hit the button again. this lets you wait for the rest of you squad or team. put a limit to how many can spawn at a time and color code the uplinks so we can see where our squad mates are spawning in and how many are spawning at that location. itd be pretty funny to see spawn campers flee as 6 heavies spawn in all at once lol
The reason I said I didn't want the spawn timer in every spawn like it was in MAG was simply because it would mess with functionality of the uplinks. Only the STD uplinks would be useful. It would have to be changed a little.
I don't know if you played MAG, but spawn timers didn't prevent red-lining; it still happened then. At the same time, MAG didn't have heavies with possibly triple your health.
The not logic bomb!
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Marlin Kirby
KILL-EM-QUICK RISE of LEGION
103
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Posted - 2013.11.16 18:06:00 -
[6] - Quote
Marston VC wrote: Ummmmm the title of this thread is "like BF3" not MAG. I just want an INITIAL 20 second spawn timer. After that, every other spawn timer would go on like it always has. And by "20 second spawn timer" I mean, the moment the first merc materializes on the ground, he has to stay stationary for 20 seconds. If another merc materializes 10 seconds into the 20 second wait, then he/she only has to wait 10 more seconds.
This way everyone starts moving at the same time and not whenever they load into the game. Simple as that.
DeathwindRising and I were having an internal debate and I know exactly what you want to implement.
While it's true that what we have now isn't good because of the spawn lag, the reason I don't like your idea (while it is better than what we have now) is simply because it only allows one place I can spawn at the start of the game. I prefer options and that's where the initial MAG spawn system comes in.
Essentially I've added a third option to the table. What we have now vs. BF3 vs. MAG
The not logic bomb!
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Marlin Kirby
KILL-EM-QUICK RISE of LEGION
103
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Posted - 2013.11.16 21:45:00 -
[7] - Quote
Marston VC wrote:Look, like ive said twice now. IDC if the MCC is the only spawn or not. Whichever is easier for CCP to implement is the option I would choose. There can be a million spawn options for all I care. So long as nobody can move for the first 20 seconds the problem I care about is fixed. Spawn locations are such a trivial thing to care about when this discussion is about the process of spawning in. Not the locations in which you spawn on to.
We appear is be having a failure communicate.
We both want to solve the issue of the unfair rendering issue. You offered the BF3 spawning system, which would probably work. The only problem I have with it is that it prevents the user from changing his mind before the game even starts, that's it. I'm simply trying to improve the idea you presented.
The not logic bomb!
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Marlin Kirby
KILL-EM-QUICK RISE of LEGION
103
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Posted - 2013.11.16 22:00:00 -
[8] - Quote
Alright, may as well edit that post into the OP so you get less people like me.
Don't really like the idea of committing suicide though. Seems like a waste of money and clones.
The not logic bomb!
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