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Cat Merc
Ahrendee Mercenaries EoN.
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Posted - 2013.11.11 12:51:00 -
[1] - Quote
Lol, the downside is very much worth it for it's crazy power. Without Amarr assault, it fires as many bullets as a TAC has in it's clip. With it, it fires as many as the old tac.
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Cat Merc
Ahrendee Mercenaries EoN.
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Posted - 2013.11.11 13:14:00 -
[2] - Quote
Takahiro Kashuken wrote:The only thing which is OP is aim assist since it aims for you and locks onto the enemy like a damn magnet I saw a video of CEOPyrex, and right after he was complaining about aim assist he couldn't hit a heavy in CQC. Locks on to targets my ass
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Cat Merc
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Posted - 2013.11.11 14:10:00 -
[3] - Quote
Takahiro Kashuken wrote:Cat Merc wrote:Takahiro Kashuken wrote:The only thing which is OP is aim assist since it aims for you and locks onto the enemy like a damn magnet I saw a video of CEOPyrex, and right after he was complaining about aim assist he couldn't hit a heavy in CQC. Locks on to targets my ass It works damn well for me CQC or long range i still notice it locking on and moving without me touching any buttons half the time AA shouldnt exist at all 1. I thought so too, but I told myself to look at my controller everytime I thought AA did something without me, and tada, my thumb was doing something without me thinking about it. Something similar to how people doing seance could swear they didn't move their hand, but they did it.
2. AA SHOULD exist. Controllers aren't accurate enough for shooters without a form of AA. All console shooters have it. COD, BF, Borderlands, EVEN PORTAL. That's right, portal has aim assist on consoles! magic!
3. If AA were to be removed, keeping M/K support would be unacceptable, turning a console shooter into a console PC hybrid where only people who connect a M/K can compete.
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Cat Merc
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Posted - 2013.11.11 14:27:00 -
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Chunky Munkey wrote:Scrutiny of the ScR suffers from the anthropic principle.
When used poorly, the ScR is barely noticeable. It can't be spammed for few lucky hits, and if you miss with the charged shot you've just lowered your dps for the next 20 seconds by about 40%.
But when it's used right, you will drop almost instantly to its opening volley, if not instantly to a well timed charge shot. It will not feel nice. You will feel helpless, maybe even wronged.
Those are the encounters you will remember, that is the impression of the ScR you will carry to the forums, and you will overlook all those times when it barely scratched you. What I say comes from the impressions I have from using it. I completely dropped my duvolle for my SCR, and for over a month and a half used it exclusively.
I only return to the duvolle from once in a while because the sound it makes is more satisfying ;)
My favorite tactic I developed: Burst fire: Charge up the shot, then unleash it onto an enemy, and keep firing two or three more shots. This kills anything but heavies, that require slightly more than two or three shots. This happens so quickly that most people see it as an insta kill, as the game has no time to react and show in the UI they have been hit.
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Posted - 2013.11.11 16:00:00 -
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Zero Harpuia wrote:Keri Starlight wrote:With a 78m range it's going to be insane. I won't be able to stay competitive with my weapon anymore, I'm going to say goodbye to my love (Tac AR, which will become completely obsolete) and join the Darkside (Rail or Scrambler).
I will probably spec in both of them, so whatever gets nerfed, I will always have a powerful weapon to play with. This is why I'm saving 1+ million SP. This is kindof the POINT of the Scrambler Rifle. The Tactical Assault Rifle is the Gallente ripoff of the Scrambler Rifle, like the Assalt Scrambler Rifle is the Amarrian ripoff of the Blaster Rifle. The Scrambler Rifle is SUPPOSED to seem better than the TAR, just like the AR is better than the AScR. You aren't supposed to be able to spec into just one gun (AR) and get all the roles covered (AR and TAR). Sorry to burst your bubble, but that's the way we do it in New Eden. But that's the problem. The AR and the ASCR are equals. Yes the ASCR has more side to side sway, but it has NO vertical recoil at all. It also has a larger clip, tighter hip fire and more range.
The saving grace of the AR is that it has no recoil for the first 15 rounds in it's mag.
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