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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3818
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Posted - 2013.10.31 00:51:00 -
[1] - Quote
Spademan wrote:It'd be hilarious.
But I think a bonus to the efficiency of Stamina modules (the green steroids) could be interesting, say 10% per level? Basically what I thought though I believe it should be a passive bonus not tied to modules.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3818
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Posted - 2013.10.31 00:55:00 -
[2] - Quote
KING CHECKMATE wrote:Spademan wrote:It'd be hilarious.
But I think a bonus to the efficiency of Stamina modules (the green steroids) could be interesting, say 10% per level? But but..the Amarr are always offensive oriented , PLUS amarr are the SLOWEST in everything? Why would i like a bonus to RUN when im already the SLOWEST. PLUS amarrs already have the best stamina, im guessing he amarr scout would run AT LEAST 250 stamina... : / I'm sorry you THINK what about the Amarr.... geared for assault?
Really?
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3818
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Posted - 2013.10.31 01:00:00 -
[3] - Quote
KING CHECKMATE wrote:True Adamance wrote:KING CHECKMATE wrote:Spademan wrote:It'd be hilarious.
But I think a bonus to the efficiency of Stamina modules (the green steroids) could be interesting, say 10% per level? But but..the Amarr are always offensive oriented , PLUS amarr are the SLOWEST in everything? Why would i like a bonus to RUN when im already the SLOWEST. PLUS amarrs already have the best stamina, im guessing he amarr scout would run AT LEAST 250 stamina... : / I'm sorry you THINK what about the Amarr.... geared for assault? Really? We armour tank but we aren't brawlers. There be reasons why we have such ranged weaponry. In dust , ehem. DUST , Amarr dropsuits are Offensive oriented. Assault has a bonus for WEAPONS. Amarr logi has a SIDEARM Heavy sentinel has 2 Weapon oriented bonuses...
It only makes sense,.
Uh Uh were the kings of resistance and passive tanking, we don't brawl like the Gallente ships and weapons do, we don't move fast like the flanking minmatar do. Like the Caldari I would say were are geared for rock solid defensive actions.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3821
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Posted - 2013.10.31 01:46:00 -
[4] - Quote
KING CHECKMATE wrote:Aero Yassavi wrote:King Checkmate, I don't know about you but in Dust Amarr are defensively focused. Our suits are slow, but we have lots of HP and high power ranged semi-auto weapons. We are not ideal for charging, but we can hold a point with extreme proficiency.
Other Amarr stuff: Highest stamina, scrambler pistols, scrambler rifles, laser rifles, drop uplinks
Now since we're talking the Amarr scout, the bonus should have nothing to do with HP or weapons, since the scout should be avoiding combat. So here's what I think would be good racial bonuses:
+10% per level total stamina -10% per level uplink CPU/PG costs -5% per level uplink spawn time (for you uplinks to get teammates in faster)
Any of those would be acceptable, but that is in order for what I'd prefer the most I'm sorry i thought more of the Amarr Scout as an assasin, not a coward that runs around and does what AMARR LOGIS should be doing >..> But my bad....I thought he way to deal with heretics was agressiveness, not passive sitting on my butt while hoping some poor smuck runs out in the open to use my ELM-7... again My bad. Its you opinion....Aero and I have discussed this to Metropolis and back and the general doctrine we came up with was defensive.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3826
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Posted - 2013.10.31 03:24:00 -
[5] - Quote
KING CHECKMATE wrote:Viktor Hadah Jr wrote:I would like the Amarr dropsuit to have a high speed bonus(5-10% per level) and just be a complete speed machine made to take out targets from far away kind of like the Imperial Navy Slicer of EVE
I have this view because the Slicer in EVE is my favorite ship in EVE... I like this hm... Its a nice ship...but hard to use effectively. I occasionally scout the warzone out in one... but I haven't don't that in weeks.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3826
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Posted - 2013.10.31 03:40:00 -
[6] - Quote
Ace Starburst wrote:They are religious zealots therefore they should explode on death. +5% to explosion radius. Whats you point? The Faithful are the chosen of God, martyrdom is something that should be embraced, though it is meaningless as we are immortals.
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
3827
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Posted - 2013.10.31 04:03:00 -
[7] - Quote
KING CHECKMATE wrote:Aero Yassavi wrote: Just because it's Amarr doesn't change the fact that it's a scout. I'm sure it'll be just a tad faster than the Minmatar assault, while still the slowest among scouts. Stamina could still be really beneficial to that.
Scouts will be outclassed by assaults in close quarters no matter what you do because of the HP discrepancy.
Not with high profile dampening and 1 on 1. Atacking from behind is effective 60% of the time , all the time...
Its not that easy to get behind competent FPS players as I am sure you well know.... and with people spamming scanners like there isn't going to be a tomorrow its almost rough even trying to avoid the random 360 scans people do...
"All things were created by the Divine, and so the glory of our faith is inherent to us all"
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