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richiesutie 2
The Rainbow Effect
481
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Posted - 2013.11.05 22:53:00 -
[1] - Quote
The ability to send unallocated SP to a character with less total SP than you.The total sp given may not allow the recipients sp amount to exceed yours.
Why?
A small corp of say 10-20 mercs could have a noob with about 3mil sp(wisely invested) in pc ready condition in a bout a month.
A friend could be helps to advance in this game quicker and thus be more likely to stay.
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deepfried salad gilliam
Sanguine Knights
117
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Posted - 2013.11.05 22:55:00 -
[2] - Quote
I do not support
Christ is lord
Sanguine knights , open recruitment, join now.
Dust should add open world , kinda like arma!
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richiesutie 2
The Rainbow Effect
481
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Posted - 2013.11.05 22:58:00 -
[3] - Quote
deepfried salad gilliam wrote:I do not support Please elaborate.
Do you just want to stomp any and every noob that tries this game?
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Lynn Beck
Granite Mercenary Division
195
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Posted - 2013.11.05 23:14:00 -
[4] - Quote
Imagine the farming... Guy makes 2 alts, on both he lets them cook for 2 months. Then he deactivates active on one. Sends all of it's unallocated to the other, (up to this threshold) then sends combinative SP towards main. If you work it as math, it's possible, but you'd effectively only gain 25% sp from this. Main is at 13 million SP, alts have been cooked to 8mill, as you have two characters combining SP to send, their SP's could become 16 million, effectively allowing the instantaneous transaction of 3mill sp. You could even buy boosters for your main, then omegas for your alts.
CCP wants me to specialize? But there's so many weapons!
'Unwise SP spending mode activated'
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richiesutie 2
The Rainbow Effect
481
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Posted - 2013.11.05 23:28:00 -
[5] - Quote
Lynn Beck wrote:Imagine the farming... Guy makes 2 alts, on both he lets them cook for 2 months. Then he deactivates active on one. Sends all of it's unallocated to the other, (up to this threshold) then sends combinative SP towards main. If you work it as math, it's possible, but you'd effectively only gain 25% sp from this. Main is at 13 million SP, alts have been cooked to 8mill, as you have two characters combining SP to send, their SP's could become 16 million, effectively allowing the instantaneous transaction of 3mill sp. You could even buy boosters for your main, then omegas for your alts. How would you do that when you cant send sp to higher sp characters than your's?
compilation of Patch/build notes
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Dominus Fatali
Nox Aeterna Security
617
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Posted - 2013.11.06 00:23:00 -
[6] - Quote
Your system would work really well, and I can't think of a way to break the rules for massive SP gain. However, I am not sure that this should be implemented.
Long Live Freedom; Long Live the Federation.
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richiesutie 2
The Rainbow Effect
482
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Posted - 2013.11.06 00:30:00 -
[7] - Quote
Dominus Fatali wrote:Your system would work really well, and I can't think of a way to break the rules for massive SP gain. However, I am not sure that this should be implemented. For the immediate future yes.This is more of a bonus feature that could be added when ever CCP finds the time. Or is there a different reason why you don't think so?
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richiesutie 2
The Rainbow Effect
482
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Posted - 2013.11.06 08:31:00 -
[8] - Quote
Is this really that bad an idea?
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richiesutie 2
The Rainbow Effect
498
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Posted - 2013.11.09 16:32:00 -
[9] - Quote
Bumpo
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low genius
The Sound Of Freedom Renegade Alliance
846
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Posted - 2013.11.09 16:53:00 -
[10] - Quote
you can start a character in 2 minutes and make 500000 sp.
no. |
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richiesutie 2
The Rainbow Effect
498
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Posted - 2013.11.09 16:56:00 -
[11] - Quote
low genius wrote:you can start a character in 2 minutes and make 500000 sp. no. ......Read the rules...
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Ulysses Knapse
duna corp
579
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Posted - 2013.11.09 16:58:00 -
[12] - Quote
No, just no.
For one, it's almost pointless.
For two, it doesn't make any bloody sense.
Humanity is the personification of change.
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richiesutie 2
The Rainbow Effect
498
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Posted - 2013.11.09 17:18:00 -
[13] - Quote
Ulysses Knapse wrote:No, just no.
For one, it's almost pointless. For two, it doesn't make any bloody sense.
Though I must admit, I'm shocked at the number of people who don't even care to read the entire suggestion. Its to help noobs. In a game with a dieing player base..there's a point there somewhere!
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Maken Tosch
DUST University Ivy League
5010
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Posted - 2013.11.09 18:43:00 -
[14] - Quote
It is a terrible idea. I can already imagine a ton of players figuring out how to exploit the system in many ways that normal players can't think of. Remember that a lot of DUST players here originated from Eve Online. These are players who have mastered the fine art of figuring out loopholes and taking advantage of them.
Even with the restrictions, if there is an exploit, they will find it.
CCP, please fix the Nova Knives. Thank you.
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Maken Tosch
DUST University Ivy League
5010
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Posted - 2013.11.09 19:24:00 -
[15] - Quote
I can already see a problem with the idea that you proposed even with the restrictions imposed.
The average corp in Dust will often have about 100 players. Dust University for example already has well over 1,000 players in the corp. Then there are big corps like Ancient Exiles, Molon Labe, Grupo De Asalto Chacal, etc. who obviously have way more than 100 players.
Now let's say you're a new player and you only grind up to 1 million total SP so far. You see that other players have 10 million SP on average and like to get there quick. All you have to do is join a corp with a large number of players. Let's say the corp you join has 100 players and almost all of them have close to 10 million SP anyways since many players out there nowadays have about 20-30 million SP at this point as they have been around since closed beta. It will take only 90,000 unallocated SP each to be donated to you in order to reach close to 10 million SP.
Keep in mind that 10 million SP is about the right amount of total SP needed to specialize almost completely into one profession. About 11-13 million to fully specialize.
This will mean that most new players will just gravitate to the bigger corps as the number of SP donates from each veteran player required to catch up will be inversely proportional to the number of players already in the corp.
Also, let's not forget that 100,000 unallocated SP is not that hard to recuperate nowadays. Just one week of passive SP gains will net you 171,000 unallocated SP.
CCP, please fix the Nova Knives. Thank you.
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Maken Tosch
DUST University Ivy League
5010
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Posted - 2013.11.09 19:31:00 -
[16] - Quote
This is just asking for more proto stomping.
Besides, having more SP doesn't entirely make you a better player. I have seen players with way less SP able to fight effectively against proto players because they have skills. Not skill books. Skills. Just focusing on the core skill books alone, Dropsuit Engineering, Dropsuit Electronics, Dropsuit Upgrades, Handheld Weapons Upgrades, etc. requires far less SP (I think around 5-6 million) when you take away the racial suits. This means that a full-militia player can become an effective killing machine very quickly. And with the help of a corp, that player will know what to do.
Don't get me wrong. I like to see a new player become an effective killing machine as well in this game even with just militia gear. It's just that what you propose will just cheapen the experience.
CCP, please fix the Nova Knives. Thank you.
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richiesutie 2
The Rainbow Effect
498
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Posted - 2013.11.09 19:31:00 -
[17] - Quote
Maken Tosch wrote:I can already see a problem with the idea that you proposed even with the restrictions imposed.
The average corp in Dust will often have about 100 players. Dust University for example already has well over 1,000 players in the corp. Then there are big corps like Ancient Exiles, Molon Labe, Grupo De Asalto Chacal, etc. who obviously have way more than 100 players.
Now let's say you're a new player and you only grind up to 1 million total SP so far. You see that other players have 10 million SP on average and like to get there quick. All you have to do is join a corp with a large number of players. Let's say the corp you join has 100 players and almost all of them have close to 10 million SP anyways since many players out there nowadays have about 20-30 million SP at this point as they have been around since closed beta. It will take only 90,000 unallocated SP each to be donated to you in order to reach close to 10 million SP.
Keep in mind that 10 million SP is about the right amount of total SP needed to specialize almost completely into one profession. About 11-13 million to fully specialize.
This will mean that most new players will just gravitate to the bigger corps as the number of SP donates from each veteran player required to catch up will be inversely proportional to the number of players already in the corp.
Also, let's not forget that 100,000 unallocated SP is not that hard to recuperate nowadays. Just one week of passive SP gains will net you 171,000 unallocated SP. hmm i suppose....
compilation of Patch/build notes
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Maken Tosch
DUST University Ivy League
5010
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Posted - 2013.11.09 19:47:00 -
[18] - Quote
If your intent is to help Dust retain more players, then there are better ways to achieve that without the need for your proposal.
1. Add more content. We need more unique maps, new equipment, new suits, new vehicles, new weapons, etc. 2. Revamp factional warfare: https://forums.dust514.com/default.aspx?g=posts&t=116188&find=unread 3. Overhaul Planetary Conquest (see Eve Vegas 2013 video on YouTube). 4. Introduce secondary market. 5. Expand and reinforce the connection between Dust and Eve Online for better interaction.
These alone will attract and retain more players.
CCP, please fix the Nova Knives. Thank you.
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