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Reav Hannari
Red Rock Outriders
1695
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Posted - 2013.11.03 16:10:00 -
[1] - Quote
I think respecs are not healthy for a game where commitment and persistence is a core foundational concept. This is not an arcade shooter.
However, I think limited skill point refunds for skill trees that are radically changed are warranted. The upcoming vehicle changes are a prime example. Vehicles are being removed, skills are being added and some skills may be removed and not have a comparable skill that the points could logically be transferred to. The cleanest solution is to refund the whole tree and let the player spend those points again. Hopefully, back into the same tree but that's not required.
CCP adding new items are not worthy of a respec or skill tree refund. Did you use Assault Rifle Proficiency 5 to tear apart your enemies? Yes. Do you want to switch all those skills to Combat Rifle? Sorry, but no. The Assault Rifle is still on the market. Your character committed their time and experience into becoming proficient in it. Over time you'll train into a wide variety of suits, weapons, equipment, vehicles and more. Your character will become more well round and more versatile as a result.
It's crappy that not all racial options were available from the beginning. It's easy to explain using lore that the manufacturers are just now getting new items to the market. Everybody gets to start at the ground floor when something new is releases. You even have the option to save up skill points when something new is going to be released.
Many players want to min/max into the FOTM. If there were regular respecs it would be a constant chase to find and fully invest into that FOTM. There would be no variety on the battlefield and the game would suffer from it. Even worse is when a new weapon appears and everyone goes all in on it only to find it out is not overpowered or is and is balanced a month later. The crying over misspent points is even worse than listening to people ask for respecs.
To answer your petition: There is no black and white answer. CCP needs to fix the game but they don't need to provide a full skill refund. |
Reav Hannari
Red Rock Outriders
1695
|
Posted - 2013.11.03 16:13:00 -
[2] - Quote
Seymor Krelborn wrote:I am also against respecs.
the only exception to this will be when the game is no longer in beta. earliest I see that happening is 2015...
and if anyone tries telling me this game is out of beta and officially released in may, let me just laugh at your face right now in response...
I laugh at anyone that says the game will ever be out of beta. |
Reav Hannari
Red Rock Outriders
1695
|
Posted - 2013.11.03 16:17:00 -
[3] - Quote
Disturbingly Bored wrote:EVE Vegas Video link: discussion about racial suits and variants begins at 39:40. They explicitly state: 1) Racial variants are done, but "must be perfect" before being deployed. 2) They are waiting to do it all at once so that they only have to do one respec. Sorry man. It's probably gonna happen.
- The round table after was spent clarifying statements that the community misunderstood and starting raging on.
- They said players asked for respecs. They didn't say they would be getting them.
Sorry man. They were as vague as possible about it.
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Reav Hannari
Red Rock Outriders
1696
|
Posted - 2013.11.03 16:34:00 -
[4] - Quote
Th3rdSun wrote:I can't understand why anyone at this point is so vehemently against respecs. This game is floundering like a fish out of water and instead of making the little playerbase that's left happy,people want to **** them off by not giving some sort of SP refund/respec on skills for stuff that's not there anymore?
I just don't get it.
I think you've misread most peoples comments. People that are against complete and regular respecs are usually for partial refunds when CCP changes things like with the upcoming vehicle overhaul.
CCP said during the last full respec that it would never happen again unless there were drastic changes but there could be partial respecs if features had to be changed. They are radically changing vehicles so a partial respec seems likely. |
Reav Hannari
Red Rock Outriders
1697
|
Posted - 2013.11.03 16:46:00 -
[5] - Quote
Disturbingly Bored wrote:Reav Hannari wrote: Sorry man. They were as vague as possible about it.
Eh, fair enough. I'll be honest: I'd prefer if they don't do it. I don't like the idea of respecs in general. However, the fact that CCP is hoarding content for a single release, and the fact that they mentioned respecs at all, means it's a point of significant discussion for them in relation to releasing new suits. Were I betting man, I'd place my skies on it happening.
I won't cry if it happens but hope it truly is the last one. I have maybe 10% of my SP into things I don't care about anymore but the rest will go right back to where it was. At least the Minmatar wasn't as screwed over for gear like the Caldari or even the Amarr to some degree. I prefer to work within racial lines as much as possible. I also starting putting points in the Assault Dropship which I should get back. |
Reav Hannari
Red Rock Outriders
1698
|
Posted - 2013.11.03 17:35:00 -
[6] - Quote
Respecs come down to two distinctly different ways of looking at the game:
1. It's an arcade lobby shooter and the only thing that matters is performance in a match. Respecs don't break the game because there is no persistence or commitment. There is also no role playing because who you are doesn't matter. You are simple a set of stats based on gear. Skills shouldn't even exist.
2. It's a persistent world where our characters develop over time. Relationships are established, empires are won and lost. History matters. Commitment matters. New equipment is introduced by NPCs along with skill books to learn how to use that equipment. Respecs break the history of your character. Respecs break evolving tactics because everyone can switch to that tactic with a simple skill change. Players can choose to role play to whatever degree they want. Faction warfare is about role playing, i.e.: Minmatar Rebels vs the Evil Amarr Slavers. Player connections evolve beyond the simple, canned RPG of FW into alliances. The game can even develop to the point where you are playing even offline (watch the Mittani's presentation from EVE Vegas for an example).
If you want a non-persistent lobby shooter (#1) there are plenty of games. Join your friends and have a good time trying out the latest gear with no commitment and that's fine. However, CCP is building DUST along the same lines as EVE. They are not yet done but are actively working towards #2. They will only use respecs when they are fixing something. I'm here for the persistent world.
Arcade style shooters bore me. Completely changing my character through a full respec kills any emotional investment I have in my characters. |
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