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Slag Emberforge
Immortal Retribution
329
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Posted - 2013.12.18 22:17:00 -
[1] - Quote
I really do believe its the EVE fanboys out there that are making the impasse for skill respecializations. Guess they think these in game decisions somehow matter.. Oh wait they don't..
But it will ruin the fun of the game.. -No, if anything it will give some players a second chance, which may be the difference between staying and quitting
But it will make Dust die, all bad games have respecs -No, plenty of very successful game series mostly MMOS and MMORPGS have respecs, even the EVE fanboys get yearly free and purchasable versions. -Adding a feature like this to the marketplace for AUR will make CCP money, since BPOs are off the table [b]this may be the only other type of product many players would be willing to buy.[\b]
Respecs can't be usable whenever, or there will be to many FOTMs -While it is possible this will encourage FOTM, it also possible that price will act is a deterrent, if the cost is too high and people still purchase this with such a high cost they are only doing CCP a favor by filling their pockets.
-Also of note a moratorium or temporary suspension of use of a the physical item could be instated for a two-four week period after every major patch. This would give CCP time to appropriately adjust values to prevent from producing FOTMs. (And honey if it takes CCP that long to rebalance after each patch that's really embarrassing)
So what does this net us? A second chance yields; More fun More opportunities for a player to take another direction, keep interested Fix mistakes, adjust hearing as variants are added Generate revenue for CCP Punish idiots who are willing to chase FOTMs Simplistic in design (one use consumable, can be toggled on/off around patch time) Limited effect endgame (if you are 20mil+ sp you can roll up a better FOTM on patch days as you already have more than enough to have several roles maxed)
Cons: Somehow some people have a problem with respecs of any kind. (???) Not a slow yet complicated system as some would prefer (broad instead of granular) Is something people would actually buy (unlike this %SP lost nonsense)
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Slag Emberforge
Immortal Retribution
329
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Posted - 2013.12.18 22:56:00 -
[2] - Quote
Aikuchi Tomaru wrote:Slag Emberforge wrote:I really do believe its the EVE fanboys out there that are making the impasse for skill respecializations. Guess they think these in game decisions somehow matter.. Oh wait they don't..
But it will ruin the fun of the game.. -No, if anything it will give some players a second chance, which may be the difference between staying and quitting
The reason for no respecs is a very very simple one: Why letting you respec if you can just skill everything anyways? You want to try out a new weapon? Very well. Go ahead, save up some SP and spec into it. You played as infantry all the time? No problem. Doesn't stop you from speccing into vehicles from now on. Nothing will stop you from speccing everything in the vehicle tree, even if you started speccing infantry stuff at first. This is because there is no single reason for allowing respecs. Respecs would only be an option if your SP were limited. But they aren't. All you want is a shortcut to use the best version of other stuff instantly. But that's not how it works.
Respecializations do not generate sp from nothing, to imply it would allow someone to max something out immediately implies they already would of had the SP to do that.
Why wasn't it maxed in the first place then? 1. It wasn't added yet 2. It was added but was horribly broken (why make a point to specialize into something that sucks?) 3. Game dynamics have changed (what you once had is so altered it is no longer viable for you)
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Slag Emberforge
Immortal Retribution
329
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Posted - 2013.12.18 22:58:00 -
[3] - Quote
Also just to throw this out there, the statement respecialization=p2w is a direct implication that CCP either fails at balancing, or at least that they are unable to do so in a timely manner.
This problem could be resolved if CCP had a larger crew, which requires revenue, which requires players.
It's all cyclical, if this pay for respec came into being it might open some doors for the future of Dust. |
Slag Emberforge
Immortal Retribution
329
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Posted - 2013.12.18 23:05:00 -
[4] - Quote
Jadd Hatchen wrote:Fire of Prometheus wrote:Respec for AUR=p2w
The only way I would even consider this is if they put in that timer but made it 3 months instead of 1 Granted a 3 month timer would be ok with me. But it is NOT P2W. You already earned the SP, you are not gaining any extra SP, and it doesn't give you anything that someone who never buys a respec can't get. So how is it P2W?
Trying to find reason behind this anti-intellectualism? Good luck. |
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