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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  LHughes
 Under 16's Club
 
 171
 
 
      | Posted - 2013.11.10 21:31:00 -
          [1] - Quote 
 Here is a list of things I think need changing <3
 
 - Scrambler rifles and assault rifles need a nerf (I use duvolle btw)
 
 - Grenade resupply needs to be nerfed (I run with gauged nanohives for this precise reason)
 
 - Vehichle lock (I didn't need to put these brackets but my OCD got the better of me)
 
 - More Isk gain from Skirmish and Domination (Ambush pays the same yet is 2-3 times shorter)
 
 - If you choose to leave a game you should have be given no SP or ISK, your kills shouldn't count (but your deaths should)
 
 - Get rid of aim assist (who actually enjoys the game playing for them? I'd rather do worse knowing it's me)
 
 - Make OBs need an Eve counter-part in order to prevent pubstomping & increase PC co-operation between dust & Eve
 
 I'm sure there are more that I can't think of. I've also refrained from listing glitches and errors for obvious reasons
 
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        |  Tectonic Fusion
 
 530
 
 
      | Posted - 2013.11.10 21:33:00 -
          [2] - Quote 
 Scrambler Rifles are a skill weapon and should not be nerfed.
 
 Solo Player Squad status: Locked | 
      
      
        |  LHughes
 Under 16's Club
 
 171
 
 
      | Posted - 2013.11.10 21:34:00 -
          [3] - Quote 
 
 Tectonic Fusion wrote:Scrambler Rifles are a skill weapon and should not be nerfed. 
 Yeah I agree but it still needs a nerf, although I do agree the harder the weapons is to use the more rewarding it should be
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        |  Chunky Munkey
 Amarr Templars
 Amarr Empire
 
 2070
 
 
      | Posted - 2013.11.10 21:38:00 -
          [4] - Quote 
 . . . because they would go to prison.
 
 No. | 
      
      
        |  Vyzion Eyri
 The Southern Legion
 The Umbra Combine
 
 1950
 
 
      | Posted - 2013.11.10 21:41:00 -
          [5] - Quote 
 Aim assist was meant to help DS3 users get that little bit more accuracy that KBM users had. Best we can do is fine tune it because completely removing it would bring back a clear advantage with the precision of a mouse.
 
 "..things that some people frankly don't even get the chance to do in real life, because it's poorly designed." -Veigar | 
      
      
        |  VAHZZ
 The dyst0pian Corporation
 
 106
 
 
      | Posted - 2013.11.10 21:44:00 -
          [6] - Quote 
 because the voices in my head say so
 
 In this war, a danger there is, of losing who we are. l Seeker of knowledge and truth. | 
      
      
        |  Name York
 0uter.Heaven
 Proficiency V.
 
 56
 
 
      | Posted - 2013.11.10 21:46:00 -
          [7] - Quote 
 
 Tectonic Fusion wrote:Scrambler Rifles are a skill weapon and should not be nerfed. 
 See, I feel the same way. I have lvl 5 scr, lvl 3 prof and I think it's subpar on my amarr logi due to the quick over heat. The only way I could see someone claiming it's op is when it's used in conjunction with an amarr assault suit. Running my imperial scrambler rifle (with 3 complex dmg mods) on my proto amarr assault, it's a thing of beauty.
 
 But does putting so much sp into a suit just to make the weapon excel make it op? I'm not a game designer, but if something is to be done to the scrambler rifle, I'd expect the duvuolle to be hammered first, if not most weaponry, to increase ttk. Also, to speak towards AA (which in turn affects ttk), I say keep it. It helps new player experience. If they can get a kill or two instead of going 0/7 every match getting pubstomped, then it's fine by me. Besides, I tried bf4 the other day, and good lord, the AA on that is rediculous, our AA is insignificant.
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        |  Tectonic Fusion
 
 532
 
 
      | Posted - 2013.11.10 22:09:00 -
          [8] - Quote 
 
 Name York wrote:Tectonic Fusion wrote:Scrambler Rifles are a skill weapon and should not be nerfed. See, I feel the same way. I have lvl 5 scr, lvl 3 prof and I think it's subpar on my amarr logi due to the quick over heat. The only way I could see someone claiming it's op is when it's used in conjunction with an amarr assault suit. Running my imperial scrambler rifle (with 3 complex dmg mods) on my proto amarr assault, it's a thing of beauty.  But does putting so much sp into a suit just to make the weapon excel make it op? I'm not a game designer, but if something is to be done to the scrambler rifle, I'd expect the duvolle to be hammered first, if not most weaponry, to increase ttk. Also, to speak towards AA (which in turn affects ttk), I say keep it. It helps new player experience. If they can get a kill or two instead of going 0/7 every match getting pubstomped, then it's fine by me. Besides, I tried BF4 the other day, and good lord, the AA on that is ridiculous, our AA is insignificant.  I have exactly that. Amarr Logi Imperial Scrambler Rifle and prof 3. And agreed +1.
 
 Solo Player Squad status: Locked | 
      
      
        |  Patrick57
 GunFall Mobilization
 Covert Intervention
 
 1356
 
 
      | Posted - 2013.11.10 22:11:00 -
          [9] - Quote 
 It's not like CCP will respond to any thread that says anything about TTK, Aim Assist, or nerfing Assault Rifles -_-
 
 Suppose you were an idiot, and suppose you were a member of Congress; but I repeat myself.
-Mark Twain
:D | 
      
      
        |  Nocturnal Soul
 Immortal Retribution
 
 1059
 
 
      | Posted - 2013.11.10 22:12:00 -
          [10] - Quote 
 Touch my gun and you'll have 500 angry Scr users knocking at your door by tomorrow.....
 
 "The trick to creativity is knowing how to hide your sources..." Albert Einstein | 
      
      
        |  Needless Sacermendor
 Red Fox Brigade
 
 573
 
 
      | Posted - 2013.11.10 22:25:00 -
          [11] - Quote 
 
 LHughes wrote:- Vehichle lock (I didn't need to put these brackets but my OCD got the better of me) Your OCD should have swiftly corrected that spelling mistake
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        |  KING CHECKMATE
 AMARR IMPERIAL CRUSADERS
 
 2366
 
 
      | Posted - 2013.11.10 22:44:00 -
          [12] - Quote 
 
 - Scrambler rifles and assault rifles need a nerf (I use duvolle btw)
 GÖªAR yes, SCR no.
 - Grenade resupply needs to be nerfed (I run with gauged nanohives for this precise reason)
 GÖªGreneade ressuply can stay the same, What they need is to REMOVE the ability to COOK them.
 - Vehichle lock (I didn't need to put these brackets but my OCD got the better of me)
 GÖªI think they already implemented something that for the first 5-7 seconds no one can get in you car after you call it in except the owner. Now later on...well...too bad , not priority.
 - More Isk gain from Skirmish and Domination (Ambush pays the same yet is 2-3 times shorter)
 GÖªSkirmish gives you X 3+ more SP ,so its fair.
 - If you choose to leave a game you should have be given no SP or ISK, your kills shouldn't count (but your deaths should)
 Agreed there should be some penalty for Rage quitters, unless its an ALREADY started game OR you havnt deployed even once.
 - Get rid of aim assist (who actually enjoys the game playing for them? I'd rather do worse knowing it's me)
 AIm assist at longer distances is needed for some specific weapons AKA + Example : Laser rifle.Without AA the LR would be utter crap. (if in chrome it wasnt crap it was because of the high damage hte VIZIAM had PLUS damage mods that did not have penalties..so yeah)
 
 
 
 
 
 
 The Best Damage Mod, its a Headshot.... | 
      
      
        |  Godin Thekiller
 Hellstorm Inc
 League of Infamy
 
 1475
 
 
      | Posted - 2013.11.10 22:56:00 -
          [13] - Quote 
 
 LHughes wrote:
 - Make OBs need an Eve counter-part in order to prevent pubstomping & increase PC co-operation between dust & Eve
 
 
 
 Not for pub matches, as they are too short, and you can't predict where they will be at.
 
 'lights cigar' fuck with me, and I'll melt your face off. Gallente forever! | 
      
      
        |  Cenex Langly
 D.A.R.K L.E.G.I.O.N
 D.E.F.I.A.N.C.E
 
 362
 
 
      | Posted - 2013.11.10 23:01:00 -
          [14] - Quote 
 
 LHughes wrote:Here is a list of things I think need changing <3
 - Scrambler rifles and assault rifles need a nerf (I use duvolle btw)
 
 - Grenade resupply needs to be nerfed (I run with gauged nanohives for this precise reason)
 
 - Vehichle lock (I didn't need to put these brackets but my OCD got the better of me)
 
 - More Isk gain from Skirmish and Domination (Ambush pays the same yet is 2-3 times shorter)
 
 - If you choose to leave a game you should have be given no SP or ISK, your kills shouldn't count (but your deaths should)
 
 - Get rid of aim assist (who actually enjoys the game playing for them? I'd rather do worse knowing it's me)
 
 - Make OBs need an Eve counter-part in order to prevent pubstomping & increase PC co-operation between dust & Eve
 
 I'm sure there are more that I can't think of. I've also refrained from listing glitches and errors for obvious reasons
 
 
 I agree with the following:
 -Scrambler Rifle / Assault Rifle Nerf (Nerf Damage and range precision for the love of God)
 -Grenade Resupply (Too fast IMO)
 -Vehicle Lock
 -More ISK gain for Skirm/Dom
 
 I disagree with the following:
 -Leaving game should not have zero payout. Keep stats for what was done, payout for what was done. Some people get disconnected all the time and should not be penalized for it. Rewards should be payed out for WHAT WAS DONE only.
 -AIM assist is fine, it is not AUTO AIM from what I've been able to tell, but it does not ened to be removed.
 -OB's are fine, the EVE variants should be stronger and larger as they are much harder to obtain. That is the only change.
 
 Things you missed:
 -Remove Damage Mods OR change them to 2%, 3.5%, and 5%. There is no need for 1 damage mod to be almost as proficient as proficiency 5 for any weapon. That's absurd.
 
 
 Director (Management) D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E | 
      
      
        |  Ripcord19981
 KNIGHTZ OF THE ROUND
 
 237
 
 
      | Posted - 2013.11.10 23:02:00 -
          [15] - Quote 
 for the fifth statement, it should count if you got atleast 500 wp and then left the game. If i went 30/1 and got dced in the middle, i dont want all that hard work to be nothing.
 
 I can only please one person per day. Today is not ur day, tomorrow doesn't look too bright either. Turkey sammich>taco | 
      
      
        |  Tectonic Fusion
 
 534
 
 
      | Posted - 2013.11.10 23:06:00 -
          [16] - Quote 
 
 Cenex Langly wrote:LHughes wrote:I agree with the following:Here is a list of things I think need changing <3
 - Scrambler rifles and assault rifles need a nerf (I use duvolle btw)
 
 - Grenade resupply needs to be nerfed (I run with gauged nanohives for this precise reason)
 
 - Vehichle lock (I didn't need to put these brackets but my OCD got the better of me)
 
 - More Isk gain from Skirmish and Domination (Ambush pays the same yet is 2-3 times shorter)
 
 - If you choose to leave a game you should have be given no SP or ISK, your kills shouldn't count (but your deaths should)
 
 - Get rid of aim assist (who actually enjoys the game playing for them? I'd rather do worse knowing it's me)
 
 - Make OBs need an Eve counter-part in order to prevent pubstomping & increase PC co-operation between dust & Eve
 
 I'm sure there are more that I can't think of. I've also refrained from listing glitches and errors for obvious reasons
 
 -Scrambler Rifle / Assault Rifle Nerf (Nerf Damage and range precision for the love of God) -Grenade Resupply (Too fast IMO) -Vehicle Lock -More ISK gain for Skirm/DomI disagree with the following: -Leaving game should not have zero payout. Keep stats for what was done, payout for what was done. Some people get disconnected all the time and should not be penalized for it. Rewards should be payed out for WHAT WAS DONE only. -AIM assist is fine, it is not AUTO AIM from what I've been able to tell, but it does not ened to be removed. -OB's are fine, the EVE variants should be stronger and larger as they are much harder to obtain. That is the only change.Things you missed: -Remove Damage Mods OR change them to 2%, 3.5%, and 5%. There is no need for 1 damage mod to be almost as proficient as proficiency 5 for any weapon. That's absurd. Also nerf shield extenders and armor plates. The game would be a lot more balanced. Trust me.
 
 Solo Player Squad status: Locked | 
      
      
        |  LHughes
 Under 16's Club
 
 178
 
 
      | Posted - 2013.11.11 14:19:00 -
          [17] - Quote 
 Please can people read carefully. I said if you choose to leave a game, not if you DC
 
 I understand this won't entirly fix the problem as people can unplug their router or ps3 but I doubt few people are prepared to do that & relog in whereas leaving battle and remaining in game should was what I was refering to
 
 Stop grenade cooking? GTFO. Just reduce the amount of grenades in game, it's kind of like having unlimited Balacs or Thales, if you reduce the quantity of nades in game it would stop spamming.
 
 I understand the aim assist isn't half as bad as COD or BF4, I guess it's just a matter of opinion so I'll drop it.
 
 The damage MODs are fine how they are & I'll explain (my opinion anyway)
 
 In a one on one fight with 2 people with identical stats & dropsuits, the only difference being on the high slots one has all Complex Damage MODs and the other Complex Shield Extenders, the Damage MOD user should win everytime
 
 - Damage MODs effect nothing but your damage output, the one guy you are shooting with the weapon that that Damage MOD effects (sidearm, light etc). That's it. Nothing else
 
 -Shield Extenders give you the ability to take more damage, from everyone & everywhere, snipers explosions melees etc
 
 -If a sniper shoots you Damage MODs have no effect, Shield Extenders do.
 
 -If a nade hits you Damage MODs have no effect, Shield Extenders do.
 
 -If someone melees you Damage MODs have no effect, Shield Extenders do.
 
 -If an LAV hits you Damage MODs have no effect, Shield Extenders do.
 
 -If a vehichle explodes near you Damage MODs have no effect, Shield Extenders do.
 
 -If my mum comes in to give me my daily bed bath so I'm temporairly unable to play, Damage MODs have no effect, Shield Extenders might.
 
 So even though I don't use Damage MODs (except commando suit) I think if anything they need a buff. All the **** kids whining about being killed by them, that person has gone out of their way and sacrificed alot of 'security' in order to be better in that one specific instance.
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        |  Cpl Foster USMC
 Eyniletti Rangers
 Minmatar Republic
 
 308
 
 
      | Posted - 2013.11.11 14:23:00 -
          [18] - Quote 
 i stopped reading after 'i use a douche-volle'....
 
 I don't care who wins...I'm just here for the killin'... | 
      
      
        |  LHughes
 Under 16's Club
 
 178
 
 
      | Posted - 2013.11.11 14:31:00 -
          [19] - Quote 
 
 Cpl Foster USMC wrote:i stopped reading after 'i use a douche-volle'.... 
 The only people who don't use proto are the ones who die to much to maintain them. Fed up of 90% people moaning.
 
 It's 30x more expensive than a standard assualt rifle for a reason.
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        |  Takahiro Kashuken
 Red Star.
 EoN.
 
 1648
 
 
      | Posted - 2013.11.11 15:28:00 -
          [20] - Quote 
 SCR are fine, try running them without the amarr assault suit and watch yourself burn
 
 Nades should not be supplied by nanohives and also make it so you can only carry 2 at any one time
 
 Vehicle lock - yay
 
 Always in favor of more ISK
 
 Fine
 
 I agree, AA is too strong right now, the game is aiming for me
 
 I think OB should come only from EVE players, forget the warbarge strike that should be scrapped
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        |  Papa Chanoli
 WarRavens
 League of Infamy
 
 82
 
 
      | Posted - 2013.11.11 16:19:00 -
          [21] - Quote 
 Thread fail. Just nerf everything until nothing does any damage and we can run through the maps doing virtual drugs and dancing to third rate techno music.
 
 If everybody thought like this OP, the game would be deader than it is.
 
 I'll take the green jar, that red stuff's for tweakers.
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        |  LHughes
 Storm Wind Strikeforce
 Caldari State
 
 179
 
 
      | Posted - 2013.11.12 13:58:00 -
          [22] - Quote 
 I would like to add one thing to the list.
 
 - Peoples ingame stats should be visible next to their forum posts. (So we can seperate the special kids)
 
 or
 
 - People with K/D and/or W/L of less than 2 shouldn't be allowed to post (I have a logi Character with 1.5mill SP with a K/D & W/L better than 2)
 
 Papa Chanoli K/D = 0.69 W/L = 1.67
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