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Django Quik
Dust2Dust.
1687
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Posted - 2013.11.01 18:42:00 -
[1] - Quote
I have a distinct feeling that we'll be getting all the racial suits at the same time as the vehicle changes with 1.7 or at least shortly after and when that happens I reckon we'll all get a full respec - this is reasonable but that is it. No respec is ever warranted after (with the single exception of when the racial vehicles come out but then only for vehicle skills).
There really is no justification for respecs. No skill is useless and nothing in this game has been "nerfed to uselessness", despite what some people here seem to think. Even for the newberries with less than 10million SP, you may spec into something you don't particularly like but you're not going to have had enough SP to get very far into anything and speccing equally into anything new will only take a week or so.
In reality the only people who will actually benefit from unrestricted respecs (whether paid or otherwise) are the vets with tens of millions of SP. The reason is that they are the only people who'll be able to fully proto out weapons/suits/whatever whenever something turns out to be a little OP or FOTM. Versatility and breadth of skills will become irrelevant because as soon as you want/need to do something different, you can just move all your SP into it and forget about whatever you used to do.
If you're one of the many people who campaign for respecs purely because you're 'bored and want to try something new', then respecs will only be a very temporary relief and you'll soon be very bored yet again. If boredom is the issue, the solution is to make the game more fun and give us more game modes and other things to do.
TL:DR - Bar a couple of select upcoming events, respecs solve no problem but break a central facet of this game, permanency.
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Django Quik
Dust2Dust.
1687
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Posted - 2013.11.01 18:57:00 -
[2] - Quote
Thor Odinson42 wrote:Django Quik wrote:TL:DR - Bar a couple of select upcoming events, respecs solve no problem but break a central facet of this game, permanency. You obviously haven't read my posts. I have nearly 30 mil SP, I would benefit MUCH less from a respec than a person with 10-20 mil SP. I did read your posts and it may be true that you wouldn't personally gain much from a respec because you wouldn't change anything anyway but that does not ring true for others. I clearly explained why respecs won't benefit low SP players much at all but vets stand to gain much more from moving vast amounts of SP around.
Now if you really think that players with 30mil SP wouldn't benefit from respecs, then that means that nobody benefits from them because low SP players certainly don't. Thus my point stands that respecs solve no problem.
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Django Quik
Dust2Dust.
1687
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Posted - 2013.11.01 19:21:00 -
[3] - Quote
Ku Shala wrote:how much would you pay for a respec 100000AUR 150000AUR 200000AUR most mmorpgs have premium items for sale that let you retire a skill for a full or partial "respec" at a premium price I don't see why CCP isn't exploiting this.
what about buying starter characters with 10 million unallocated sp... just saying. the marketing in this game is poor at best Respecs are bad in general and against a central facet of this game as well as solving no problem (see my post above). Paid for respecs are pay2win. CCP can and does get money in plenty of other ways.
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Django Quik
Dust2Dust.
1688
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Posted - 2013.11.01 23:04:00 -
[4] - Quote
Justin Tymes wrote:When ever something is being nerfed there should always be at least a skill refund. It makes no sense to make choices based on the information you have at the time, then months later find out that your choice was not optimal thanks to CCP without the ability to change it. Nothing any longer gets nerfed to the point that it becomes useless. If it's been nerfed, it's because it was too strong before but it should now be balanced and at the very least is still useful and playable, thus deserves no SP refund.
Now if a skill is removed or drastically changed (like with the coming vehicle changes) then a refund is reasonable but a nerf/rebalancing does not qualify.
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Django Quik
Dust2Dust.
1689
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Posted - 2013.11.01 23:27:00 -
[5] - Quote
Thor Odinson42 wrote:I will still be able to dump massive amounts of SP into weapons, but please explain how a RESPEC would benefit me more than a 10 SP character who probably has 50 things skilled to level 2 and a Duvalle? Are you not reading what I've written? It is good for you that you have skilled yourself that way, well done, you are satisfied. However, there may be other people in your exact situation with that exact skill set up who suddenly decide, "Oh, I fancy running tanks this week" or "oh we need a tank in our next PC match". With respecs of any form, they'd be able to switch everything entirely into vehicles and instantly be out running proto turrets, mods and all the trimmings. That sort of instant max proto versatility is far superior to being able to put all of your 10million SP into one weapon, one suit and some select core skills.
In fact, having respecs entirely circumvents the whole point of versatility and diversity. Once you've got enough SP for one specialisation maxed out, there's no need to ever earn anymore SP because whatever you need/want to do, you can just move all your SP into that at a moment's notice and then change it into the next thing you need a game later. Having more than 23million (or whatever it takes to max a role) SP would be pointless. That's pretty game breaking.
Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us.
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Django Quik
Dust2Dust.
1694
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Posted - 2013.11.02 09:05:00 -
[6] - Quote
Thor Odinson42 wrote:Let's just agree to disagree. But for the record I don't believe high SP players need respecs. They may need some reallocation in certain areas along with all players affected by certain changes as CCP has done a few times, but not full respecs. I absolutely feel that it would be good for newer players to have the ability to straighten out their character after they've figured the game out (10 mil would be good IMO). Actually, as it happens we quite agree. I'm not totally against a single respec for low level players but not 10 million, maybe 5 million. By the time you've reached 10 million (that's about 3 months or so), you should have a solid grasp of the game and been able to get past any early mistakes you made (because really the only mistakes you can make early on are going to be about one week's worth of SP). High level players don't need respecs even in the slightest but unlike yourself a lot still want them because "boredom" and these are the people who most annoy me on this subject. Respecs will not cure boredom.
I used to be totally against respecs in any circumstances but I've come around to some in specific circumstances. I disagree with respecs being purchasable or repeatable even with high costs or losing some SP each time. However, as I've previously stated I agree with respecs for the vehicles and racial dropsuits, which I really hope they bring out all at the same time so we don't end up having to give out multiple respecs for each one and then people will think they deserve respecs every time anything changes or new things come out.
Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us.
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