|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ryme Intrinseca
Seraphim Auxiliaries
201
|
Posted - 2013.11.14 09:08:00 -
[1] - Quote
This is that rarest of things - something on the forums that actually contributes to knowledge. I, like everyone else, always thought the problem with the HMG was too much spread; turns out it is actually too little. You are like a Dust Copernicus. +1 good sir. |
Ryme Intrinseca
Seraphim Auxiliaries
201
|
Posted - 2013.11.14 11:32:00 -
[2] - Quote
CCP Saberwing wrote:Hey guys.
We've had a look at this video and it's pretty cool. Great work pulling it together. :) Love getting this kind of feedback.
We're having a look in to the situation with HMG spread and will keep you posted, mmmmkay.
I'm not sure that increasing spread per se is the correct solution, as this will make the weapon even less effective at mid range . Rather just make the area that hits larger, to reflect the fact this is a multi-barrel weapon. To illustrate:
Current situation of laser beam-like fire looks like this: --- (which is crap close up)
Increased spread would look like this: < (which is crap at range)
Increased hit area would look like this: --- --- (where the two lines represent the top and bottom barrel, and anything between them at any range gets hit)
|
Ryme Intrinseca
Seraphim Auxiliaries
202
|
Posted - 2013.11.14 13:54:00 -
[3] - Quote
George Moros wrote:CCP Saberwing wrote:Hey guys.
We've had a look at this video and it's pretty cool. Great work pulling it together. :) Love getting this kind of feedback.
We're having a look in to the situation with HMG spread and will keep you posted, mmmmkay. Thank god this issue finally got some dev attention. However (and sorry for being a *****), there were several threads about this issue posted before, describing the HMG aiming/hit detection problem in detail, and they all requested a dev response. Does one really need to make a friggin' youtube video about an issue to get dev attention around here??? I've read dozens of HMG threads and not one previously said that the problem was that HMG did not fire in a cone as the reticule suggested. Now we have proof of exactly what the problem is and CCP are looking into it. So props to them. |
Ryme Intrinseca
Seraphim Auxiliaries
202
|
Posted - 2013.11.14 14:25:00 -
[4] - Quote
Disturbingly Bored wrote:Ryme Intrinseca wrote:I've read dozens of HMG threads and not one previously said that the problem was that HMG did not fire in a cone as the reticule suggested. Now we have proof of exactly what the problem is and CCP are looking into it. So props to them. Yep, massive props to Ghaz for proving it in a way that any belligerent idiot could understand. Whoever said "The Copernicus of DUST" is correct. That was me as well |
Ryme Intrinseca
Seraphim Auxiliaries
203
|
Posted - 2013.11.14 19:27:00 -
[5] - Quote
George Moros wrote:Ryme Intrinseca wrote: I've read dozens of HMG threads and not one previously said that the problem was that HMG did not fire in a cone as the reticule suggested. Now we have proof of exactly what the problem is and CCP are looking into it. So props to them.
This is just one I found with quick search. I remember at least a couple more. https://forums.dust514.com/default.aspx?g=posts&t=94513 Nice find! |
|
|
|