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Shotty GoBang
Pro Hic Immortalis
2013
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Posted - 2013.11.06 20:30:00 -
[1] - Quote
Scenario: Red-dot cluster holding position. Embedded Logi w/15 dB Scanner. Logi Spin Scans; cycles; Spin Scans again.
Problem: Cloaked merc, even dampened, cannot advance on red-dot cluster.
Problem, Compounded: All red-dots will eventually cluster. All red-dot clusters will eventually feature 15 dB Spin Scanner.
Proposed Fix: Address Spin Scanning in advance of releasing Cloak.
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Ploo-Koon
Subdreddit Test Alliance Please Ignore
266
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Posted - 2013.11.06 20:33:00 -
[2] - Quote
Shotty GoBang wrote:Scenario: Red-dot cluster holding position. Embedded Logi w/15 dB Scanner. Logi Spin Scans; cycles; Spin Scans again.
Problem: Cloaked merc, even dampened, cannot advance on red-dot cluster.
Problem, Compounded: All red-dots will eventually cluster. All red-dot clusters will eventually feature 15 dB Spin Scanner.
Proposed Fix: Address Spin Scanning in advance of releasing Cloak.
This seems a bit chicken-little since we don't currently know how Cloaking will work. |
Paran Tadec
Ancient Exiles
1599
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Posted - 2013.11.06 20:51:00 -
[3] - Quote
Shotty GoBang wrote:Scenario: Red-dot cluster holding position. Embedded Logi w/15 dB Scanner. Logi Spin Scans; cycles; Spin Scans again.
Problem: Cloaked merc, even dampened, cannot advance on red-dot cluster.
Problem, Compounded: All red-dots will eventually cluster. All red-dot clusters will eventually feature 15 dB Spin Scanner.
Proposed Fix: Address Spin Scanning in advance of releasing Cloak.
This is how I currently use the scanner and it is op as fffffff.
The scanner animation in the radar shows a line scanning. Only what that line crosses should be locked up instead of automatically picking everything up.it won't completely solve the issue though. You do that by limiting the scanner to only show the position when scanned on the radar, but not tracking. So you will get an idea of where they are, not a x y z coord for the team fire proto squad. Should still award the wp though.
Bittervet Proficiency V
thanks logibro!
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Aisha Ctarl
PIE Inc. Praetoria Imperialis Excubitoris
1669
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Posted - 2013.11.06 20:54:00 -
[4] - Quote
I don't always scan, but when I do, I prefer to spin scan.
Go forth, conquer in my Name, and reclaim that which I have given."
- The Scriptures, Book of Reclaiming
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Luk Manag
of Terror TRE GAFFEL
153
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Posted - 2013.11.06 20:56:00 -
[5] - Quote
Shotty GoBang wrote:Scenario: Red-dot cluster holding position. Embedded Logi w/15 dB Scanner. Logi Spin Scans; cycles; Spin Scans again.
Problem: Cloaked merc, even dampened, cannot advance on red-dot cluster.
Problem, Compounded: All red-dots will eventually cluster. All red-dot clusters will eventually feature 15 dB Spin Scanner.
Recommendation: Address Spin Scanning in advance of releasing Cloak.
Proposed Fix: Scan Results aren't displayed until scan cycle is 100% complete. Only the targets painted for full scan duration are displayed.
99% of the time you're going to kill them all anyway. |
Awry Barux
Shining Flame Amarr Empire
266
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Posted - 2013.11.06 20:59:00 -
[6] - Quote
Yeah spin scanning is stupidly OP. Given the faster TTK now, scanner vs not scanner basically guarantees a "gun-game" win. |
Roy Ventus
Foxhound Corporation General Tso's Alliance
559
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Posted - 2013.11.06 21:04:00 -
[7] - Quote
Wait...I don't really get the issue here... |
Vyzion Eyri
The Southern Legion The Umbra Combine
1854
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Posted - 2013.11.06 21:05:00 -
[8] - Quote
Bloody hell just give scouts 25db profiles already. Sheesh. They die like pieces of paper and pieces of paper don't even have a profile. At least at 25 a dedicated ninja could try squeeze under 15db.
Combine with cloaks WHICH RAISE scan profile, and we have a balanced class, considering cloak mechanics will probably be limited to being able to run around in open spaces and flanking without being noticed, and won't be very effective in being a Cqc assassin anyway.
Counter by making the Amarr or Caldari scout (probably Caldari) a scout hunter. Extremely low scan precision, relatively high scan radius (20m), and cloaked enemies are 10% easier to see per level of the Caldari scout skill (have them shimmer or something).
Or a logistics variant which has bonuses to precision enhancers and can just walk around and pick up things below 10db if you've stacked a bunch of enhancers on it.
"..things that some people frankly don't even get the chance to do in real life, because it's poorly designed."
-Veigar
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Rynoceros
Rise Of Old Dudes
1221
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Posted - 2013.11.06 21:08:00 -
[9] - Quote
Deployable Scanners? Like Nanos or Uplinks?
Tiers advance timed Length, Fidelity, and Radius? They could have an entire branch on the Skill Tree, creating a sink for Scan junkies?
Cheeseburgers.
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Delta 749
Kestrel Reconnaissance
2293
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Posted - 2013.11.06 21:08:00 -
[10] - Quote
Paran Tadec wrote:Shotty GoBang wrote:Scenario: Red-dot cluster holding position. Embedded Logi w/15 dB Scanner. Logi Spin Scans; cycles; Spin Scans again.
Problem: Cloaked merc, even dampened, cannot advance on red-dot cluster.
Problem, Compounded: All red-dots will eventually cluster. All red-dot clusters will eventually feature 15 dB Spin Scanner.
Proposed Fix: Address Spin Scanning in advance of releasing Cloak.
This is how I currently use the scanner and it is op as fffffff. The scanner animation in the radar shows a line scanning. Only what that line crosses should be locked up instead of automatically picking everything up.it won't completely solve the issue though. You do that by limiting the scanner to only show the position when scanned on the radar, but not tracking. So you will get an idea of where they are, not a x y z coord for the team fire proto squad. Should still award the wp though.
This is how it should have worked from the beginning
Im not drunk, the planet just happens to be especially wobbly today.
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Beren Hurin
Onslaught Inc RISE of LEGION
1764
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Posted - 2013.11.06 21:26:00 -
[11] - Quote
Eventually we will also have handheld dampeners or jammers. Also, aren't explosions how you fight the blob? |
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