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Thread Statistics | Show CCP posts - 1 post(s) |
ResistanceGTA
Valor Tactical Operations Immortal Coalition of New-Eden
36
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Posted - 2013.11.06 04:20:00 -
[1] - Quote
Ghosts Chance wrote:List of current and persistant Large railgun turret bugs confirmed to exsist in 1.6 / 1.5 / 1.4 / 1.3 / 1.2 / 1.1 / 1.0
- Heat improperly displays and disapates causing both shots with no heat build up AND shots that instantly overheat despite either firing way past the overheat amount for the first and way under the overheat amount for the latter
- visual range for infantry is as low as 20m
- Visual range for instalations as low as 80m
- Visual range for vehicles as low as 150m
- shooting causes everything to de-render
- small turrets have a higher visual range
- railgun occasionally decides its going to shoot duds, the firing animation and heat build up occurs but no projectile is produced, if you stop firing it doesn't fix it, it persists for entire games at times.
- there's a chance even if you DO manage to shoot you will get the blue shield and not do damage
- apparently your shots can phase though objects now and fail to hit large turret installations
- i have personally encountered enemy infantry suddenly rendering less then 5 meters away from my tank in an open field without cover.
i feel i should note that all of these were what i experianced in a mere 5 games with a tank mounted railgun turret. they are persistant bugs some carrying over for the last YEAR of the game, none of wich are publicly awknowledge by CCP.
is this going to classify as a known issue yet? or is it still an ignored issue?
Another one, and it may be new, but when I was on a railgun tonight, I was able to look straight up in the air. The firing of the gun of course didn't go straight up, but I could look straight up. The next game, my buddy confirmed that it happened to him. He claimed that he was, in fact, able to continue pushing up on the joystick and was able to view things upside down.
If this is old, sorry. Never saw it before today.
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ResistanceGTA
Valor Tactical Operations Immortal Coalition of New-Eden
45
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Posted - 2013.11.07 13:44:00 -
[2] - Quote
So, found three things, so far no response.
First, full rotation going up on a turret allowing you to see the inside of the turret (really simple design it turns out) and even being able to see the world upsidedown.
http://i39.tinypic.com/zjjcsj.jpg
Notice the 'skyline'?
Secondly, I found a bottomless pit on what would be Spine Crescents map (with the bridge) but with Skim Junctions city, but with only two objectives. Behind the supply depot inside the compound, you can jump on a railing to scale a wall (barbwire can't stop a scout) to flank. However, there is a bottomless pit.
Here is the railing:
http://i44.tinypic.com/2pzh0y8.jpg
And here is the bottomless pit (Sorry, it is more striking on day time sunlight because it is pure white.):
http://i39.tinypic.com/ekopb7.jpg
The only way out is suicide. Trust me :(
Third, and rather minor, the update screen once in game shows no news. I think it does upon initial log, but won't show any afterwards. At least it didn't for my friends and I last night. |
ResistanceGTA
Valor Tactical Operations Immortal Coalition of New-Eden
45
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Posted - 2013.11.07 14:12:00 -
[3] - Quote
D3LTA iKidd'YuNOT wrote:Quote: i have personally encountered enemy infantry suddenly rendering less then 5 meters away from my tank in an open field without cover.
It doesnt only happen in vehicles. I experienced people just appearing out of nowhere, right where i'm looking, to shoot me. Also in an open field with no cover.
My squad and I had a lot of people just 'disappearing' last night. They would literally run around a corner and be gone. I saw a guy in the middle of the road about 25m away with swarm launcher, he saw me, ran on the road away from me (I'm in a scout suit mind you) and I lost him in the middle of the road. Straight up just vanished. No one left the game or died on the killfeed within like a thirty second period either. I think he got abducted. |
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