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Nguruthos IX
PEN 15 CLUB
2094
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Posted - 2013.11.05 06:06:00 -
[1] - Quote
I wonder. |
Xocoyol Zaraoul
Superior Genetics
1349
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Posted - 2013.11.05 06:07:00 -
[2] - Quote
Sony approving patch code and every single update required.
Closed Beta Vet
Reading the forums detracts from overall enjoyment of the game
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
295
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Posted - 2013.11.05 06:09:00 -
[3] - Quote
The content. Or rather, the lack of it. |
Badonk Adonk
Seituoda Taskforce Command Caldari State
30
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Posted - 2013.11.05 06:10:00 -
[4] - Quote
Chinese holidays |
Nguruthos IX
PEN 15 CLUB
2094
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Posted - 2013.11.05 06:10:00 -
[5] - Quote
Xocoyol Zaraoul wrote:Sony approving patch code and every single little request, as it is hooked up to PSN (They already are taking a leap of faith linking to Tranquility).
tell them to **** off then. Or have users sign a disclaimer acknowledging sony isn't responsible for malcontents. |
Iron Wolf Saber
Den of Swords
9908
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Posted - 2013.11.05 06:11:00 -
[6] - Quote
Folks at digital extremes (War Frame) are expressing similar issues with the Sony QA process and with their monthly updates the PS4 version of warframe will be lagging behind and as long as the two games are not patch matching there can be no 'rainbow bridge' where the pc and ps4 version can cross play. It would seem the PC version will be the bearer brunt of bad patches (DE puts out a lot of patches for a large content update to fix things I counted up to 11 patches in one weekend, I'll give them props for rapid turn around though and the bugs are generally nowhere near as bad as BF4's)
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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Nguruthos IX
PEN 15 CLUB
2094
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Posted - 2013.11.05 06:11:00 -
[7] - Quote
Badonk Adonk wrote:Chinese holidays
I think you mean Iceland holidays too.
I recently found out there there exist a few days of the year in Iceland which are not holidays, but work days. |
Nguruthos IX
PEN 15 CLUB
2094
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Posted - 2013.11.05 06:12:00 -
[8] - Quote
Iron Wolf Saber wrote:Folks at digital extremes (War Frame) are expressing similar issues with the Sony QA process and with their monthly updates the PS4 version of warfram will be lagging behind and as long as the two games are not patch matching there can be no 'rainbow bridge'
And is anything being attempted to make that rock budge? |
VAHZZ
Villore Sec Ops
11
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Posted - 2013.11.05 06:12:00 -
[9] - Quote
Not being a PC game with full controller support.
> Master of the Sniper and rookie NKer
"I'll show you fear and madness"
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DJINN Marauder
Ancient Exiles
2481
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Posted - 2013.11.05 06:14:00 -
[10] - Quote
It's own developers. :P
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 2
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Iron Wolf Saber
Den of Swords
9908
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Posted - 2013.11.05 06:14:00 -
[11] - Quote
Nguruthos IX wrote:Iron Wolf Saber wrote:Folks at digital extremes (War Frame) are expressing similar issues with the Sony QA process and with their monthly updates the PS4 version of warfram will be lagging behind and as long as the two games are not patch matching there can be no 'rainbow bridge' And is anything being attempted to make that rock budge?
CCP did most of the rock budging already because Sony is highly interested in an MMO and F2P markets in the next gen war and CCP was at least willing to shove Sony on the manner.
World of Tank Developers are learning the absolute HARD WAY with Microsoft and having to repeat nearly every 'battle' CCP already fought with Sony.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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Nguruthos IX
PEN 15 CLUB
2094
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Posted - 2013.11.05 06:18:00 -
[12] - Quote
Iron Wolf Saber wrote:Nguruthos IX wrote:Iron Wolf Saber wrote:Folks at digital extremes (War Frame) are expressing similar issues with the Sony QA process and with their monthly updates the PS4 version of warfram will be lagging behind and as long as the two games are not patch matching there can be no 'rainbow bridge' And is anything being attempted to make that rock budge? CCP did most of the rock budging already because Sony is highly interested in an MMO and F2P markets in the next gen war and CCP was at least willing to shove Sony on the manner. World of Tank Developers are learning the absolute HARD WAY with Microsoft and having to repeat nearly every 'battle' CCP already fought with Sony.
PS4 seemed to be moving in a very accepting way towards indie games and f2p games. Sony will have to be more accommodating however to allow that.
Was one of the major selling points of PS4 over Xbox |
Spkr4theDead
Red Star. EoN.
1199
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Posted - 2013.11.05 06:20:00 -
[13] - Quote
Nguruthos IX wrote:I wonder. People on this forum demanding racial everything when there's also people saying to fix the bugs before racial everything.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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SponkSponkSponk
The Southern Legion The Umbra Combine
474
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Posted - 2013.11.05 06:21:00 -
[14] - Quote
Iron Wolf Saber wrote: World of Tank Developers are learning the absolute HARD WAY with Microsoft and having to repeat nearly every 'battle' CCP already fought with Sony.
My heart bleeds for them.
"Pulvis et umbra sumus. (We are but dust and shadow.)"
GÇò Horace, The Odes of Horace
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
309
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Posted - 2013.11.05 06:23:00 -
[15] - Quote
Nguruthos IX wrote:What do you think holds Dust back More than PS3 hardware? I wonder.
It's not the hardware, I can tell you that much... That fact is incredibly obvious that the Hardware has little to do with this at all. Do you even read around? The game is incomplete because of programming not hardware... Your question doesn't even make any sense.
If you can read this, it means you are reading.
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DeadlyAztec11
Gallente Federation
2370
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Posted - 2013.11.05 06:24:00 -
[16] - Quote
Nguruthos IX wrote:Iron Wolf Saber wrote:Nguruthos IX wrote:Iron Wolf Saber wrote:Folks at digital extremes (War Frame) are expressing similar issues with the Sony QA process and with their monthly updates the PS4 version of warfram will be lagging behind and as long as the two games are not patch matching there can be no 'rainbow bridge' And is anything being attempted to make that rock budge? CCP did most of the rock budging already because Sony is highly interested in an MMO and F2P markets in the next gen war and CCP was at least willing to shove Sony on the manner. World of Tank Developers are learning the absolute HARD WAY with Microsoft and having to repeat nearly every 'battle' CCP already fought with Sony. PS4 seemed to be moving in a very accepting way towards indie games and f2p games. Sony will have to be more accommodating however to allow that. Was one of the major selling points of PS4 over Xbox The PS4 beat the XBOX One from important things like hardware and customer service to "minor" things like name and the way the consoles look.
Honestly though, the XBOX looks like a retro VCR. And I don't mean retro in a good way.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Nguruthos IX
PEN 15 CLUB
2096
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Posted - 2013.11.05 06:34:00 -
[17] - Quote
Dovallis Martan JenusKoll wrote:Nguruthos IX wrote:What do you think holds Dust back More than PS3 hardware? I wonder. It's not the hardware, I can tell you that much... That fact is incredibly obvious that the Hardware has little to do with this at all. Do you even read around? The game is incomplete because of programming not hardware... Your question doesn't even make any sense.
Or maybe I was just begging the obvious question :P |
David Spd
Caldari State
86
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Posted - 2013.11.05 06:37:00 -
[18] - Quote
Nguruthos IX wrote:Iron Wolf Saber wrote:Folks at digital extremes (War Frame) are expressing similar issues with the Sony QA process and with their monthly updates the PS4 version of warfram will be lagging behind and as long as the two games are not patch matching there can be no 'rainbow bridge' And is anything being attempted to make that rock budge?
What can they do apart from inform their playerbase and hope we can pressure them into changing their mind? Seems to me Sony is taking huge risks by loosening up their grip on patch testing. Let's face it, all it takes is a single patch tha somehow breaks software/hardware for there to be a massive PR nightmare.
And let's be honest, how many journalists are going to NOT blame Sony if a dev puts up a patch for a gam that breaks a console in one way or another? PCs are so varied that when something goes wrong it could be for countless reasons so people don't get too worked up. Consoles are a bit "safer" in that everybody is workng on the same hardware and software, so if something is done poorly on the dev side Sony is the safety net that catches the **** before it splatters all over our faces.
Peoplelike to point at Sony and say they're the bad guys, but Ithink people wouldchnge their tune if this system wasn't in place. I think the good outweighs the bad, if only just. CCP either didn't relize how restricting a console would be or just didn't plan well enough when they decided to make a "revolutionary" FPS. Oh well, I guess. They're being constantly reminded nowadays and it's too late to back out or change their gameplan without committing PR suicide.
PS: Typing ona Vita so excuse the typos; spellchecking is a nightmare on this screen.
--> I'm a closed beta vet; I just don't post often <--
"Other people just complicate my life." ~Solid Snake
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Protocake JR
Spyders Inc.
895
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Posted - 2013.11.05 06:43:00 -
[19] - Quote
The development team is too small for this ambitious project. And they are prone to making gamebreaking gameplay design decisions. |
DeadlyAztec11
Gallente Federation
2370
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Posted - 2013.11.05 06:51:00 -
[20] - Quote
What has really held Dust back has been a very long, dragged out, identity crisis. Too many times, Dust has had it's vision changed. Contradicting months of work.
Though, it looks like those times are behind us. It is for the best.
Madness is the emergency exit. You can just step outside, and close the door on all those dreadful things that happened.
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Operative 1171 Aajli
Bragian Order Amarr Empire
688
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Posted - 2013.11.05 06:52:00 -
[21] - Quote
Yep, whoring out directly to Sony.
This never did any good for Bungie when the did the same thing with Microsoft for xbox. All Bungie did was get their biggest release, HALO co-opted by Microsoft and not much else.
In the meantime, Bungie's groundbreaking game MYTH 2 was sacrificed.
Have you ever heard of MYTH 2? It really wasn't that long ago and that game is already lost to history.
Bungie could still be sitting on a gold mine with MYTH 2. They said they needed the capital butGǪ
If the pen is mightier than the sword, in a duel I'll let you have the pen!
-Steven Wright
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Nguruthos IX
PEN 15 CLUB
2096
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Posted - 2013.11.05 07:01:00 -
[22] - Quote
Protocake JR wrote:The development team is too small for this ambitious project. And they are prone to making gamebreaking gameplay design decisions.
DeadlyAztec11 wrote:What has really held Dust back has been a very long, dragged out, identity crisis. Too many times, Dust has had it's vision changed. Contradicting months of work.
Though, it looks like those times are behind us. It is for the best.
Measure twice, cut once. |
Eris Ernaga
DUST University Ivy League
643
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Posted - 2013.11.05 07:04:00 -
[23] - Quote
Nguruthos IX wrote:I wonder.
The unimportant feel of the game look at EVE people truly feel like they are immersed in a second world you hear things all the time like your actions have consequences and that sandbox MMO nature of EVE, Dust just doesn't have that, that feeling of joining an alliance and carving out land in PC just isn't there. Honestly and on EoN no disrespect but who cares? If Dust was more like EVE EoN would be more feared and loved but it's like who cares if your the biggest corporation in pony express.
Ba bang baby
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
310
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Posted - 2013.11.05 07:07:00 -
[24] - Quote
David Spd wrote: Consoles are a bit "safer" in that everybody is workng on the same hardware and software, so if something is done poorly on the dev side Sony is the safety net that catches the **** before it splatters all over our faces. Eh there are actually about 3+ variants of the PS3 circulating, all with slightly different internal specs. I'm not talking about the HD space, I mean the actual hardware. It's why some peoples boxes were getting borked in early beta (hence the switch to Unreal Engine), while others were just fine.
But as for the general idea, yes, they are a bit more focused in their stability and predictability for programming.
If you can read this, it means you are reading.
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Killar-12
The Corporate Raiders Top Men.
1625
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Posted - 2013.11.05 07:15:00 -
[25] - Quote
CCP's Inexperience with FPSes and lots of stuff with PSN
CEO of The Corporate Raiders, We're still recruiting...
Level 1 Forum Warrior
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David Spd
Caldari State
86
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Posted - 2013.11.05 07:17:00 -
[26] - Quote
Eris Ernaga wrote:Nguruthos IX wrote:I wonder. The unimportant feel of the game look at EVE people truly feel like they are immersed in a second world you hear things all the time like your actions have consequences and that sandbox MMO nature of EVE, Dust just doesn't have that, that feeling of joining an alliance and carving out land in PC just isn't there. Honestly and on EoN no disrespect but who cares? If Dust was more like EVE EoN would be more feared and loved but it's like who cares if your the biggest corporation in pony express.
EVE doesn't have it either, really. The type of "immersion" that comes from Eve could come from any multiplayer game. Hell people get immersed in board games (DnD) in the same fashion. EVE is the background noise to the TRUE content of the game - the players. It's just that Eve has been building & improving content for ten years whereas most boardgames don't. I personally never heard ofa situation where Eve players were praising and focusing on the game elements rather than what the community did within.
Eve appealed to a niche audience that could (and probably would) createthe same kind of community in any sandbox game in that setting. These same people come to Dust trying to dothe same but this game just doesn't support that type of interaction - and may never.
--> I'm a closed beta vet; I just don't post often <--
"Other people just complicate my life." ~Solid Snake
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Rei Shepard
Spectre II
808
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Posted - 2013.11.05 07:18:00 -
[27] - Quote
Nguruthos IX wrote:I wonder.
Proper KBM support that they said they would have, all we got is a virtual DS3 overlay that we have to make due with, getting my equipment out is an excersize in frustration as it keeps going smg smg smg smg smg smg smg equipment smg smg smg smg main gun /repeat
Oh and another key to throw grenades would be apreciated, i mean X is bad for cooking grenades because what about if i needed to strafe right witch is D, i cant use 1 finger to operate 2 control keys at the same time.
All of this stuff makes me have 40-60% accuracy opposed to my regular 90%+ accuracy without being able to nade properly.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
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David Spd
Caldari State
86
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Posted - 2013.11.05 07:23:00 -
[28] - Quote
Dovallis Martan JenusKoll wrote:David Spd wrote: Consoles are a bit "safer" in that everybody is workng on the same hardware and software, so if something is done poorly on the dev side Sony is the safety net that catches the **** before it splatters all over our faces. Eh there are actually about 3+ variants of the PS3 circulating, all with slightly different internal specs. I'm not talking about the HD space, I mean the actual hardware. It's why some peoples boxes were getting borked in early beta (hence the switch to Unreal Engine), while others were just fine. But as for the general idea, yes, they are a bit more focused in their stability and predictability for programming.
That's why I put safer in quotes. Three hardware variants vs. PC possibilities. PS3 all run the same firmware as far as I know. PC has Windows, Linux, Mac....maybe more I don't know about.
--> I'm a closed beta vet; I just don't post often <--
"Other people just complicate my life." ~Solid Snake
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Zero Harpuia
Turalyon 514 Turalyon Alliance
1115
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Posted - 2013.11.05 07:54:00 -
[29] - Quote
The TTK jumping across the spectrum, between builds, between guns, between DEVs, and none seem to have quite read each other's notes on the fact. Personally, the game was the most fun when the TTK facilitated a Strafe-Shooter mindset, but now that it has Twitch-Shooter TTKs the game just doesn't stick out as much as it used to. Let the Modern Military Shooter have TTKs of a second or less, Sci-Fi has shielding :c
For a frame of reference, imagine if EVE or TF2 had DUST's TTKs. A veteran of those games would proceed to excrete sadness from their eyeballs.
ECM Equipment
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TechMechMeds
Swamp Marines Kleenex Inc.
1222
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Posted - 2013.11.05 07:55:00 -
[30] - Quote
People QQ ing before things have even been used.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Snaps Tremor
DUST University Ivy League
327
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Posted - 2013.11.05 08:42:00 -
[31] - Quote
Long term? The engine is going to be the biggest thing holding Dust back. When it eventually moves to less toasterly platforms, Unreal will provide an easy path to full 1080p/60fps on whatever platform they choose, but at the cost of us all sitting in a severely last gen engine. Same box on box physics, same rough animations. You've seen how the house of cards tumbles when they change a relatively simple engine feature, so expecting a major engine rewrite to modern standards is just not happening.
(I know Eve's done it, but you can get away with that when the nuts and bolts of the game are just a big one update per second spreadsheet ticking along behind a shiny GUI.) |
ThePrinceOfNigeria
Zumari Force Projection Caldari State
215
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Posted - 2013.11.05 09:16:00 -
[32] - Quote
Iron Wolf Saber wrote:the bugs are generally nowhere near as bad as BF4's)
You want to talk about bugs? On BF4 I have encountered the occasional freeze. With Dust I have gone completely invisible with unlimited ammo never having to reload. Yup. Dust wins the bugs contest hands down. |
Snaps Tremor
DUST University Ivy League
330
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Posted - 2013.11.05 09:55:00 -
[33] - Quote
Also, since this has turned into a stealth "PS3 sux" thread, people need to remember that the PC comes with an extra development barrier of completely open clients. Imagine how far we wouldn't have come if the devs had not only spent their time learning how to make a basic shootbang game, but also had to spend every month patching all the client-side exploits people were using. You can't just make a real-time action game entirely clientside like Eve is. |
Rogue Saint
Science For Death The Shadow Eclipse
358
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Posted - 2013.11.05 10:11:00 -
[34] - Quote
Nguruthos IX wrote:I wonder.
From Fanfest 2013, which I still think is true, as such PS4 won't make any difference. |
Iron Wolf Saber
Den of Swords
9918
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Posted - 2013.11.05 10:13:00 -
[35] - Quote
ThePrinceOfNigeria wrote:Iron Wolf Saber wrote:the bugs are generally nowhere near as bad as BF4's) You want to talk about bugs? On BF4 I have encountered the occasional freeze. With Dust I have gone completely invisible with unlimited ammo never having to reload. Yup. Dust wins the bugs contest hands down.
Sounds more like Call of Duty where a single guy on the lobby hacked it for everyone.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Plasma Rifle =// Unlocked
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
643
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Posted - 2013.11.05 10:20:00 -
[36] - Quote
ccp |
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