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Thread Statistics | Show CCP posts - 0 post(s) |
Rei Shepard
Spectre II
815
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Posted - 2013.11.06 11:49:00 -
[1] - Quote
Eris Ernaga wrote:Seeing a red in a militia/basic suit who prior to 1.4/aim assist had no skill what so ever and now he's shooting through my proto suit like it's made of paper tissues. We aren't rewarding players for their skill any more, the system is doing it for them and that's sad to see, a lot of players have voiced there complaints with AA and I think the complaining has moved more over to hit detection now. I feel CCP is a bit in denial about AA, at EVE Vegas they were discussing Dust's past, present, and the future a Dev said that AA was a outstanding improvement to the old aiming system. Yes outstanding at pissing people off. CCP you need to treat Dust like a flower you have to be very delicate with it you can't keep jerking us around and I think that's what people liked most about Chromosome the fact that we didn't feel screwed and toyed with. This is the same way you treat EVE and the reason you haven't released a lot of updates for Dust like the market because you want to make sure it's eased in to EVE why aren't you showing the same care for Dust?
All I am saying is remove AA and TTK will go up and people will stop crying accept for the blues which I will laugh at then we can enjoy a game that is based on skill not the system doing it for us. I hope the AA discussion doesn't die because it's a huge problem in game.
And remember heavys and scouts it doesn't matter if you have over 1k hit points or a 10 sprint speed AA is gonna track you and kill you in seconds. I built a logi with over 1k hp and got mowed down so quick even hit points don't matter anymore it's simply coming down to who places the shots first and is the most accurate with the AA system.
Except us KBM users who are pushing a Virtual DS3 with all the negative effects associated with it except the fancy AA. Yet still are capable of killing multiple DS3 users before my gun overheats.
Idd like for the Virtual DS3 gets changed back to what we had in Chromosone, now that would be fun.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
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Rei Shepard
Spectre II
816
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Posted - 2013.11.06 12:03:00 -
[2] - Quote
Spectral Clone wrote:Rei Shepard wrote:Eris Ernaga wrote:Seeing a red in a militia/basic suit who prior to 1.4/aim assist had no skill what so ever and now he's shooting through my proto suit like it's made of paper tissues. We aren't rewarding players for their skill any more, the system is doing it for them and that's sad to see, a lot of players have voiced there complaints with AA and I think the complaining has moved more over to hit detection now. I feel CCP is a bit in denial about AA, at EVE Vegas they were discussing Dust's past, present, and the future a Dev said that AA was a outstanding improvement to the old aiming system. Yes outstanding at pissing people off. CCP you need to treat Dust like a flower you have to be very delicate with it you can't keep jerking us around and I think that's what people liked most about Chromosome the fact that we didn't feel screwed and toyed with. This is the same way you treat EVE and the reason you haven't released a lot of updates for Dust like the market because you want to make sure it's eased in to EVE why aren't you showing the same care for Dust?
All I am saying is remove AA and TTK will go up and people will stop crying accept for the blues which I will laugh at then we can enjoy a game that is based on skill not the system doing it for us. I hope the AA discussion doesn't die because it's a huge problem in game.
And remember heavys and scouts it doesn't matter if you have over 1k hit points or a 10 sprint speed AA is gonna track you and kill you in seconds. I built a logi with over 1k hp and got mowed down so quick even hit points don't matter anymore it's simply coming down to who places the shots first and is the most accurate with the AA system. Except us KBM users who are pushing a Virtual DS3 with all the negative effects associated with it except the fancy AA. Yet still are capable of killing multiple DS3 users before my gun overheats. Idd like for the Virtual DS3 gets changed back to what we had in Chromosone, now that would be fun. Thinking about fixing the problem by soldering together a GIMX. If I do, and get it working, I will start selling them cheaply to dust KB/M players.
I (and most other KBM users) dont really want to trade the Virtual DS3 without AA for another Virtual DS3 with AA, its already bad enough that age gets in te way of FPS skills, i wouldnt want my skills to wither completely by relying on something that aims for me.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
|
Rei Shepard
Spectre II
817
|
Posted - 2013.11.06 12:14:00 -
[3] - Quote
Spectral Clone wrote:Rei Shepard wrote:Spectral Clone wrote:Rei Shepard wrote:Eris Ernaga wrote:Seeing a red in a militia/basic suit who prior to 1.4/aim assist had no skill what so ever and now he's shooting through my proto suit like it's made of paper tissues. We aren't rewarding players for their skill any more, the system is doing it for them and that's sad to see, a lot of players have voiced there complaints with AA and I think the complaining has moved more over to hit detection now. I feel CCP is a bit in denial about AA, at EVE Vegas they were discussing Dust's past, present, and the future a Dev said that AA was a outstanding improvement to the old aiming system. Yes outstanding at pissing people off. CCP you need to treat Dust like a flower you have to be very delicate with it you can't keep jerking us around and I think that's what people liked most about Chromosome the fact that we didn't feel screwed and toyed with. This is the same way you treat EVE and the reason you haven't released a lot of updates for Dust like the market because you want to make sure it's eased in to EVE why aren't you showing the same care for Dust?
All I am saying is remove AA and TTK will go up and people will stop crying accept for the blues which I will laugh at then we can enjoy a game that is based on skill not the system doing it for us. I hope the AA discussion doesn't die because it's a huge problem in game.
And remember heavys and scouts it doesn't matter if you have over 1k hit points or a 10 sprint speed AA is gonna track you and kill you in seconds. I built a logi with over 1k hp and got mowed down so quick even hit points don't matter anymore it's simply coming down to who places the shots first and is the most accurate with the AA system. Except us KBM users who are pushing a Virtual DS3 with all the negative effects associated with it except the fancy AA. Yet still are capable of killing multiple DS3 users before my gun overheats. Idd like for the Virtual DS3 gets changed back to what we had in Chromosone, now that would be fun. Thinking about fixing the problem by soldering together a GIMX. If I do, and get it working, I will start selling them cheaply to dust KB/M players. I (and most other KBM users) dont really want to trade the Virtual DS3 without AA for another Virtual DS3 with AA, its already bad enough that age gets in te way of FPS skills, i wouldnt want my skills to wither completely by relying on something that aims for me. I do not mean to use it to abuse aim assist, just to get more raw-like input without acceleration.
I dont think its going to be much use, maybe at the very least allow for key binding but from one virtual DS3 to another, if it has better settings, maybe yeah most likely its going to as bad as the Eagle Eye converter witch i still got from back when Uprising hit and aiming went to total crap, ive tried it a couple of times to make it work but its even worse then the emulation made by ccp, it lags behind mouse moment, feels grainy for long distance shots, its slow, jitters randomly left & right when aiming up or down etc etc ...
I wouldnt put too much credit in that thing.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
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Rei Shepard
Spectre II
817
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Posted - 2013.11.06 12:15:00 -
[4] - Quote
Monkey MAC wrote:Why has aim assist QQ resurfaced? They hadn't done anything to it! The fact hit detection is improved and everyone begins complaining about 1.4 aim assist (released at same time as HD ) begs to wonder!
Is it aim assisst or the power of weapons with working hit detection?
Maybe its the combination of all the fixes they did, that they most likely didnt have to do if they had fixed hit detection in the first place.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
|
Rei Shepard
Spectre II
817
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Posted - 2013.11.06 12:56:00 -
[5] - Quote
Acturus Galaxy wrote:Monkey MAC wrote:Why has aim assist QQ resurfaced? They hadn't done anything to it! The fact hit detection is improved and everyone begins complaining about 1.4 aim assist (released at same time as HD ) begs to wonder!
Is it aim assisst or the power of weapons with working hit detection? Because they can no longer jump in between a group of 4 reds, tap ADADADADADADA quickly and be invincible, killing the 4 reds without getting a dent in the shields. This is what they refer to as skills, abusing the bad hit detection we had earlier.
Oh wow, did i really see someone from duna corp talk about abusing some mechanic ?
What we refer to as skill is being able to See target, respond, draw ADS, Aim -> Engage target between 0.5-0.7 seconds vs most peoples 1.2-2 second reaction delay, coupled with crippled motor control.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
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Rei Shepard
Spectre II
820
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Posted - 2013.11.06 14:03:00 -
[6] - Quote
Spectral Clone wrote:Rei: May I ask you how you configure your mouse to get it as good as possible?
My Razor Naga is set at (for left & right axis 1400 DPI) and (for Up and Down 1600 DPI) this fixes most of the oval i get when aiming with it set globally at 1400 DPI, i play at 40 Sensetivity ingame, you don't want instant twitchy movements, you want precise control and have a Razor Widow Mechanical Key keyboard.
My mousemat are 2 Razor Sphex Ultra thin pads with awsome tracking, mouse is enhanced with better skates all around.
I consider myself dead if someone gets the drop on me for better tracking accuracy.
though my Astro A50 headset 7.1 surround sound headset allows me to hear crisp footsteps behind me, fixing a part of the lower sense 1400-1600 dpi at 40 sensetivity.
But it really comes down to what you like best.
A good excersise is to go into a game, run trough a door, do a 90 degree turn towards a target, if you overshoot it, set sense to lower, if you fall short before the target increase sense.
Until you get to the point that every 90 degree turn lands you smack dab on target, then your mouse will be configered to your natural ability and not force you to play with a certain setting that works for someone else but feels off for yourself.
If you have a PC, go into an empty game and learn Drag Shots (look it up on youtube) get confy and practice everyday, eventually you will be able to aim with muscle memory alone instead of hand eye coordination.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
|
Rei Shepard
Spectre II
821
|
Posted - 2013.11.06 14:11:00 -
[7] - Quote
Spectral Clone wrote:Rei Shepard wrote:Spectral Clone wrote:Rei: May I ask you how you configure your mouse to get it as good as possible? My Razor Naga is set at (for left & right axis 1400 DPI) and (for Up and Down 1600 DPI) this fixes most of the oval i get when aiming with it set globally at 1400 DPI, i play at 40 Sensetivity ingame, you don't want instant twitchy movements, you want precise control and have a Razor Widow Mechanical Key keyboard. My mousemat are 2 Razor Sphex Ultra thin pads with awsome tracking, mouse is enhanced with better skates all around. I consider myself dead if someone gets the drop on me for better tracking accuracy. though my Astro A50 headset 7.1 surround sound headset allows me to hear crisp footsteps behind me, fixing a part of the lower sense 1400-1600 dpi at 40 sensetivity. But it really comes down to what you like best. A good excersise is to go into a game, run trough a door, do a 90 degree turn towards a target, if you overshoot it, set sense to lower, if you fall short before the target increase sense. Until you get to the point that every 90 degree turn lands you smack dab on target, then your mouse will be configered to your natural ability and not force you to play with a certain setting that works for someone else but feels off for yourself. If you have a PC, go into an empty game and learn Drag Shots (look it up on youtube) get confy and practice everyday, eventually you will be able to aim with muscle memory alone instead of hand eye coordination. Polling rate?
I think my polling rate is at 250, idd have to check as i leave that at default.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
|
Rei Shepard
Spectre II
821
|
Posted - 2013.11.06 14:22:00 -
[8] - Quote
Spectral Clone wrote:Rei Shepard wrote:Spectral Clone wrote:Rei Shepard wrote:Spectral Clone wrote:Rei: May I ask you how you configure your mouse to get it as good as possible? My Razor Naga is set at (for left & right axis 1400 DPI) and (for Up and Down 1600 DPI) this fixes most of the oval i get when aiming with it set globally at 1400 DPI, i play at 40 Sensetivity ingame, you don't want instant twitchy movements, you want precise control and have a Razor Widow Mechanical Key keyboard. My mousemat are 2 Razor Sphex Ultra thin pads with awsome tracking, mouse is enhanced with better skates all around. I consider myself dead if someone gets the drop on me for better tracking accuracy. though my Astro A50 headset 7.1 surround sound headset allows me to hear crisp footsteps behind me, fixing a part of the lower sense 1400-1600 dpi at 40 sensetivity. But it really comes down to what you like best. A good excersise is to go into a game, run trough a door, do a 90 degree turn towards a target, if you overshoot it, set sense to lower, if you fall short before the target increase sense. Until you get to the point that every 90 degree turn lands you smack dab on target, then your mouse will be configered to your natural ability and not force you to play with a certain setting that works for someone else but feels off for yourself. If you have a PC, go into an empty game and learn Drag Shots (look it up on youtube) get confy and practice everyday, eventually you will be able to aim with muscle memory alone instead of hand eye coordination. Polling rate? I think my polling rate is at 250, idd have to check as i leave that at default. Ouuch, you should really lower it to 125 or 100 Hz. PS3 only supports 100 Hz USB polling rate. Also disable aim assist.
The moment you plug in a KBM combo the aim assist shuts off and the polling rate is capped anyways so i doubt it does anything.
I do still play in 576p and try 1080p from time to time but its such a horrid FPS that its quickly back at 576p as someone that used to play counterstrike back when it came out, 576p looks awesome :p
Winner of the EU Squad Cup
"Go Go Power Rangers!"
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