|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
SirManBoy
Molon Labe. RISE of LEGION
347
|
Posted - 2013.11.15 00:04:00 -
[1] - Quote
Make the SP total of Dust's highest SP player the soft cap. Allow everyone under that total to grind until their heart is content. For the top SP player, increase his or her SP soft cap every week by the same amount as the current weekly cap. Do this and there's no need for a rollover. If the top person grinds through their soft cap and creates more distance between them and the rest of the field, they've actually done us all a favor by increasing the new soft cap that we can all grind to. The rookies are happy because they'll be able to become competitive quickly and the vets are happy because they can develop their characters horizontally. Remember, you hit a point of diminishing returns once you're around 15 mil SP. We need to focus on getting players to that point quickly while also letting vets enjoy further character development opportunities that don't really give them a significant edge over those under them. |
SirManBoy
Molon Labe. RISE of LEGION
348
|
Posted - 2013.11.16 23:06:00 -
[2] - Quote
SirManBoy wrote:Make the SP total of Dust's highest SP player the soft cap. Allow everyone under that total to grind until their heart is content. For the top SP player, increase his or her SP soft cap every week by the same amount as the current weekly cap. Do this and there's no need for a rollover. If the top person grinds through their soft cap and creates more distance between them and the rest of the field, they've actually done us all a favor by increasing the new soft cap that we can all grind to. The rookies are happy because they'll be able to become competitive quickly and the vets are happy because they can develop their characters horizontally. Remember, you hit a point of diminishing returns once you're around 15 mil SP. We need to focus on getting players to that point quickly while also letting vets enjoy further character development opportunities that don't really give them a significant edge over those under them.
No rollover, just a soft cap for all of Dust based on whatever the SP total of the #1 SP player is at any given time. In other words, the top guy pushes the frontier forward. However much he grinds past his soft cap is everyone's soft cap in Dust. The top SP guys would be doing the community a favor and gaining notoriety for raising the ceiling. Boosters would still be valuable because they would allow everyone to climb faster. |
SirManBoy
Molon Labe. RISE of LEGION
348
|
Posted - 2013.11.17 06:22:00 -
[3] - Quote
Flint Beastgood III wrote:SirManBoy wrote:Make the SP total of Dust's highest SP player the soft cap. Allow everyone under that total to grind until their heart is content. For the top SP player, increase his or her SP soft cap every week by the same amount as the current weekly cap. Do this and there's no need for a rollover. If the top person grinds through their soft cap and creates more distance between them and the rest of the field, they've actually done us all a favor by increasing the new soft cap that we can all grind to. The rookies are happy because they'll be able to become competitive quickly and the vets are happy because they can develop their characters horizontally. Remember, you hit a point of diminishing returns once you're around 15 mil SP. We need to focus on getting players to that point quickly while also letting vets enjoy further character development opportunities that don't really give them a significant edge over those under them. I had totally forgotten about this idea! I said this when Uprising was released. +1
Thanks. It's simple, and it would be an exciting way to reward everyone while also making the rookies more competitive faster. |
|
|
|