Draxus Prime wrote:now that alot of stuff is being added to the game I've made a timeline based on the advancing the core presentation from fanfest. the time frame during fanfest was 1-12 months for near future and 18+ for far future. Now it's been 7 months so near future to get all this stuff out is in the next 4-5 months and the far future ones in 11+ months
Near Future
Mechanics
Gameplay controls - Aim assist improvements are in the works. With 'aim friction', the reticle slows down once it hits its target, making finer movements possible. 'Aim adhesion' moves the reticle slightly as the target moves to help with tracking, while 'aim magnetism' rotates your character to keep the target in your view. Gavin assured the audience that aim assist functions will be GÇ£only working when you donGÇÖt notice them.GÇ¥
Hacking - Hacking deployable equipment (like infantry-deployed turret like infantry-deployed turret installations) and infantry equipment like nanohives , drop links etc. will be implemented. This adds another layer in strategy concerning where these items are placed.
Dropsuits
Caldari and Amar light dropsuits and Caldari, Galente, and Minmatar heavy suits will be added.
The Pilot - Weak outside of vehicles but in a vehicle this role increases overall efficiency and gives a real boost to vehicular prowess.
Weapons
Caldari and Minmatar assault rifles and Galente and Caldari pistols will be added.
Double grenade slots on some dropsuits.
Equipment
Drop uplinks - Personal and squad-restricted uplinks that give you more control over who can use your strategically placed spawn points.
Nanohives - These will be given different colored bubbles to denote what kind of benefit youGÇÖll get from each.
Bubble shield - A deployable shield that protects you from gunfire, including from snipers.
Cloak field - Cloaking grants you predator-like stealth abilities. However, cloaking breaks if you fire and is disturbed if you move.
Stasis webifier - In EVE Online, this skill slows down ships by 50-60%. We will get the ability to freeze tanks and dropships in their place
Energy drainer - In EVE Online, a similar skill transfers the enemyGÇÖs energy into your ship. We can speculate what that may equate to in the DUST 514 realm.
Modules
done
Vehicles
New Amar and Minmatar vehicle and turret variants.
Improved 1st/3rd person HUDs
Far Future
Mechanics
Electronic Warfare - Electronic warfare gameplay will be the other side of combat. An EW merc contributes with the notion that knowledge is power. The ability to give advanced intel to your squad on the nature of your enemy, as well as manipulating their intel, is at the core of this gameplay style. The coolest example mentioned was the ability to switch off your enemies voice comms.
Dropsuits
War Reporter and Harvester - Not much was said about these, but I presume Harvester could have something to do with salvaging dead mercs. The PvE Rogue Drone game modes are going to offer this industry aspect so it isnGÇÖt unreasonable to think it will be applied to battles too.
Race specific HUDs - Making the HUD look and feel more in line with the different races and their style of technology fits with making DUST 514 feel more real in the context of EVEGÇÖs lore.
Environment-specific suits - Environment attributes that affect gameplay, such as snow levels that slow the heat build-up in weapons. Suits, weapons, and modules will be released to deal with these positive and negative planetary attributes. If youGÇÖre fighting on a district of a snowy planet, then having your squad dressed in snow-resistant armor and weaponry would give you an advantage over your enemy that they could only negate by doing the same.
Weapons
Tech 3 weapon customisation - This awesome feature will allow players to create their ultimate weapon by switching in various attachments and making alterations that affect its functionality.
Equipment
Nanite injector - Short term effects of using the nanite injector will include increased armor damage bonus for a set time.
Infantry-deployed installation turrets - player owned turrets that are orbitally delivered to the field.
Vehicles
Firing as a passenger in Light Attack Vehicles and Dropships
New vehicle classes - The fighter jet and the hover bike were revealed at FanFest, and also mentioned MTACs which are mechs, but they weren't ready to show them to us. Also the MAV a futuristic IFV was shown in a different presentation.