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Awry Barux
Shining Flame Amarr Empire
210
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Posted - 2013.11.03 03:56:00 -
[1] - Quote
It seems absurd to me that adding cardiac regulators doesn't increase the number of times I can jump, and that heavies/mediums can jump just as often (if less high) than light frames. |
Azri Sarum
BurgezzE.T.F Public Disorder.
107
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Posted - 2013.11.03 05:49:00 -
[2] - Quote
I agree with the OP, fixed jump cost should have been a no brainer for CCP.
I hope they take a pass looking at the entire stamina system at some point. Right now its not feeling good, it feels punitive.
You sprint across a road and you don't have enough stamina to jump the curb on the other side? Slight exaggeration but it feels like that at times. Or than you will burn your entire stamina supply to jump up the boxes piled next to a wall? Seriously? |
Lynn Beck
Granite Mercenary Division
188
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Posted - 2013.11.03 05:55:00 -
[3] - Quote
I would even take reductions in the severity of stamina nerfs, Coming from a minmatar assault who usually fits double enhanced cardiag regs, so i'm not stacking militia or something. Definitely make it so unmodded players can't jump a stack of boxes, i'd say give them 2 subsequent jumps, after an enhanced cardi is fit, allow 3. Scouts should by base allow 2 full jumps, and a half-jump for the 3rd, which when modded with 1 enh cardi will give 3 full jumps; with a 4th half hop. If a scout wants to fill 3-4 lows with cardi's then by god's name allow him to bunny hop! I mean, you don't run faster, you don't have Hp, you dont have dmg mods, you don't strafe any more. Can we llease give cardireg users some sort of love?
Even on armor fits, i almost find it necessary to fit at least 1 cardireg.
CCP wants me to specialize? But there's so many weapons!
'Unwise SP spending mode activated'
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Dominus Fatali
Nox Aeterna Security
574
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Posted - 2013.11.03 06:39:00 -
[4] - Quote
This, and eliminate the stamina regen delay. And add stamina regen while falling.
Long Live Freedom; Long Live the Federation.
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KingBlade82
NECROM0NGERS
210
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Posted - 2013.11.03 06:43:00 -
[5] - Quote
heavys can jump?
and I think we talked about this many times with CCP and I think they like the design of it and is working as intended
back in beta u used to be able to jump alot
JOIN NECROM0NGERS TODAY
need 10 mil SP and a mic
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Django Quik
Dust2Dust.
1697
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Posted - 2013.11.03 12:45:00 -
[6] - Quote
Dominus Fatali wrote:This, and eliminate the stamina regen delay. And add stamina regen while falling. The missing stamina regen when airborne (falling or jumping) is ridiculous and I'm sure CCP said they'd look at it a long long time ago. Even just sliding down a hill gives the impression that the game thinks we're airborne, incurring fall damage and zero stamina regen. Please get onto this nonsense CCP - it's yet another thing holding scouts back but also affects every other suit too.
Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us.
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