Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Meeko Fent
Xer Cloud Consortium
1465
|
Posted - 2013.11.09 03:16:00 -
[31] - Quote
Iron Wolf Saber wrote:Meeko Fent wrote: IWS, why don't we have more devs?
I don't know what exactly is the overall staffing expectancies and the sorts but one issue that slows the process down significantly is visa applications having to get approved then moving people to china. Ok, I gotcha.
Now off to picket Shanghai. My friends are of to Bejing.
For the State!
For Caldari FW join Caldari Hierarchy
|
Iron Wolf Saber
Den of Swords
10016
|
Posted - 2013.11.09 03:27:00 -
[32] - Quote
Just know I am not trying to fight you or other pilots at all, all I am asking is some calm and maybe a good post consisting of all current complaints in a logical thought out process of a post that's easy to follow and something that can be easily presented in the raw to CCP.
I would say wait for 1.7 as well but thats a ways off at the moment however there is nothing on my end on discouraging the activity, I won't say it will not be wasted breath because I am quite sure that there will be complaints that will be missing addressal.
So how about it? Talk to your fellow pilots and compile something good by Monday and I'll make sure CCP Logibro, CCP Saberwing, or CCP Frame holds honey lamb ransom for a reply or at least an acknowledgement of a good thread concerning the issues.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Laser Rifle =// Unlocked
|
Nguruthos IX
PEN 15 CLUB
2123
|
Posted - 2013.11.09 03:34:00 -
[33] - Quote
Iron Wolf Saber wrote:Nguruthos IX wrote:Iron Wolf Saber wrote:Here we go https://forums.dust514.com/default.aspx?g=posts&m=851299#post851299Iron Wolf Saber wrote:
When restrictor plates are forced onto the small turret they force the turret into a position able to hit the drop ship
When moving at high speeds small missile launcher turrets missiles detonate in the tube.
Complained about 5 months ago. I said public statement by CCP. We all know you can say whatever you want and they ignore you as well as any other player. I could link back to MY dozens of threads back then informing them of this as well but it's not the same as proving that they know, care, or commented on the issue. And it's not as if you, or I were the only ones reporting this. PS what is a restrictor plate and missiles being crazy was a separate issue. Are you even on the same page here? Restrictor plates or rods or rails are peice of metal typically placed on mounted guns to control their area of weapons fire coverage. In other cases its to prevent damage to both gun and nearby equipment while being moved about. For example on old canvas and wood planes of ww 1 the tail gun would often have a rod between the gunner and tail section to prevent gunners from shooting their parent craft's tail off. The drop ship had to keep changing due to the earlier fact a turret shooting the parent craft would indeed get you killed (the hit registered and altered flight characteristics) This was the one thing I complained about the most when they threw the new controls in (that my own gunners were killing me) While CCP may not talk to you guys about the small things and how they plan to fix many things they do talk to the CPM often. I have consistently expressed my issues with vehicle and turret controls frequently attempt to remind them of all the things that need address, just CCP can only fix so many things at a time. The reason why I haven't complained about the turret snap lately is because I haven't been given the chance to be a gunner in a wildly flying dropship to see if the case is still true (my last pilot was wonderfully stable and let me get about 7 kills / 10 assists before I got shot out of the gunner seat) and as bad as I remember it. You posting just confirms its still there to an extent. You have my assurance I am not going to let CCP forget on how annoying this factor is and I do hope they will visit and fix it soon or they already fixed it and forgot to update the CPM on it. Also for seeking public statements/responses: Monday Not Friday This thread may be on page 10 come around monday.
A: Turrets shooting their own ships was a problem, but stemmed from blueberries. Any decent pilot would rather their gunners be both able to shoot enemies, and the ship knowing any decent gunner could easily avoid hitting the ship.
B: This needs done before 1.7, as we'll be reliant on gunners from that point and on indefinirly till assault DS is returned. After which point we'd still want out turrets to not be broken.
C: If CCP has had too much to do since introducing this bug in May, that for each month after that they couldn't spare the moment to comment on a vehicle role breaking bug then I'd say they're done for. That's not a legitimate excuse.
D: Wonder why so few people complain about this bug? Because all the DS gunners have literally QUIT THE FREAKING GAME. They're gone. Wonder why there are no new DS gunners to post about the bug? Becuase they all try it once, comment on mics about how ****ed turrets are and never give a damn to fly in a dropship or try turrets again.
That's why.
Nobody plays this anymore because its broken or they quit. GG CCP
|
Iron Wolf Saber
Den of Swords
10021
|
Posted - 2013.11.09 04:12:00 -
[34] - Quote
Nguruthos IX wrote:
A: Turrets shooting their own ships was a problem, but stemmed from blueberries. Any decent pilot would rather their gunners be both able to shoot enemies, and the ship knowing any decent gunner could easily avoid hitting the ship.
B: This needs done before 1.7, as we'll be reliant on gunners from that point and on indefinirly till assault DS is returned. After which point we'd still want out turrets to not be broken.
C: If CCP has had too much to do since introducing this bug in May, that for each month after that they couldn't spare the moment to comment on a vehicle role breaking bug then I'd say they're done for. That's not a legitimate excuse.
D: Wonder why so few people complain about this bug? Because all the DS gunners have literally QUIT THE FREAKING GAME. They're gone. Wonder why there are no new DS gunners to post about the bug? Becuase they all try it once, comment on mics about how ****ed turrets are and never give a damn to fly in a dropship or try turrets again.
That's why.
Nobody plays this anymore because its broken or they quit. GG CCP
A: In WW2 AA Guns were given restrictor plates to prevent raking their escort ships. We're talking professional crewmen making this mistake so often it was a overly used tactic by pilots to cause far more harm to a tight knit fleet while avoiding getting shot down. Has little to do with blueberries and more about humans wanting to stay on target. Also the forward snap would perfectly place the gun in a position to shoot the parent drop ship. This problem becomes lethal in FF enabled games such as the LAV turret nailing its own hood.
B: To Slow and To Effing late to try for changes, Try 1.8 now. This just proves you're not in good dialogue with CCP or following how things work and need to pick up the pace or not doing enough foot work or been using far too much salt in your eyes to see past the fixation of your assumed source of your issues to realize that maybe the reason you're not being heard is the lack of effectiveness of your voice.
C: That is a problem with development is that you have a limited number of resources, and so so so many things to fix. Something simple and stupid to fix may not see its fix for months because there are far more massive fish to fry.
D: I am more to willing blame for the entire lack of dropships, period. I can play 10 matches and not see one used proper. Also if 10 people quit every time someone said that people are leaving in droves for reason x we would have 0 people by now across the entire week and day. This sort of statement will hurt your argument a plenty, because CCP has numbers and they can make much better guesses as to why people leave than you or I ever will. This will be like me going to CCP saying the majority/entire player base feels feature x is not worth the development, that sort of statement will get me booted out of the CPM pretty damn fast.
Look I am more than willing to help but I need your guys help to build cases and sell stuff to CCP and the quality of ammo you guys continuously provide is pretty damn terrible. I demand tech 2 bullets when possible/feasible but I'll settle for top line tech 1 stuff not this rusty military refuse have sort through daily, tear apart, and re-piece into something barely usable by end of the day.
My ability to be easily impartial allows me to see wider range of problems stemming from outside the subject. When I complain its a blanket of issues, its up to CCP to figure out which ones are best to nail first. Without good ammo I cannot on good conscious help them decide which things should get nailed and in what orders. I mean why fix turrets when dropship controls are terrible? Why try to make more noise over current distraction of subjects today? (shorter TTK and railgun damaging MCC seemed to be the player sparked topics of discussion this week) When that voice is rather poisonous and accusational?
I mean I am doing my best to find feedback over the stabilizer feature for militia dropships and so far its so sporadic its not funny, however I have ran across far more threads about the stabilizer than the turret issue.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Laser Rifle =// Unlocked
|
DUST Fiend
OSG Planetary Operations Covert Intervention
7465
|
Posted - 2013.11.09 04:17:00 -
[35] - Quote
This bug is infuriating whenever I try to gun in the rare dropship.
Obnoxious.
It took over a year though to fix logi dropship PG, so....
A little bit of my fan fiction
|
Iron Wolf Saber
Den of Swords
10022
|
Posted - 2013.11.09 04:19:00 -
[36] - Quote
DUST Fiend wrote:This bug is infuriating whenever I try to gun in the rare dropship.
Obnoxious.
It took over a year though to fix logi dropship PG, so....
Well there is good news for dropships in 1.7, Some noteworthy items I know people will be really really really really really really really happy with.
However... I have my fingers crossed that they don't get massively messed up like they did during through the entire beta and into uprising.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Laser Rifle =// Unlocked
|
Nguruthos IX
PEN 15 CLUB
2123
|
Posted - 2013.11.09 04:21:00 -
[37] - Quote
Iron Wolf Saber wrote:DUST Fiend wrote:This bug is infuriating whenever I try to gun in the rare dropship.
Obnoxious.
It took over a year though to fix logi dropship PG, so.... Well there is good news for dropships in 1.7, Some noteworthy items I know people will be really really really really really really really happy with. However... I have my fingers crossed that they don't get massively messed up like they did during through the entire beta and into uprising.
Does it really matter at all when the bugged turrets will render an entire roll useless?
|
DUST Fiend
OSG Planetary Operations Covert Intervention
7466
|
Posted - 2013.11.09 04:22:00 -
[38] - Quote
Iron Wolf Saber wrote:DUST Fiend wrote:This bug is infuriating whenever I try to gun in the rare dropship.
Obnoxious.
It took over a year though to fix logi dropship PG, so.... Well there is good news for dropships in 1.7, Some noteworthy items I know people will be really really really really really really really happy with. However... I have my fingers crossed that they don't get massively messed up like they did during through the entire beta and into uprising. If there isn't some kind of respec to make up for the addition of a massive turret tree, along with the complete gutting and rehauling of vehicles, I don't really care how balance plays out.
I'll see you all at some point in the future.
It's not even like my skills are badly placed, I can work with what I have. It's the principle of the thing.
A little bit of my fan fiction
|
Iron Wolf Saber
Den of Swords
10022
|
Posted - 2013.11.09 04:23:00 -
[39] - Quote
Nguruthos IX wrote:Iron Wolf Saber wrote:DUST Fiend wrote:This bug is infuriating whenever I try to gun in the rare dropship.
Obnoxious.
It took over a year though to fix logi dropship PG, so.... Well there is good news for dropships in 1.7, Some noteworthy items I know people will be really really really really really really really happy with. However... I have my fingers crossed that they don't get massively messed up like they did during through the entire beta and into uprising. Does it really matter at all when the bugged turrets will render an entire roll useless?
Role*
Militia Dropships don't roll that well anymore with the damn stabilizers. (its something I wouldn't pull off unless I am really high alt)
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Laser Rifle =// Unlocked
|
Iron Wolf Saber
Den of Swords
10022
|
Posted - 2013.11.09 04:31:00 -
[40] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:DUST Fiend wrote:This bug is infuriating whenever I try to gun in the rare dropship.
Obnoxious.
It took over a year though to fix logi dropship PG, so.... Well there is good news for dropships in 1.7, Some noteworthy items I know people will be really really really really really really really happy with. However... I have my fingers crossed that they don't get massively messed up like they did during through the entire beta and into uprising. If there isn't some kind of respec to make up for the addition of a massive turret tree, along with the complete gutting and rehauling of vehicles, I don't really care how balance plays out. I'll see you all at some point in the future. It's not even like my skills are badly placed, I can work with what I have. It's the principle of the thing.
I think there is a blog coming that will cover the finalized for the patch changes and what will happen to your current skills, and vehicle assets. But my ETA clock puts it far out (possible 2-4 weeks out :( ) Hopefully most concerns should be addressed then about what is going to happen on 1.7 day.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Laser Rifle =// Unlocked
|
|
Nguruthos IX
PEN 15 CLUB
2123
|
Posted - 2013.11.09 04:39:00 -
[41] - Quote
DUST Fiend wrote:Iron Wolf Saber wrote:DUST Fiend wrote:This bug is infuriating whenever I try to gun in the rare dropship.
Obnoxious.
It took over a year though to fix logi dropship PG, so.... Well there is good news for dropships in 1.7, Some noteworthy items I know people will be really really really really really really really happy with. However... I have my fingers crossed that they don't get massively messed up like they did during through the entire beta and into uprising. If there isn't some kind of respec to make up for the addition of a massive turret tree, along with the complete gutting and rehauling of vehicles, I don't really care how balance plays out. I'll see you all at some point in the future. It's not even like my skills are badly placed, I can work with what I have. It's the principle of the thing.
Let me guess, DS will now just have a larger SP sink and be less effective.
|
Iron Wolf Saber
Den of Swords
10024
|
Posted - 2013.11.09 04:43:00 -
[42] - Quote
Nguruthos IX wrote:DUST Fiend wrote:Iron Wolf Saber wrote:DUST Fiend wrote:This bug is infuriating whenever I try to gun in the rare dropship.
Obnoxious.
It took over a year though to fix logi dropship PG, so.... Well there is good news for dropships in 1.7, Some noteworthy items I know people will be really really really really really really really happy with. However... I have my fingers crossed that they don't get massively messed up like they did during through the entire beta and into uprising. If there isn't some kind of respec to make up for the addition of a massive turret tree, along with the complete gutting and rehauling of vehicles, I don't really care how balance plays out. I'll see you all at some point in the future. It's not even like my skills are badly placed, I can work with what I have. It's the principle of the thing. Let me guess, DS will now just have a larger SP sink and be less effective.
Dunno https://docs.google.com/spreadsheet/ccc?key=0AqHgiF-KXQZXdFZ2ZzEyNW1neVdqYUF4bXU5NUdUOXc&usp=docslist_api#gid=2
Mind you this is out of date verses what I have seen but not terribly too much.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Laser Rifle =// Unlocked
|
DUST Fiend
OSG Planetary Operations Covert Intervention
7466
|
Posted - 2013.11.09 04:48:00 -
[43] - Quote
Nguruthos IX wrote:DUST Fiend wrote:Iron Wolf Saber wrote:DUST Fiend wrote:This bug is infuriating whenever I try to gun in the rare dropship.
Obnoxious.
It took over a year though to fix logi dropship PG, so.... Well there is good news for dropships in 1.7, Some noteworthy items I know people will be really really really really really really really happy with. However... I have my fingers crossed that they don't get massively messed up like they did during through the entire beta and into uprising. If there isn't some kind of respec to make up for the addition of a massive turret tree, along with the complete gutting and rehauling of vehicles, I don't really care how balance plays out. I'll see you all at some point in the future. It's not even like my skills are badly placed, I can work with what I have. It's the principle of the thing. Let me guess, DS will now just have a larger SP sink and be less effective. Well the turret tree is massive. It alone should be warrant for a full respec, since this is a complete change to how vehicles operate on the field, and will require much more SP for maximum performance. Keeping in mind that these are changes to core gameplay and skills, not random additions like new weapons, modules, vehicles etc. So, these are things that you would have to be privy to upon initial investment of any SP for any skill, since these can drastically alter your SP allocation.
Too much bad juju.
A little bit of my fan fiction
|
Nguruthos IX
PEN 15 CLUB
2124
|
Posted - 2013.11.09 05:40:00 -
[44] - Quote
DUST Fiend wrote:Nguruthos IX wrote:DUST Fiend wrote:Iron Wolf Saber wrote:DUST Fiend wrote:This bug is infuriating whenever I try to gun in the rare dropship.
Obnoxious.
It took over a year though to fix logi dropship PG, so.... Well there is good news for dropships in 1.7, Some noteworthy items I know people will be really really really really really really really happy with. However... I have my fingers crossed that they don't get massively messed up like they did during through the entire beta and into uprising. If there isn't some kind of respec to make up for the addition of a massive turret tree, along with the complete gutting and rehauling of vehicles, I don't really care how balance plays out. I'll see you all at some point in the future. It's not even like my skills are badly placed, I can work with what I have. It's the principle of the thing. Let me guess, DS will now just have a larger SP sink and be less effective. Well the turret tree is massive. It alone should be warrant for a full respec, since this is a complete change to how vehicles operate on the field, and will require much more SP for maximum performance. Keeping in mind that these are changes to core gameplay and skills, not random additions like new weapons, modules, vehicles etc. So, these are things that you would have to be privy to upon initial investment of any SP for any skill, since these can drastically alter your SP allocation. Too much bad juju.
Exactly. maybe if people knew how vehicles were going to work in 1.7 they wouldn't have speced into them at all. So changing the core of vehicles this way warrants a full respec to pretty much anyone far as I'm concerned
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |