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Jak'Saan
3dge of D4rkness SoulWing Alliance
87
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Posted - 2013.11.13 14:30:00 -
[31] - Quote
Oswald Rehnquist wrote:Jak'Saan wrote:Just curious. I've been looking all over the forum and can't find it anywhere. Has CCP addressed how OP AR (and maybe other weapons too) are since the HD fixes? If so can you post a link as to what they have said/are planning to do about it?
They are fixing the AR by introducing the other racial assault rifles, otherwise there has been no comment Again hoping for the next two patches of 1.8 and 1.9 for scout/heavies, I'll be playing dark souls again by then in preparation for dark souls 2
Interesting! Where did you hear about scout changes in 1.8 and 1.9? I'd like to read up on it. So they haven't acknowledged that the AR is super OP right now? |
Humble Seeker
PIE Inc. Praetoria Imperialis Excubitoris
58
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Posted - 2013.11.13 14:45:00 -
[32] - Quote
Zero Harpuia wrote:[quote=Cat Merc]In case you didn't notice, assault rifles are the all purpose backbone of any military. (In terms of ground forces, now days they just drop expensive bombs from planes)
People already spent their points on getting ARs as high as possible. It'll be the same as when they nerfed the Caldari Logistics suit; people will still primarily use it because they spent a metric ton of SP on it and would rather not start again at the bottom.
So, to summarize my ranting, New Eden should not have a jack of all trades(hopefully addressed in 1.7), the other racial's don't look too bright, and people will stay with what they have skilled into. Therefore, adding racials will be nice, but it won't solve problems inherant in the AR.
Not unless CCP gives a respec upon release of the new equipment. But based on past CCP behavior, that being their apparent favor of AR COD-type players, it won't happen.
That being said, there are some folks who are reallly enthusiastic about the two new weapons who plan to skill into them fully with saved-up SP. Lots of Minmatar "Freedom-Fighters" (*cough*RABBLERABBLE*cough*) and Caldari service men and women. (Read: Awesome) who can't wait to get their hands on their long-awaited racial rifles.
"Surround yourself with the faithful, Stand together, for there is no strength like it under the heavens."
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Cosgar
ParagonX
7734
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Posted - 2013.11.13 14:50:00 -
[33] - Quote
plaplapla wrote:Cat Merc wrote:In case you didn't notice, assault rifles are the all purpose backbone of any military. (In terms of ground forces, now days they just drop expensive bombs from planes)
Why? Because AR's are versatile. So OF COURSE you see them the most, what did you expect, everyone to run around with shottys and knives?
Once all four AR's drop into the game, they will probably have an equal footing in terms of % of use, and that will kill any argument for "diversity".
Now, to the HD thing: All direct damage weapons now became fricking powerful as ****. I really suggest an accross the board eHP buff, or at least damage nerf to all direct fire weapons. (Including SMG's, SCR's, AR's, and whatever else that I can't think of right now) o look now its the real world is being used to justified why its over powerd o yea in the real world a mini gun (hmg) has more range en the has more stopping power than a AR And a M32, what the Mass Driver is modeled after, would pink mist you with only one round. Also, that plasma rifle would only have a range of 5 feet and your gun would probably melt before you get through half the clip.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Atiim
Living Like Larry Schwag
903
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Posted - 2013.11.13 14:55:00 -
[34] - Quote
*Looks at Tactical & Burst ARs*
Sure..... "fixes"
Check out my corp's new website here :D
-HAND
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Rasatsu
Much Crying Old Experts
893
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Posted - 2013.11.13 15:24:00 -
[35] - Quote
Just run shield tank~~~ |
straya fox
Sad Panda Solutions
75
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Posted - 2013.11.13 15:37:00 -
[36] - Quote
Meeko Fent wrote:Cat, the AR is a plasma gun that fires little bits of flaming sun at our foes to hurt them.
I really think that the "It's versatile in RL, why not in DUST" has been beaten to pieces.
The issue is that the AR is too versatile. You can kill 2 meters from you to 160 meters.
In RL that's a short distance, however given the size of map we have to play on, this basically can cover anywhere on the map with deadly effectiveness.
Something needs to change, which it has been, about how far it can grind foes into paste.
160 mtrs? kill with an AR? gonna need to see a picture to verify this tall tale. |
Jak'Saan
3dge of D4rkness SoulWing Alliance
88
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Posted - 2013.11.13 16:27:00 -
[37] - Quote
Jak'Saan wrote:Oswald Rehnquist wrote:Jak'Saan wrote:Just curious. I've been looking all over the forum and can't find it anywhere. Has CCP addressed how OP AR (and maybe other weapons too) are since the HD fixes? If so can you post a link as to what they have said/are planning to do about it?
They are fixing the AR by introducing the other racial assault rifles, otherwise there has been no comment Again hoping for the next two patches of 1.8 and 1.9 for scout/heavies, I'll be playing dark souls again by then in preparation for dark souls 2 Interesting! Where did you hear about scout changes in 1.8 and 1.9? I'd like to read up on it. So they haven't acknowledged that the AR is super OP right now?
Anyone know? |
Jake Diesel
BIG BAD W0LVES
58
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Posted - 2013.11.13 17:27:00 -
[38] - Quote
Kane Fyea wrote:Jacques Cayton II wrote:Cat Merc wrote:In case you didn't notice, assault rifles are the all purpose backbone of any military. (In terms of ground forces, now days they just drop expensive bombs from planes)
Why? Because AR's are versatile. So OF COURSE you see them the most, what did you expect, everyone to run around with shottys and knives?
Once all four AR's drop into the game, they will probably have an equal footing in terms of % of use, and that will kill any argument for "diversity".
Now, to the HD thing: All direct damage weapons now became fricking powerful as ****. I really suggest an accross the board eHP buff, or at least damage nerf to all direct fire weapons. (Including SMG's, SCR's, AR's, and whatever else that I can't think of right now) Hey I'm an infantryman in the 82nd ars are used to take precise slow shots not fire all over the place. If you just want to shoot a gun you use a m249 or m240. Which ones better m240 and guess what compared to dust the m240 is the hmg but it doesn't kill so your logic is flawed shut up scrub. Rifles are NOT the backbone of the military they are just the cheapest..... scrub The m240 is a LMG not a HMG.
That's actually quite funny that you made that notable difference. So in effect from how you placed your comment. A Light Machinegun should be less deadly than a Heavy Machinegun correct? Because that M249 has a nickname called the SAW. Why? Because it's known to have literally cut trees in half like a saw from its awesome firepower. Which means that your standard issue M4's that our military uses cannot compare to the shear firepower of the M249 when being shot at.
Unfortunately in DUST. The AR is more powerful at range than the HMG. While in the real world, well, let's just say that you wpuldnt want to be the one running up to a well placed M249 "at range". Lol. Yeah, I highly doubt that your LMG is weaker than DUST's HMG. |
Oswald Rehnquist
548
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Posted - 2013.11.13 19:32:00 -
[39] - Quote
Jak'Saan wrote:Oswald Rehnquist wrote:Jak'Saan wrote:Just curious. I've been looking all over the forum and can't find it anywhere. Has CCP addressed how OP AR (and maybe other weapons too) are since the HD fixes? If so can you post a link as to what they have said/are planning to do about it?
They are fixing the AR by introducing the other racial assault rifles, otherwise there has been no comment Again hoping for the next two patches of 1.8 and 1.9 for scout/heavies, I'll be playing dark souls again by then in preparation for dark souls 2 Interesting! Where did you hear about scout changes in 1.8 and 1.9? I'd like to read up on it. So they haven't acknowledged that the AR is super OP right now?
I'll come back to this one with a link, but they stated that they were play testing all their scouts and that they were working on their 5th iteration of them, they are waiting to finish the heavies before releasing the scouts. We were initially under the impression it was coming out in 1.7 but it got pushed back, so now were assuming 1.8 / 1.9
Below 28 dB
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Cat Merc
Ahrendee Mercenaries EoN.
4369
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Posted - 2013.11.13 20:37:00 -
[40] - Quote
Alpha 443-6732 wrote:Cat Merc wrote:In case you didn't notice, assault rifles are the all purpose backbone of any military. (In terms of ground forces, now days they just drop expensive bombs from planes)
Why? Because AR's are versatile. So OF COURSE you see them the most, what did you expect, everyone to run around with shottys and knives?
Once all four AR's drop into the game, they will probably have an equal footing in terms of % of use, and that will kill any argument for "diversity".
Now, to the HD thing: All direct damage weapons now became fricking powerful as ****. I really suggest an accross the board eHP buff, or at least damage nerf to all direct fire weapons. (Including SMG's, SCR's, AR's, and whatever else that I can't think of right now) You can't assume that the only reason many people are using ARs is for its versatility. You need to look at the numbers as well. That doesn't mean I disagree that it should be the jack of all trades and able to react to all situations in a moderately effective manner (which is its intended quality), but looking at the numbers and considering the accuracy and ease of use, it's clearly better than most other light weapons (and even a HEAVY weapon of the same intended role) in their specialized areas . No, it really is the reason. Give me any other weapon that is general purpose. Go ahead. The SCR? It's rising in popularity everyday.
Do you see my point? Not everyone wants to run around with shottys.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Cat Merc
Ahrendee Mercenaries EoN.
4378
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Posted - 2013.11.13 20:49:00 -
[41] - Quote
Jacques Cayton II wrote:Cat Merc wrote:In case you didn't notice, assault rifles are the all purpose backbone of any military. (In terms of ground forces, now days they just drop expensive bombs from planes)
Why? Because AR's are versatile. So OF COURSE you see them the most, what did you expect, everyone to run around with shottys and knives?
Once all four AR's drop into the game, they will probably have an equal footing in terms of % of use, and that will kill any argument for "diversity".
Now, to the HD thing: All direct damage weapons now became fricking powerful as ****. I really suggest an accross the board eHP buff, or at least damage nerf to all direct fire weapons. (Including SMG's, SCR's, AR's, and whatever else that I can't think of right now) Hey I'm an infantryman in the 82nd ars are used to take precise slow shots not fire all over the place. If you just want to shoot a gun you use a m249 or m240. Which ones better m240 and guess what compared to dust the m240 is the hmg but it doesn't kill so your logic is flawed shut up scrub. Rifles are NOT the backbone of the military they are just the cheapest..... scrub I love these people who served in the military think they get any extra validity in a video game.
AR's are still used as general purpose weapons, even if you take slow shots. IRL these slow shots are much more deadly than in Dust...
Which means my point still stands, there is a reason why AR's are popular, both in real life and in game.
Pssst I live in a country with mandatory military service. Every adult I know has used a rifle, and a lot of them were in actual combat.
Go **** off.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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Goric Rumis
Dead Six Initiative Lokun Listamenn
248
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Posted - 2013.11.13 23:08:00 -
[42] - Quote
Zero Harpuia wrote:There is not supposed to be a jack of all trades in New Eden. Due to the heavily specialized nature of the other guns, the AR is more of a Queen or King of all Stats, depending on who you ask. I disagree in principle. There should absolutely be a jack-of-all-trades weapon.
If you know the saying, a "jack of all trades" is also "master of none," meaning that an item trades dominance for versatility. That means that, in every situation, there should be at least one weapon class that beats the rifle* hands-down. However, outside of a niche weapon's prime circumstances, the rifle beats it fairly easily. The more a weapon dominates a niche, the more easily it's beaten outside of it. (Nova Knives are an extreme example: if you're within striking range it should dominate everything, because outside of striking range it is dominated by everything.) The reason rifles should be the weapons of choice is because they don't have to play in a specific niche.
However, current rifles are dominating in nearly every circumstance. They have better TTK than HMGs in real combat situations, range that nearly rivals LRs without the CQC weakness (to say nothing of drawing a straight line to where you're standing), and generally make killing easier than any other weapon in pretty much every circumstance. Their versatility comes at no expense, and that's a problem.
I think IWS gets close to this issue in his TTK post, although it doesn't specifically address weapon versus weapon balance as such.
* I use "rifle" to include assault/blaster, scrambler, combat, and rail rifles, but not sniper or laser rifles. I group them together because the different models are really only going to increase diversity within a very specific subset of weaponry. They all share the same general role on the battlefield, as an all-purpose weapon. Meaning they should all have roughly the same strengths and weaknesses against other weapon types (with some weaknesses mitigated and others enhanced slightly for each), and the variation is a matter of personal preference: "feel," preferred range of engagement, racism, etc. As a category, there shouldn't be substantial variation in how they balance against other weapon types. |
Jak'Saan
3dge of D4rkness SoulWing Alliance
90
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Posted - 2013.11.15 16:37:00 -
[43] - Quote
Wow so I hate to admit it but thanks to the Black Eagle challenge, I tried AR for the first time since Closed Beta with no sp into AR at all. It was so easy that I was top of the charts by staying at a very far distance an ADS killing reds. It made me really see how OP AR is and how crappy all other weapons really are... even my beloved SG.
I knew it was bad but I had no idea it was that bad. It actually made me furious to see how easy it was. As a scout suit I was taking down mediums and heavies before they even knew where I was because I was so far. They would hide behind obstacles with their back to me and I'd finish them off. Hell... I was mowing down suckers from hip shots.
As a senior software engineer I have to finally say DUST 514 is a horrible piece of software. Their devs should be embarrassed. I wish I never tried the AR because for the first time since closed beta, I have no intention of capping out this week. It will be my first voluntary week missed and I'm not sure if/when I will feel like picking this game up anymore.
All hail AR 514... CCP you succeeded in convincing me nothing else was worth the investment. |
Cat Merc
Ahrendee Mercenaries EoN.
4427
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Posted - 2013.11.15 16:43:00 -
[44] - Quote
Goric Rumis wrote:Zero Harpuia wrote:There is not supposed to be a jack of all trades in New Eden. Due to the heavily specialized nature of the other guns, the AR is more of a Queen or King of all Stats, depending on who you ask. I disagree in principle. There should absolutely be a jack-of-all-trades weapon. If you know the saying, a "jack of all trades" is also "master of none," meaning that an item trades dominance for versatility. That means that, in every situation, there should be at least one weapon class that beats the rifle* hands-down. However, outside of a niche weapon's prime circumstances, the rifle beats it fairly easily. The more a weapon dominates a niche, the more easily it's beaten outside of it. (Nova Knives are an extreme example: if you're within striking range it should dominate everything, because outside of striking range it is dominated by everything.) The reason rifles should be the weapons of choice is because they don't have to play in a specific niche. However, current rifles are dominating in nearly every circumstance. They have better TTK than HMGs in real combat situations, range that nearly rivals LRs without the CQC weakness (to say nothing of drawing a straight line to where you're standing), and generally make killing easier than any other weapon in pretty much every circumstance. Their versatility comes at no expense, and that's a problem. I think IWS gets close to this issue in his TTK post, although it doesn't specifically address weapon versus weapon balance as such. * I use "rifle" to include assault/blaster, scrambler, combat, and rail rifles, but not sniper or laser rifles. I group them together because the different models are really only going to increase diversity within a very specific subset of weaponry. They all share the same general role on the battlefield, as an all-purpose weapon. Meaning they should all have roughly the same strengths and weaknesses against other weapon types (with some weaknesses mitigated and others enhanced slightly for each), and the variation is a matter of personal preference: "feel," preferred range of engagement, racism, etc. As a category, there shouldn't be substantial variation in how they balance against other weapon types. Shottys are pretty good, just need slightly more range. Lasers are terrible and need a buff. HMG's were tested and are actually laser accurate, and can easily apply their full BASE 600DPS.
Oculus Felis Semper Vigilant
Beta Vet
Level 4 Forum Warrior
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