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daishi mk03
Brutor Vanguard Minmatar Republic
282
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Posted - 2013.10.31 11:25:00 -
[1] - Quote
Now it is official: https://forums.dust514.com/default.aspx?g=posts&m=1441910#post1441910
So, with a hidden WP cap they nerfed my tank again. Usually I was able to rack up 1k - 1,5k WP within 2 - 3 mins by destroying installations, called in vehicles and the first wave of infantry each game with squad order circle attached.
Now this is no longer possible.
Thx CCP. |
Judge Rhadamanthus
Amarr Templars Amarr Empire
593
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Posted - 2013.10.31 11:30:00 -
[2] - Quote
OP you are jumping to conclusions. The cap is on cheaters. I imagine that it can detect the same players earning points quickly in an identical way. Like Player A dies then B gets revive points. Then in 3 seconds the same players same points. Don't panic. I think it has logic to detect cheats not just a straight up WP limit.
Everything Dropship youtube channel
my Community Spotlight
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Paran Tadec
Ancient Exiles
1526
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Posted - 2013.10.31 11:36:00 -
[3] - Quote
WP cap is being doubled.
Bittervet Proficiency V
thanks logibro!
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daishi mk03
Brutor Vanguard Minmatar Republic
282
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Posted - 2013.10.31 11:43:00 -
[4] - Quote
Judge Rhadamanthus wrote:OP you are jumping to conclusions. The cap is on cheaters. I imagine that it can detect the same players earning points quickly in an identical way. Like Player A dies then B gets revive points. Then in 3 seconds the same players same points. Don't panic. I think it has logic to detect cheats not just a straight up WP limit.
No, I played yesterday. I got 7 WP, 42 WP, 17 WP for killing installations which made me anger. |
Acturus Galaxy
Vikingerne
153
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Posted - 2013.10.31 11:48:00 -
[5] - Quote
daishi mk03 wrote:Now it is official: https://forums.dust514.com/default.aspx?g=posts&m=1441910#post1441910
So, with a hidden WP cap they nerfed my tank again. Usually I was able to rack up 1k - 1,5k WP within 2 - 3 mins by destroying installations, called in vehicles and the first wave of infantry each game with squad order circle attached. Now this is no longer possible. Thx CCP.
Then stop destroying all the installations. I will cheer the day they remove the war point gains from destroying the installations, it is extremely annoying as infantry to see a tank roll around destroying all the installations in the first minute of a longer skirmish match. I use the installations allot to resupply my equipment and change suits. The limited ammo on tanks will hopefully decrease this behavior in the future :) |
Vyzion Eyri
The Southern Legion The Umbra Combine
1653
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Posted - 2013.10.31 11:48:00 -
[6] - Quote
daishi mk03 wrote:Judge Rhadamanthus wrote:OP you are jumping to conclusions. The cap is on cheaters. I imagine that it can detect the same players earning points quickly in an identical way. Like Player A dies then B gets revive points. Then in 3 seconds the same players same points. Don't panic. I think it has logic to detect cheats not just a straight up WP limit. No, I played yesterday. I got 7 WP, 42 WP, 17 WP for killing installations which made me anger.
How fast are you destroying those installations? I destroyed three in what I assumed was quick succession and I got full WP for all.
> "I will show you fear in a handful of dust."
T.S. Eliot, The Wasteland
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Judge Rhadamanthus
Amarr Templars Amarr Empire
599
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Posted - 2013.10.31 11:51:00 -
[7] - Quote
While off topic : I always destroy installations as a dropship pilot. Why? Because the infantry never guard them and eventually they are turned against me. It's just too risky to leave them alive.
Everything Dropship youtube channel
my Community Spotlight
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Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
554
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Posted - 2013.10.31 11:54:00 -
[8] - Quote
Paran Tadec wrote:WP cap is being doubled. it had better be robbed me of quiet a few high scores yesterday |
Acturus Galaxy
Vikingerne
153
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Posted - 2013.10.31 11:59:00 -
[9] - Quote
Judge Rhadamanthus wrote:While off topic : I always destroy installations as a dropship pilot. Why? Because the infantry never guard them and eventually they are turned against me. It's just too risky to leave them alive.
And pilots destroying installations get no support from me, I regular use my rep tool on team tanks except on the tanks that have destroyed all the installation, they even destroy installations as I am hacking them. I do not chase off AV shooting at the same tankers, instead hope they will destroy the tank to save at least a few installations. |
TechMechMeds
Swamp Marines Kleenex Inc.
1188
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Posted - 2013.10.31 12:00:00 -
[10] - Quote
If people just played the game rather than trying to exploit it to make up for their shtty skills a lot would be better.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Arunis Gen
G I A N T EoN.
61
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Posted - 2013.10.31 12:09:00 -
[11] - Quote
It wasn't so much that people were necessarily cheating as it was due to a group of individuals testing theories and sending data to CCP.
~_~-G I A N T for Life-~_~
~_~-Head Diplomat-~_~
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daishi mk03
Brutor Vanguard Minmatar Republic
282
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Posted - 2013.10.31 12:29:00 -
[12] - Quote
It is extremely important to destroy all installations as tanker. Why? Because you fight with OP AV infantry or another tank, win, drive away to regenerate and meet a hostile installation, which kills your 600k+ tank.
NoLolThx
I fck every installation as soon as I see it. Lost to many tanks (after fighting s.o.) to fking hacked installations on our side of the map. |
Operative 1171 Aajli
Bragian Order Amarr Empire
680
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Posted - 2013.10.31 12:46:00 -
[13] - Quote
Acturus Galaxy wrote:Judge Rhadamanthus wrote:While off topic : I always destroy installations as a dropship pilot. Why? Because the infantry never guard them and eventually they are turned against me. It's just too risky to leave them alive. And pilots destroying installations get no support from me, I regular use my rep tool on team tanks except on the tanks that have destroyed all the installation, they even destroy installations as I am hacking them. I do not chase off AV shooting at the same tankers, instead hope they will destroy the tank to save at least a few installations.
There is a good reason to get rid of installations for tanks. Esp cannons. If other installations are red too long they are a detriment. Unguarded installations are useless if they can't stay capped. |
Takahiro Kashuken
Red Star. EoN.
1568
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Posted - 2013.10.31 13:28:00 -
[14] - Quote
Hate installations
Doesnt read as a nerf tho tbh, doesnt even seem to apply to use, if it applys to use killing turrets then slayers gonna be pissed if they dont get pts for capping several ppl in quick succession |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4497
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Posted - 2013.10.31 13:30:00 -
[15] - Quote
Why is this a 'heavy nerf' to tanks? I suppose in some specific situations it disadvantages tanks, but it disadvantages everyone else as well and it's hardly major.
Level 4 Forum Warrior
Lenin of the glorious armoured revolution
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Acturus Galaxy
Vikingerne
154
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Posted - 2013.10.31 13:49:00 -
[16] - Quote
daishi mk03 wrote:It is extremely important to destroy all installations as tanker. Why? Because you fight with OP AV infantry or another tank, win, drive away to regenerate and meet a hostile installation, which kills your 600k+ tank.
NoLolThx
I fck every installation as soon as I see it. Lost to many tanks (after fighting s.o.) to fking hacked installations on our side of the map.
It might be important to you as tanker but you put the rest of your team at an disadvantage. You help yourself destroying installations but putting 15 teams mates at a disadvantage.
You just continue destroy all the installations, but do not come to the forums complaining for lack of support from your teammates. You really is being rather selfish doing this. I have seen tankers destroy supply depots while they are still yellow and being hacked by team mates. You do not even give your team a chance to hack and defend the installations. Just admit that you are mostly doing this for the warpoints, which is what you complained about in the beginning. |
Flix Keptick
Red Star. EoN.
1104
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Posted - 2013.10.31 14:12:00 -
[17] - Quote
Acturus Galaxy wrote:Judge Rhadamanthus wrote:While off topic : I always destroy installations as a dropship pilot. Why? Because the infantry never guard them and eventually they are turned against me. It's just too risky to leave them alive. And pilots destroying installations get no support from me, I regular use my rep tool on team tanks except on the tanks that have destroyed all the installation, they even destroy installations as I am hacking them. I do not chase off AV shooting at the same tankers, instead hope they will destroy the tank to save at least a few installations. By mentioning "installations" he means turrets. Not CRUs and supply depots. Destroying those would be way too long in a dropship.
INSTALATION = TURRETS (when used in this context)
Please don't
GÿåForum warrior lvl.1Gÿå
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The Attorney General
MoIden Heath PoIice Department EoN.
1399
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Posted - 2013.10.31 14:14:00 -
[18] - Quote
Acturus Galaxy wrote:
It might be important to you as tanker but you put the rest of your team at an disadvantage. You help yourself destroying installations but putting 15 teams mates at a disadvantage.
You just continue destroy all the installations, but do not come to the forums complaining for lack of support from your teammates. You really is being rather selfish doing this. I have seen tankers destroy supply depots while they are still yellow and being hacked by team mates. You do not even give your team a chance to hack and defend the installations. Just admit that you are mostly doing this for the warpoints, which is what you complained about in the beginning.
You hack a turret, you get 50 points for your squad, and that turret, which you won't stay and defend, then later in the match kills my tank.
That does not help the team, especially when my tank generally kills more enemies, draws more aggro, and forces the enemy to deal with me via AV, thereby giving infantry easy ass kills to mop up.
Also, instead of you getting 50 or 60 points for hacking it, my squad gets:
120 for the instalation, plus another 50 from the vehicle kill assists, and another 50 if they get hits in as well. Add in the squad lead commissions, and we have just gotten that much closer to an OB to use to either protect a flag, or take a new one.
So you keep whining about a tank taking away your 50 points, even though they are playing for the team, and you are just trying to get something, anything other than more deaths on your character sheet.
Mr. Hybrid Vayu.
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Acturus Galaxy
Vikingerne
154
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Posted - 2013.10.31 14:16:00 -
[19] - Quote
Flix Keptick wrote:Acturus Galaxy wrote:Judge Rhadamanthus wrote:While off topic : I always destroy installations as a dropship pilot. Why? Because the infantry never guard them and eventually they are turned against me. It's just too risky to leave them alive. And pilots destroying installations get no support from me, I regular use my rep tool on team tanks except on the tanks that have destroyed all the installation, they even destroy installations as I am hacking them. I do not chase off AV shooting at the same tankers, instead hope they will destroy the tank to save at least a few installations. By mentioning "installations" he means turrets. Not CRUs and supply depots. Destroying those would be way too long in a dropship.
Thank you for the clarification, that is allright by me, the turrets never last very long anyways. If not the pilots then it will be other turrets or AVs that destroy the turret installations. A bit sad that they this fragile as they actually are fun using and can get a good amount of kills if you are lucky :) |
The Attorney General
MoIden Heath PoIice Department EoN.
1399
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Posted - 2013.10.31 14:19:00 -
[20] - Quote
On the point of Supply and CRU's, they get blown up as soon as I get a chance. If I roll to a flag with a red depot, it goes down.
If you want that depot, you better be ready to defend it. A red supply is a recipe for a squad to swap to AV and waste me, so I am not in the habit of giving them that chance.
I mean if I could trust people to not steal my tank, I would hope out and throw you ammo, but I guess being prepared isn't something ground scrubs worry about.
Mr. Hybrid Vayu.
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Acturus Galaxy
Vikingerne
154
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Posted - 2013.10.31 14:21:00 -
[21] - Quote
The Attorney General wrote:Acturus Galaxy wrote:
It might be important to you as tanker but you put the rest of your team at an disadvantage. You help yourself destroying installations but putting 15 teams mates at a disadvantage.
You just continue destroy all the installations, but do not come to the forums complaining for lack of support from your teammates. You really is being rather selfish doing this. I have seen tankers destroy supply depots while they are still yellow and being hacked by team mates. You do not even give your team a chance to hack and defend the installations. Just admit that you are mostly doing this for the warpoints, which is what you complained about in the beginning.
You hack a turret, you get 50 points for your squad, and that turret, which you won't stay and defend, then later in the match kills my tank. That does not help the team, especially when my tank generally kills more enemies, draws more aggro, and forces the enemy to deal with me via AV, thereby giving infantry easy ass kills to mop up. Also, instead of you getting 50 or 60 points for hacking it, my squad gets: 120 for the instalation, plus another 50 from the vehicle kill assists, and another 50 if they get hits in as well. Add in the squad lead commissions, and we have just gotten that much closer to an OB to use to either protect a flag, or take a new one. So you keep whining about a tank taking away your 50 points, even though they are playing for the team, and you are just trying to get something, anything other than more deaths on your character sheet.
I understand why you destroy the turrets, if not you then it will be a AV infantry or another turret that will get the points. But it is annoying as hell that all the supply depots are destroyed very early in the game not given your team a fair chance to hack and use them. It really does handicap your team, at least the opposite is handicapped as well not being able to use the supply depot. Making it kind of equal. I just hate being in longer matches where I cannot resupply my equipment or change role without committing suicide. Running around out of equipment and ammnunition for a few minutes in the red line does not help our team. Only solution is to die, which would loose me 10k-250k isk depending on the suit I am wearing. And even worse walking slowly around with my heavy out of ammunition for the forge gun |
Lanius Pulvis
Osmon Surveillance Caldari State
38
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Posted - 2013.10.31 14:22:00 -
[22] - Quote
If installations are a true detriment, you'll destroy them anyway, if they were just a prime source of WP though...just destroy them more slowly. I wholeheartedly believe in destroying turrets that I know are going to be a continued danger all match, and I'd do it without WP if it meant saving my ship.
Not new, just new to you.
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Acturus Galaxy
Vikingerne
154
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Posted - 2013.10.31 14:23:00 -
[23] - Quote
The Attorney General wrote:On the point of Supply and CRU's, they get blown up as soon as I get a chance. If I roll to a flag with a red depot, it goes down.
If you want that depot, you better be ready to defend it. A red supply is a recipe for a squad to swap to AV and waste me, so I am not in the habit of giving them that chance.
I mean if I could trust people to not steal my tank, I would hope out and throw you ammo, but I guess being prepared isn't something ground scrubs worry about.
I look forward to the tanks running out of ammunition being as dependent on the supply depots as the infantry |
Lanius Pulvis
Osmon Surveillance Caldari State
38
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Posted - 2013.10.31 14:31:00 -
[24] - Quote
Acturus Galaxy wrote:I understand why you destroy the turrets, if not you then it will be a AV infantry or another turret that will get the points. But it is annoying as hell that all the supply depots are destroyed very early in the game not given your team a fair chance to hack and use them. It really does handicap your team, at least the opposite is handicapped as well not being able to use the supply depot. Making it kind of equal. I just hate being in longer matches where I cannot resupply my equipment or change role without committing suicide. Running around out of equipment and ammnunition for a few minutes in the red line does not help our team. Only solution is to die, which would loose me 10k-250k isk depending on the suit I am wearing. And even worse walking slowly around with my heavy out of ammunition for the forge gun
I actually agree with you on this point, the RD are breeding grounds for AV but...it's a blow to your own team to destroy them unless they're in the enemy redline.
Not new, just new to you.
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daishi mk03
Brutor Vanguard Minmatar Republic
282
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Posted - 2013.10.31 14:32:00 -
[25] - Quote
Acturus Galaxy wrote:The Attorney General wrote:On the point of Supply and CRU's, they get blown up as soon as I get a chance. If I roll to a flag with a red depot, it goes down.
If you want that depot, you better be ready to defend it. A red supply is a recipe for a squad to swap to AV and waste me, so I am not in the habit of giving them that chance.
I mean if I could trust people to not steal my tank, I would hope out and throw you ammo, but I guess being prepared isn't something ground scrubs worry about. I look forward to the tanks running out of ammunition being as dependent on the supply depots as the infantry
I recall and call another tank in, whenever I need ammo. You are welcome!
I also destroy supply depots and CRUs when running solo, doesn't take long and prevents dangerous situations.
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Lorhak Gannarsein
508
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Posted - 2013.10.31 14:39:00 -
[26] - Quote
Acturus Galaxy wrote:The Attorney General wrote:On the point of Supply and CRU's, they get blown up as soon as I get a chance. If I roll to a flag with a red depot, it goes down.
If you want that depot, you better be ready to defend it. A red supply is a recipe for a squad to swap to AV and waste me, so I am not in the habit of giving them that chance.
I mean if I could trust people to not steal my tank, I would hope out and throw you ammo, but I guess being prepared isn't something ground scrubs worry about. I look forward to the tanks running out of ammunition being as dependent on the supply depots as the infantry
lolnope.
redline supply depot, scrub.
Do you honestly think we destroy those things for fun? I could kill CRUs, or I could go waste reds for way more WP, especially considering it can take thirty or forty seconds to trash one.
I kill Supply Depots for my own security. In matches where I'm anticipating close fights, I'll even go to the point of eliminating redline supply depots.
And when tanks require ammunition, I'll do it even more often.
Bring nanohives, scrub.
Too busy clicking cookies to play DUST...
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CharCharOdell
1435
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Posted - 2013.10.31 14:55:00 -
[27] - Quote
yeah, CCP done ****** up again.
Gùñ-é-º+¼+ò+¦GÖÑ+ú+ú+¡ GÖÑ'Ðe+ü+üGùÑ
Gùú -ä>-üð+++Ç++§<-¡<-¡ Gùó
Speaker of the Mangrove / King of QQ / Co-Founder of the Learning Coalition
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