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Krom Ganesh
Holdfast Syndicate Amarr Empire
561
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Posted - 2013.11.06 13:24:00 -
[1] - Quote
Oswald Rehnquist wrote:Also I don't think a simple 10% reduction across the board is going to work anymore either, honest balance is going to need actual intelligent thought.
Too true. Does anyone really think making the scout go from dying in 0.2 seconds to 0.22222 seconds going magically make the scout viable again? |
Krom Ganesh
Holdfast Syndicate Amarr Empire
561
|
Posted - 2013.11.06 13:50:00 -
[2] - Quote
Laurent Cazaderon wrote:- Lowest HP amount of all suits => That's the case already. Scouts are made of paper. HD \ aim assist emphasize that a lot. Out of curiosity, how much HP do you usually have on your fits ? After 1.4, I switched from using biotics on my gal scout and now use a basic armor plate and a basic reactive plate to make my scout have enough ehp to be usable. So around 310 without considering the bonus from the Shield & Armor skills.
At the std level, a scouts ehp is in a good proportion to the other suits. We have less but its enough to get by and survive. However, at higher tiers the other suits can start fitting so many armor plates and shield extenders that their ehp dwarfs the scout's ehp which has very minimal growth. This becomes a problem as weapons are balanced around the medium suit. The weapons that are strong enough to take out a fairly well tanked medium in a reasonable time are able to obliterate the scout with little effort.
Quote:- Fastest of all suits => Also the case. But not enough considering damage output \ HD \ aim assist. Even though i hated them, i loved the time where i was seeing scouts going at the speed of light. They were troubling basterds and it seemed fun to play with. That got nerfed due to HD making hitting them a nightmare. So that would be my first pick for a buff. restore them as speed tankers. This would be much appreciated.
Quote:- Sneakiest of all suits => it is since 1.6 it appears. Tacnet stealth is fine. Still need visual stealth like cloak.
Quote:Overall, scouts should be deadly but require a very specific and demanding play style. The slightest error getting you killed. Does that match what you would expect of scouts ? For stats and risk vs reward proportions, yes. However, scouts still lack some utility on the battlefield that no other suit can replicate. We need E-War and to be the suit most proficient at it so that we can enter what I believe the true purpose of the scout, to be the anti-logi and debuff the enemy. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
580
|
Posted - 2013.11.07 13:58:00 -
[3] - Quote
Laurent Cazaderon wrote:As for a speed buff, i'm not surprised you guys seemed to agree it would help. It's actually the main defense you have. But tbh, any kind of speed buff will remain useless as long as the aim assist is as strong as it is now. Usually playing KBM, i tried a controller last night and did some very ackward kills due to aim assist. Kills i never should have get. So combined to your low EHP no wonder you're getting crushed.
Actually before 1.6, I had no trouble with AA. It takes a bit of experimenting but you can learn how to use it against them and avoid the majority of their fire. |
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