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ironcitysteelers
Sardaukar Merc Guild General Tso's Alliance
29
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Posted - 2013.11.10 00:40:00 -
[1] - Quote
Looking for other fits. Whatcha got?
I've been trying to get my proto nanohives with healing but can't get it to fit without removing some of my armor/shields. I think my damn scr just uses up to much juice.
I think it almost fits when I remove the side arm all together. But still may be short on some CPU.
If post mine when I have dust up and running. Can't think off top of my head. |
Viktor Hadah Jr
Negative-Impact Cult of War
958
|
Posted - 2013.11.10 00:44:00 -
[2] - Quote
My current fit: Amarr Proto Assault
CPU: 459/459 <--- So PG: 92/92 <--- Tight
proto scram rifle proto flaylock adv locus grenades proto scanner x3 comp damage mods x2 comp armor plates comp self rep
Might want to add what dropsuit you are using.
For the Empire!
Well fuck me i can say fuck in my sig, who knew?
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ironcitysteelers
Sardaukar Merc Guild General Tso's Alliance
29
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Posted - 2013.11.10 00:46:00 -
[3] - Quote
Viktor Hadah Jr wrote:My current fit: Amarr Proto Assault CPU: 459/459 <--- So PG: 92/92 <--- Tight proto scram rifle proto flaylock adv locus grenades proto scanner x3 comp damage mods x2 comp armor plates comp self rep
Any luck fitting the repair nanohives In any set up you have tried. |
Viktor Hadah Jr
Negative-Impact Cult of War
960
|
Posted - 2013.11.10 00:49:00 -
[4] - Quote
ironcitysteelers wrote:Viktor Hadah Jr wrote:My current fit: Amarr Proto Assault CPU: 459/459 <--- So PG: 92/92 <--- Tight proto scram rifle proto flaylock adv locus grenades proto scanner x3 comp damage mods x2 comp armor plates comp self rep Any luck fitting the repair nanohives In any set up you have tried.
Never even tried my self rep does the job pretty well, i can easily fit a compact nanohive but i can't use the adv or proto lvl rep hives as my lvl is only at 3.
For the Empire!
Dual tanking is a sin.
Well fuck me I can say fuck in my sig, who knew?
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ironcitysteelers
Sardaukar Merc Guild General Tso's Alliance
29
|
Posted - 2013.11.10 00:51:00 -
[5] - Quote
Cool. I see one thing you do differnt than I is the dam mods. I use comp shield extenders on that side. That may free up some needed space. |
Viktor Hadah Jr
Negative-Impact Cult of War
960
|
Posted - 2013.11.10 00:52:00 -
[6] - Quote
ironcitysteelers wrote:Cool. I see one thing you do differnt than I is the dam mods. I use comp shield extenders on that side. That may free up some needed space.
Dual tanking is a sin *Hit OP on the nose with a rolled up newspaper*
For the Empire!
Dual tanking is a sin.
Well fuck me I can say fuck in my sig, who knew?
|
ironcitysteelers
Sardaukar Merc Guild General Tso's Alliance
29
|
Posted - 2013.11.10 00:54:00 -
[7] - Quote
Viktor Hadah Jr wrote:ironcitysteelers wrote:Cool. I see one thing you do differnt than I is the dam mods. I use comp shield extenders on that side. That may free up some needed space. Dual tanking is a sin *Hit OP on the nose with a rolled up newspaper*
.....?
Other than pushing a **** load of health, is there another reason why? Or you just busting my balls. Lol |
Viktor Hadah Jr
Negative-Impact Cult of War
963
|
Posted - 2013.11.10 01:04:00 -
[8] - Quote
ironcitysteelers wrote:Viktor Hadah Jr wrote:ironcitysteelers wrote:Cool. I see one thing you do differnt than I is the dam mods. I use comp shield extenders on that side. That may free up some needed space. Dual tanking is a sin *Hit OP on the nose with a rolled up newspaper* .....? Other than pushing a **** load of health, is there another reason why? Or you just busting my balls. Lol
Here is how i see it...
Shield tanking: Suppose to be quick, shot and run style. You have high shields and high recharge rates you run into a fire fight you pull out once your shields are going down wait 10 seconds get full shields go back in kill few people and let your shields recharge. Fill your low slots with modules that help your shields recharge quicker. making you more capable of exiting combat and reentering while your target is still slowly recharging, or chasing you.
Armor Tanking: Lots of HP with low recharge rate, filled with large DPS from damage. when you armor tank and you enter a room you a slow and meaty target your goal is to tank and deal out large amount of damage damage. you are unable to run out and recover your armor, unlike the shield tanker.
Dual tanking: Your low slots are filled with armor plates which means you do not have the shield recharge mods in there making your shield recharge low being unable to have as quick reps, also the many armor modules will slow you down making you less able to pull out of combat to recharge. so when you enter combat you will just be a large walking wall with a low damage output because your high slots are filled with shield modules not damage mods. you will be mowed down easily.
TL;DR: EHP is not everything, use tactics fitted for your suit.
For the Empire!
Dual tanking is a sin.
Well fuck me I can say fuck in my sig, who knew?
|
ironcitysteelers
Sardaukar Merc Guild General Tso's Alliance
30
|
Posted - 2013.11.10 01:07:00 -
[9] - Quote
Thanks for that. I'll set a DS up that way and give her a run. |
Shotty GoBang
Pro Hic Immortalis
2129
|
Posted - 2013.11.10 01:16:00 -
[10] - Quote
There is no other fit. Go AR or ScR. Go Assault or Slayer Logi. You are the chosen ones. Join the celebration of rampant imbalance. Embrace EZ Mode, or be forgotten. |
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Viktor Hadah Jr
Negative-Impact Cult of War
964
|
Posted - 2013.11.10 01:17:00 -
[11] - Quote
Almost forgot unless you have like around 25mil SP your not going to make my fit. might need to down grade the sidearm.
Flaylock best sidearm for those that don't have PG to spare.
@Shotty... So you are getting so bitter
For the Empire!
Dual tanking is a sin.
Well fuck me I can say fuck in my sig, who knew?
|
ironcitysteelers
Sardaukar Merc Guild General Tso's Alliance
31
|
Posted - 2013.11.10 01:54:00 -
[12] - Quote
Viktor Hadah Jr wrote:Almost forgot unless you have like around 25mil SP your not going to make my fit. might need to down grade the sidearm. Flaylock best sidearm for those that don't have PG to spare. @Shotty... You are getting so bitter
That no problem. I'm sitting on 3 mill now waiting on that rail! Lol.
Edit. I'm just not good making solid fits. |
Rynoceros
Rise Of Old Dudes
1250
|
Posted - 2013.11.10 02:00:00 -
[13] - Quote
My old gK.0:
Damage and Energizers in the Highs 2 Reps, Cardiac Reg, Kin Cat in the Lows M1 nades GEK-38 w/ Proficiency 5 'Toxin' SMG Needles for a solo fit, Uplinks when squaded.
(That was back in the days of shoddy Hit Detection. I'd probably go Plates instead of Reps now, keeping the Biotics to negate some of the speed penalties.)
Cheeseburgers.
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Shotty GoBang
Pro Hic Immortalis
2131
|
Posted - 2013.11.10 02:20:00 -
[14] - Quote
Viktor Hadah Jr wrote:@Shotty... You are getting so bitter
Been waiting ... six builds. Patience wears thin. |
Viktor Hadah Jr
Negative-Impact Cult of War
965
|
Posted - 2013.11.10 02:26:00 -
[15] - Quote
Shotty GoBang wrote:Viktor Hadah Jr wrote:@Shotty... You are getting so bitter Been waiting ... six builds. Patience wears thin.
understandable, and most certainly agree scouts need to be buffed or rebuilt.
For the Empire!
Dual tanking is a sin.
Well fuck me I can say fuck in my sig, who knew?
|
RA Drahcir
Psygod9 D.E.F.I.A.N.C.E
285
|
Posted - 2013.11.10 02:41:00 -
[16] - Quote
Sentinel, pro AScR, IshASMG, M1, complex dmg mod, 2 basic plates, 2 complex armor rep |
Cosgar
ParagonX
7552
|
Posted - 2013.11.10 03:08:00 -
[17] - Quote
Something I'll have fully complete in another 2 months:
Assault MK.0 3 Complex Extender Complex Shield Recharger Complex Sidearm Damage Mod Complex Regulator CPU Enhancer Ishukone SMG Carthium AScR Pistol (Core Flaylock if you're low on PG) M-1 Locus Grenade Compact Nanohive
Been seeing quite a few people running variations of this and it makes me regret staying logi after the optional respec. If we get one for 1.7, I can pull some SP from skills I don't really need anymore to throw it together while keeping my logi.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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ironcitysteelers
Sardaukar Merc Guild General Tso's Alliance
31
|
Posted - 2013.11.10 03:13:00 -
[18] - Quote
Good ****. Thanks all. This is the kind of threads I enjoy in this forum. Thanks again for help. |
8213
Grade No.2
610
|
Posted - 2013.11.10 03:31:00 -
[19] - Quote
Caldari Assault Ck.0
2 Complex Damage Mods 2 Enhanced Shield Extenders
2 Enhanced Profile Dampeners (because I run solo a lot) 1 Basic Armor Rep, or Enhanced Reactive Plate
Stable Uplink Basic Locus (Saves on CPU/PG) Advanced Scrambler Rifle (CRW-04)
Basically, its an Advanced fit in a Prototype Frame
I also have one where I trade the dampener for 2 Enhanced Regular Armor Plates and use a scanner over the Uplink if I'm in a squad. But since all the Squads in this game spam scanners, you're a fool if you don't run dampeners if you are playing solo. |
Joel II X
AHPA
118
|
Posted - 2013.11.10 03:38:00 -
[20] - Quote
ironcitysteelers wrote:Viktor Hadah Jr wrote:Almost forgot unless you have like around 25mil SP your not going to make my fit. might need to down grade the sidearm. Flaylock best sidearm for those that don't have PG to spare. @Shotty... You are getting so bitter That no problem. I'm sitting on 3 mill now waiting on that rail! Lol. Edit. I'm just not good making solid fits. It's all trial and error. You can't believe how better my Logi suit got once I've replaced the Allotek Burst Rifle with the GLU and the needle with the nanohive. |
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Shruikan Iceeye
Brotherhood of Seals
89
|
Posted - 2013.11.10 03:50:00 -
[21] - Quote
Viktor Hadah Jr wrote:My current fit: Amarr Proto Assault CPU: 459/459 <--- So PG: 92/92 <--- Tight proto scram rifle proto flaylock adv locus grenades proto scanner x3 comp damage mods x2 comp armor plates comp self rep Might want to add what dropsuit you are using. What levels are your engineering and electronics skills at? |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2356
|
Posted - 2013.11.10 04:06:00 -
[22] - Quote
Viktor Hadah Jr wrote:My current fit: Amarr Proto Assault CPU: 459/459 <--- So PG: 92/92 <--- Tight proto scram rifle proto flaylock adv locus grenades proto scanner x3 comp damage mods x2 comp armor plates comp self rep Might want to add what dropsuit you are using.
WHEN I GET MY AMARR ASSAULT PROTO , if i dont spend the 2 mill on a Logi (that it MIGHT very easily happen) I will go
Imperial Scram Whatever sidearm,i almost dont use them Grenades , whatever the F i can fit XD, i dont depend on them at all Proto Scanner x3 Cx Shield Ext x2 Cx Armor plates 1 Cx Armor rep
Expect running at least 850-900HP....
Best damage mod, is a Headshot. TM
The Best Damage Mod, its a Headshot....
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Meeko Fent
Xer Cloud Consortium
1476
|
Posted - 2013.11.10 05:33:00 -
[23] - Quote
Viktor Hadah Jr wrote:ironcitysteelers wrote:Viktor Hadah Jr wrote:ironcitysteelers wrote:Cool. I see one thing you do differnt than I is the dam mods. I use comp shield extenders on that side. That may free up some needed space. Dual tanking is a sin *Hit OP on the nose with a rolled up newspaper* .....? Other than pushing a **** load of health, is there another reason why? Or you just busting my balls. Lol Here is how i see it... Shield tanking: Suppose to be quick, shot and run style. You have high shields and high recharge rates you run into a fire fight you pull out once your shields are going down wait 10 seconds get full shields go back in kill few people and let your shields recharge. Fill your low slots with modules that help your shields recharge quicker. making you more capable of exiting combat and reentering while your target is still slowly recharging, or chasing you. Armor Tanking: Lots of HP with low recharge rate, filled with large DPS from damage. when you armor tank and you enter a room you a slow and meaty target your goal is to tank and deal out large amount of damage damage. you are unable to run out and recover your armor, unlike the shield tanker. Dual tanking: Your low slots are filled with armor plates which means you do not have the shield recharge mods in there making your shield recharge low being unable to have as quick reps, also the many armor modules will slow you down making you less able to pull out of combat to recharge. so when you enter combat you will just be a large walking wall with a low damage output because your high slots are filled with shield modules not damage mods. you will be mowed down easily. TL;DR: EHP is not everything, use tactics fitted for your suit. Heh, I like how this guy thinks dual tanking isn't the only way to go.
Shield recharges so low that using regs us very impractical (6 seconds, 8 if depleted, heh are you going to survjve long enought to use that?), and if you have such a good armor tank as well you can last long enough to melt whomever is ahead if you, regardless of whether or not you have fully stacked damage mods.
TL;DR EHP is everything. More HP makes up for any tactical shortfallings if you are anything but a heavy
For the State!
For Caldari FW join Caldari Hierarchy
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Fist Groinpunch
Goonfeet Top Men.
141
|
Posted - 2013.11.10 05:42:00 -
[24] - Quote
Meeko Fent wrote:Viktor Hadah Jr wrote:ironcitysteelers wrote:Viktor Hadah Jr wrote:ironcitysteelers wrote:Cool. I see one thing you do differnt than I is the dam mods. I use comp shield extenders on that side. That may free up some needed space. Dual tanking is a sin *Hit OP on the nose with a rolled up newspaper* .....? Other than pushing a **** load of health, is there another reason why? Or you just busting my balls. Lol Here is how i see it... Shield tanking: Suppose to be quick, shot and run style. You have high shields and high recharge rates you run into a fire fight you pull out once your shields are going down wait 10 seconds get full shields go back in kill few people and let your shields recharge. Fill your low slots with modules that help your shields recharge quicker. making you more capable of exiting combat and reentering while your target is still slowly recharging, or chasing you. Armor Tanking: Lots of HP with low recharge rate, filled with large DPS from damage. when you armor tank and you enter a room you a slow and meaty target your goal is to tank and deal out large amount of damage damage. you are unable to run out and recover your armor, unlike the shield tanker. Dual tanking: Your low slots are filled with armor plates which means you do not have the shield recharge mods in there making your shield recharge low being unable to have as quick reps, also the many armor modules will slow you down making you less able to pull out of combat to recharge. so when you enter combat you will just be a large walking wall with a low damage output because your high slots are filled with shield modules not damage mods. you will be mowed down easily. TL;DR: EHP is not everything, use tactics fitted for your suit. Heh, I like how this guy thinks dual tanking isn't the only way to go. Shield recharges so low that using regs us very impractical (6 seconds, 8 if depleted, heh are you going to survjve long enought to use that?), and if you have such a good armor tank as well you can last long enough to melt whomever is ahead if you, regardless of whether or not you have fully stacked damage mods. TL;DR EHP is everything. More HP makes up for any tactical shortfallings if you are anything but a heavy
Was going to post pretty much the same thing. People that look down on dual tanking need to realize this game isn't EVE.
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Viktor Hadah Jr
Negative-Impact Cult of War
988
|
Posted - 2013.11.10 21:18:00 -
[25] - Quote
Shruikan Iceeye wrote:Viktor Hadah Jr wrote:My current fit: Amarr Proto Assault CPU: 459/459 <--- So PG: 92/92 <--- Tight proto scram rifle proto flaylock adv locus grenades proto scanner x3 comp damage mods x2 comp armor plates comp self rep Might want to add what dropsuit you are using. What levels are your engineering and electronics skills at?
5 and 5
For the Empire!
Dual tanking is a sin.
Well fuck me I can say fuck in my sig, who knew?
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