Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Avallo Kantor
Paladin Survey Force Amarr Empire
212
|
Posted - 2013.11.03 00:05:00 -
[1] - Quote
I am currently working on turning my roommates who exclusively play Halo 4 over to DUST 514. (It is a long, slow process)
Recently they asked me how many maps DUST has, and I had a hard time answering.
The reason I ask is because several game modes (such as ambush, and domination) use the same terrain + outpost as a larger skirmish map. However, these small maps generally focus on an area that isn't generally used in the larger maps as a central hotspot. Because of which, I would consider them different maps.
Do you consider the smaller + bigger variants of the same terrain + outpost as different maps? What do you consider to be a "different" map? Unique outposts? Same sockets but different terrain? Just a different layout of hotspots / points?
And based on that, how many maps would you say DUST has? |
Scheherazade VII
Expert Intervention Caldari State
28
|
Posted - 2013.11.03 00:07:00 -
[2] - Quote
Avallo Kantor wrote:I am currently working on turning my roommates who exclusively play Halo 4 over to DUST 514. (It is a long, slow process)
Recently they asked me how many maps DUST has, and I had a hard time answering.
The reason I ask is because several game modes (such as ambush, and domination) use the same terrain + outpost as a larger skirmish map. However, these small maps generally focus on an area that isn't generally used in the larger maps as a central hotspot. Because of which, I would consider them different maps.
Do you consider the smaller + bigger variants of the same terrain + outpost as different maps? What do you consider to be a "different" map? Unique outposts? Same sockets but different terrain? Just a different layout of hotspots / points?
And based on that, how many maps would you say DUST has?
A map is a map not an outpost or any object contained therein.
Surely a map is a physical location and in DUST they are named. So the number lies within the named.
GêÜGëêDUST VIDEOSGëêGêÜ
|
Monkey MAC
killer taxi company General Tso's Alliance
901
|
Posted - 2013.11.03 00:23:00 -
[3] - Quote
At 3 moment there are about 2 fixed maps, as in no sockets! At least 5 V1 battlescapes And the the 3 V2 battlescapes
There are then 3 V1 socket sets and 1 V2 socket set, so in total there are about 20 distinct maps in total!
But there are at least 3 more V2 battlescapes and 2 more v2 socket sets coming soon!
However once we completely move over to the V2 battleacapes and sockets we will get a total of at least 16 V2 socket sets and 12 battlescapes, which may eventually become the 4 full sized terrain maps!
Good enough answer?
The pen is mightier than the sword
The gun is mightier than both
|
KalOfTheRathi
Nec Tributis
852
|
Posted - 2013.11.03 00:34:00 -
[4] - Quote
Why don't you look in the Map Feedback section of these forums?
Count 'em.
https://forums.dust514.com/default.aspx?g=forum&c=235 |
Baal Roo
Subdreddit Test Alliance Please Ignore
2728
|
Posted - 2013.11.03 00:40:00 -
[5] - Quote
Half a dozen or so. There's the 2 old maps that don't change, and 4 or 5 maps that rotate out a couple of sockets. |
Chunky Munkey
Amarr Templars Amarr Empire
1979
|
Posted - 2013.11.03 01:33:00 -
[6] - Quote
Answering that question is a bit like answering "how many kinds of pizza are there".
There are relatively few kinds of base to choose from, but the combinations of toppings are endless. Some of the compounds placed on the maps compliment each other brilliantly, and sometimes, even to this day, the mixtures will generate all new points of interest to surprise me. A high point on one might give a perfect vantage point over another, or the road layout might introduce an excellent spot for Proxys when it would have been ignored on another map. |
|
|
|
Pages: 1 :: [one page] |