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Reigning Shotz
CoRp KiLLeRz
5
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Posted - 2013.11.05 18:50:00 -
[1] - Quote
I must say I love the extra HP added to us Heavies... but basically halving the splash damage on the Forge gun .. u have killed the heavy suit yet again... we only have 2 f***ing guns as it is .. why would u nerf either or? the forge takes 3 shots worth of splash damage now .. to kill --- unless u get a direct hit... which when the enemy is moving is not happening the hmg is trash now . and has been since u added the overheating .. in the last update.. I last longer only to see my hmg sucking it up real bad on the battle field.. 19.8 damage b4 damage mods... for the proto hmg (boundless) is not cutting it on the field .. I hve everything lvl 5 on my hmg ... n it still sux balls ..
\ccp .. are u gonna to add an hmg buff.. of at least +5 on the damage ? that would make the proto hmg just under 25 hp damage-- with no mods ????? something gotta give... 1.7 is coming and not 1 single weapon has been added to us heavies.. we are suffering .. ccp .. what r u going to do about it???? |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4613
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Posted - 2013.11.05 18:56:00 -
[2] - Quote
Reigning Shotz wrote: the hmg is trash now . and has been since u added the overheating .. in the last update..
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Atiim
Living Like Larry Schwag
642
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Posted - 2013.11.05 19:07:00 -
[3] - Quote
HMG does not need a buff
Heavies just need more weapons.
Current Game State:
Grenadier 514
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CLONE117
planetary retaliation organisation
452
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Posted - 2013.11.05 19:08:00 -
[4] - Quote
hmg is extremely deadly and hazardous to your enemies health.......when used right. |
Powerh8er
Norwegian Dust514 Corporation Top Men.
271
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Posted - 2013.11.05 19:11:00 -
[5] - Quote
A single barrel LMG from WW2 can fire 1000 rounds or 1 minute continous fire before critical overheat. Dust514's 5 barrelled HMG fires 200 rounds before overheat. Thats hardly a dent in a proto suit from 20 meters away with the current accuracy, dispersion and damage.
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Reigning Shotz
CoRp KiLLeRz
5
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Posted - 2013.11.05 19:29:00 -
[6] - Quote
Powerh8er wrote:A single barrel LMG from WW2 can fire 1000 rounds or 1 minute continous fire before critical overheat. Dust514's 5 barrelled HMG fires 200 rounds before overheat. Thats hardly a dent in a proto suit from 20 meters away with the current accuracy, dispersion and damage.
exactly my point... rather than a buff .. ill take more weapons .. but they need to come asap.. cuz heavies are running out of options |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4621
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Posted - 2013.11.05 19:33:00 -
[7] - Quote
Powerh8er wrote:A single barrel LMG from WW2 can fire 1000 rounds or 1 minute continous fire before critical overheat. Dust514's 5 barrelled HMG fires 200 rounds before overheat. Thats hardly a dent in a proto suit from 20 meters away with the current accuracy, dispersion and damage.
Okay, if we're going to talk realism here:
Orbital strikes make ground combat practically irrelevant especially given their precision, destructive power, and the apparent lack of concern for the well-being of the facilities we're fighting over. There is also no reason why a spaceship wouldn't be able to rain these down all through the battle.
Do you see why balancing on realism is a bad idea?
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Atiim
Living Like Larry Schwag
647
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Posted - 2013.11.05 19:34:00 -
[8] - Quote
Powerh8er wrote:A single barrel LMG from WW2 can fire 1000 rounds or 1 minute continous fire before critical overheat. Dust514's 5 barrelled HMG fires 200 rounds before overheat. Thats hardly a dent in a proto suit from 20 meters away with the current accuracy, dispersion and damage.
While I do agree that only 200 shots is ridiculous, I don't think you want weapons to pet form like they do in real life.
Otherwise I could kill you with a shotgun from 40m
Current Game State:
Grenadier 514
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hackerzilla
Defenders of the Helghast Dream
453
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Posted - 2013.11.05 19:34:00 -
[9] - Quote
Powerh8er wrote:A single barrel LMG from WW2 can fire 1000 rounds or 1 minute continous fire before critical overheat. Dust514's 5 barrelled HMG fires 200 rounds before overheat. Thats hardly a dent in a proto suit from 20 meters away with the current accuracy, dispersion and damage.
They make it this way because: game balance > realism... I understand you want your HMG to insta-kill all suits (already does to the scout) but making a real life comparison isn't a strong argument, because if everything was that realistic in Dust, then HAVs wouldn't be so easily slain by AV, buildings would collapse, AND THERE WOULDN'T BE IMMORTAL FREAKING SOLDIERS MAN.
"i weel shuut u een duh faise" - some Minnie scout
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ugg reset
Molon Labe. RISE of LEGION
401
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Posted - 2013.11.05 19:37:00 -
[10] - Quote
why don't heavies spec into light weapons too. all I ever see is the oddball heavy shotgunner. |
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Draco Cerberus
Hell's Gate Inc
470
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Posted - 2013.11.05 19:38:00 -
[11] - Quote
An HMG currently before overheating on anything but a Complex Shield/Complex Armor dual tank suit will kill it. Something that you need to do is not shoot everything other than the Merc running past you. Focus fire with your allies and you will cut people down faster. What am I saying? A heavy isn't a one man squad he is part of the squad and separating from it will get you cut down. Seen today in several doms, ambushes and one skirm, the heavies dominated who maintained a stream of firepower on their opponents. Those who went running by themselves fell down quickly.
One Universe...
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Vitharr Foebane
Blood Money Mercenaries
180
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Posted - 2013.11.05 19:38:00 -
[12] - Quote
I myself dont think realism is the answer, however at least balance the poor thing according to the f*cking lore... Projectiles out range blaster tech in eve, what is the disconnect in dust?
Dedicated fattie in need of new heavy content.
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4623
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Posted - 2013.11.05 19:39:00 -
[13] - Quote
ugg reset wrote:why don't heavies spec into light weapons too. all I ever see is the oddball heavy shotgunner. Why not sidearms?
Fit kincats on your heavy, sidearm damage mods, and fit nova knives. I guarantee you the first reaction most people will have is to lose all faith in humanity. They might even stop in awe.
Possible side effects may include: Loss of ISK Loss of KDR Loss of sanity
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Atiim
Living Like Larry Schwag
648
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Posted - 2013.11.05 19:39:00 -
[14] - Quote
ugg reset wrote:why don't heavies spec into light weapons too. all I ever see is the oddball heavy shotgunner. Because they shouldn't have to.
They already have to use a slow dropsuit with a larger hitbox to use heavy weapons, so they should be able to use weapons designed for their class.
That's like asking a tanker to use small turrets and forget about the large ones
Current Game State:
Grenadier 514
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Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4623
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Posted - 2013.11.05 19:40:00 -
[15] - Quote
Vitharr Foebane wrote:I myself dont think realism is the answer, however at least balance the poor thing according to the f*cking lore... Projectiles out range blaster tech in eve, what is the disconnect in dust?
Blaster tech also out-damages projectiles in EVE. Would you like an AR to do more damage than your HMG?
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Vitharr Foebane
Blood Money Mercenaries
180
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Posted - 2013.11.05 19:42:00 -
[16] - Quote
ugg reset wrote:why don't heavies spec into light weapons too. all I ever see is the oddball heavy shotgunner. Heavies shouldn't have to use light weapons to be viable. Every time I see a fatsuit with a Duvolle I wonder when we are gonna be anything but a joke on CCPs part.
Dedicated fattie in need of new heavy content.
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ugg reset
Molon Labe. RISE of LEGION
401
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Posted - 2013.11.05 19:44:00 -
[17] - Quote
Atiim wrote:ugg reset wrote:why don't heavies spec into light weapons too. all I ever see is the oddball heavy shotgunner. Because they shouldn't have to. They already have to use a slow dropsuit with a larger hitbox to use heavy weapons, so they should be able to use weapons designed for their class. That's like asking a tanker to use small turrets and forget about the large ones
well fine, don't use them.
you would think that a suite that can fit every weapon under the sun would be a little more diverse than two options...
no it really isn't.
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Vitharr Foebane
Blood Money Mercenaries
180
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Posted - 2013.11.05 19:45:00 -
[18] - Quote
Arkena Wyrnspire wrote:Vitharr Foebane wrote:I myself dont think realism is the answer, however at least balance the poor thing according to the f*cking lore... Projectiles out range blaster tech in eve, what is the disconnect in dust? Blaster tech also out-damages projectiles in EVE. Would you like an AR to do more damage than your HMG? Funny story, ARs DO have more damage than a HMG because ALL BULLETS HIT! Seven out of ten times a AR will beat a HMG 15m because medium suit can strafe and a fat suit can't.
Dedicated fattie in need of new heavy content.
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THUNDERGROOVE
ZionTCD Public Disorder.
1216
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Posted - 2013.11.05 19:47:00 -
[19] - Quote
ugg reset wrote:why don't heavies spec into light weapons too. all I ever see is the oddball heavy shotgunner. Because whether light/medium frames like it or not. The heavy suit shouldn't be used for it's extra HP. It should be used solely for the ability to use heavy weapons which should be superior at at least one thing then similar light weapons.
What is a signature?
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Lance 2ballzStrong
SyNergy Gaming EoN.
4423
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Posted - 2013.11.05 19:48:00 -
[20] - Quote
Good. I hope more and more heavy threads pop up. The class has been a joke for a while now, and it's only now people are finally starting to see / talk about it. Right after they fixed aiming and hit detection I knew the class was in trouble, and it's gone nowhere but further downhill since.
More threads, and more QQ. It's the only way CCP will see that class is a joke.
( ._.) <('.'<)
"There there Mr. Heavy, it's not your fault CCP doesn't care about you"
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Vyzion Eyri
The Southern Legion The Umbra Combine
1806
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Posted - 2013.11.05 19:59:00 -
[21] - Quote
Before we go any further into discussion of heavies, we should settle for the repped and HP buff and wait for the dev blog on future heavy weapons. Blindly stumbling along buffing the HMG and applying nerfs to the forge gun may seem viable in the short term but will just make it harder to balance when introducing the Gallente and amarrian heavy weapons. The HMG is built for close range encounters. Even with the basic HMG! running into a room alone, I can secure two kills before I die. 1v1s in close range unless against a decent shot gunner you're sure to win. With a logibro it's all good.
Hitting things outside of 10-20m should be the job of the Gallentean weapon, and even longer ranges should be the amarrian. The Caldari forge gun covers the extreme ranges.
"..things that some people frankly don't even get the chance to do in real life, because it's poorly designed."
-Veigar
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ugg reset
Molon Labe. RISE of LEGION
401
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Posted - 2013.11.05 20:00:00 -
[22] - Quote
THUNDERGROOVE wrote:ugg reset wrote:why don't heavies spec into light weapons too. all I ever see is the oddball heavy shotgunner. Because whether light/medium frames like it or not. The heavy suit shouldn't be used for it's extra HP. It should be used solely for the ability to use heavy weapons which should be superior at at least one thing then similar light weapons.
says you. Ill just pass you by next time you need reps. surely your big gun is all you need
"#sandcastles" in game chat
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THUNDERGROOVE
ZionTCD Public Disorder.
1216
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Posted - 2013.11.05 20:06:00 -
[23] - Quote
ugg reset wrote:THUNDERGROOVE wrote:ugg reset wrote:why don't heavies spec into light weapons too. all I ever see is the oddball heavy shotgunner. Because whether light/medium frames like it or not. The heavy suit shouldn't be used for it's extra HP. It should be used solely for the ability to use heavy weapons which should be superior at at least one thing then similar light weapons. says you. Ill just pass you by next time you need reps. surely your big gun is all you need Doesn't matter, already used to setting up Wiyrikomi Triage and Allotek hives for myself and that is if this broken class even feels worth using. Since most logi's don't run rep tools anymore. Advanced Amarr logi with two SMGs can defend a point better than a proto sentinel. That's broken.
What is a signature?
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Scheherazade VII
57
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Posted - 2013.11.05 20:13:00 -
[24] - Quote
Arkena Wyrnspire wrote:Powerh8er wrote:A single barrel LMG from WW2 can fire 1000 rounds or 1 minute continous fire before critical overheat. Dust514's 5 barrelled HMG fires 200 rounds before overheat. Thats hardly a dent in a proto suit from 20 meters away with the current accuracy, dispersion and damage.
Okay, if we're going to talk realism here: Orbital strikes make ground combat practically irrelevant especially given their precision, destructive power, and the apparent lack of concern for the well-being of the facilities we're fighting over. There is also no reason why a spaceship wouldn't be able to rain these down all through the battle. Do you see why balancing on realism is a bad idea?
Frodo should have just jumped on one of Gandalf's flying things and got the damn thing over and done with! Could have saved 9 hours of my life
GêÜGëêDUST VIDEOSGëêGêÜ
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Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
550
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Posted - 2013.11.05 20:28:00 -
[25] - Quote
I wanted a dispersion buff to the HMG before 1.6, but now with the extra health I think it's mostly fine |
Doshneil Antaro
Dem Durrty Boyz Public Disorder.
146
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Posted - 2013.11.05 20:54:00 -
[26] - Quote
I believe the HMG needs aim assist to make it viable in close quarters. People seem to be able to just strafe slightly to move out of the cone fire. I also don't understand why the cone fire hasn't been removed, or at least with a random hit weapon why the damage is not higher than light weapons to offset the lack of actual hits. |
Powerh8er
Norwegian Dust514 Corporation Top Men.
276
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Posted - 2013.11.05 22:26:00 -
[27] - Quote
hackerzilla wrote:Powerh8er wrote:A single barrel LMG from WW2 can fire 1000 rounds or 1 minute continous fire before critical overheat. Dust514's 5 barrelled HMG fires 200 rounds before overheat. Thats hardly a dent in a proto suit from 20 meters away with the current accuracy, dispersion and damage.
They make it this way because: game balance > realism... I understand you want your HMG to insta-kill all suits (already does to the scout) but making a real life comparison isn't a strong argument, because if everything was that realistic in Dust, then HAVs wouldn't be so easily slain by AV, buildings would collapse, AND THERE WOULDN'T BE IMMORTAL FREAKING SOLDIERS MAN.
Tanks are very easily slain by AV in real life btw, a tanker in ww2 had less chance of survival than ordinary footsoldiers, tanks were nicknamed steelcoffins. And the modern javelin system can punch through every armor even the biggest US or Russian tanks out there.
I understand that the hmg cant have the range and accuracy of a sniper rifle like in real life, but can it atleast have the range or a little beyond a rifle so that it can somewhat function as machine gun. I coudnt give to craps about CQC i want too shot bullets at the enemy so that they die. |
Powerh8er
Norwegian Dust514 Corporation Top Men.
277
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Posted - 2013.11.05 22:40:00 -
[28] - Quote
Atiim wrote:Powerh8er wrote:A single barrel LMG from WW2 can fire 1000 rounds or 1 minute continous fire before critical overheat. Dust514's 5 barrelled HMG fires 200 rounds before overheat. Thats hardly a dent in a proto suit from 20 meters away with the current accuracy, dispersion and damage.
While I do agree that only 200 shots is ridiculous, I don't think you want weapons to perform like they do in real life. Otherwise I could kill you with a shotgun from 40m
Thats excactly what i want, the maps are certainly big enough for it. |
Nocturnal Soul
Immortal Retribution
999
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Posted - 2013.11.05 22:40:00 -
[29] - Quote
I spec-ed into heavies ,sentinel lvl 2 ,I havent even used it & too this day I regret even thinking about that suit.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Nirwanda Vaughns
Molon Labe. RISE of LEGION
173
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Posted - 2013.11.05 22:48:00 -
[30] - Quote
Basically every heavy i know have said that the HP isn't the issue its the gun and thats mainly the bullet spread which can easily be fixed with the sharpshooter skill being re-introduced. must admit though i'm loving my templar sentinel and commando suits now |
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