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Meeko Fent
expert intervention Caldari State
1345
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Posted - 2013.10.30 22:25:00 -
[1] - Quote
KING CHECKMATE wrote:Foxhound Elite wrote:I like to see people giving out about the upcoming changes to AV. You've had it coming, and stop complaining about how it's going to look about in the future vs. Tanks. I see nobodys saying 'but we won't have any way to fend off stomping dropship pilots' , ... it's because dropship pilots rarely get a chance to make any impact. Why, you say? Because it only takes one swarm launcher, one forge gunner or one rail installation user to remove the threat of even the most skilled of pilots from the battlefield. Stop your whining, you'll have together to take out vehicles, which is what it should be. Vehicle users spend more ISK and SP than you, in an open one vs one battle, they should always crush you. Only where you use your surroundings and fellow teammates to help, then you should overcome the vehicular opposition, unless they fail due to pilot error otherwise. Im not crying, im learning how to drive tanks....BTW this: '' Vehicle users spend more ISK and SP than you, in an open one vs one battle, they should always crush you. '' Is the most stupid thing i've read. If this game ends up being: Better equipment > Skill IM LEAVING.I dont give a flying f*** if your tank costs 50 million isk, if im better i should be able to drop your butt. PERIOD. @ the end of the day, as you said, is 1 on 1 , you are just wearing a mechanical, more expensive suit.... A 1 on 1 battle that cannot be won no matter what , makes a game broken. Perfect logic Checkmate.
"I played 6 matches to earn enough to buy my tank! Yay!"
*Goes into match*
"Let's bring out that tank! Whoop some ass!"
*Dies to AR with Lai Dai Grenades*
Balanced, right?
You choose to use 1 million SP for a weapon to fend off vehicles.
Tanker alt choose to put 10 million to decently fit a HAV.
You win because you can pop in an out of cover faster then my HAV can turn.
Balanced, right?
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King of Uncertainty.
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Meeko Fent
expert intervention Caldari State
1345
|
Posted - 2013.10.30 22:49:00 -
[2] - Quote
KING CHECKMATE wrote:Void Echo wrote:Judge Rhadamanthus wrote:I was not advocating one position or the other. I wanted to know if Justin, who thinks SP should not give an advantage, would see the purpose and function of skill points.
If skill points do givr and advantage, the determination of the size of this advantage is the balance. If they give no advantage what then? call of duty logic, don't question it or you will be flamed Oh great. Void is here. Abandon thread, useless posts incoming....@Godin: Yeah i know what you are saying and i agree with you, bu i use Lai dai Grenades, Wyrikomi Swarms launchers and Ishikune/Kaalakiota Forge guns, sometimes (depending on the map) I canot effectivley destroy a tank,because he was very fast or the map helped him with cover, so he can attack ,leave,repair,rinse and repeat, and i can spend a whole match just damaging him and at the end of the match i'll get mayed 0 WP for spending all match pushing him back AND if a change my suit,the tank will come and ravage my team , because exagerations appart, MLT/STD weaponry is crap vs good tanks...Now do i solo tanks? Sure, any epxerienced AV can solo tanks. with the right positioning and SOME form of backup its doable. For tankers to tell me i shouldnt be able to SOLO MLT tanks with my 180k Proto AV dropsuit is just madness.... Decently fit militia HAV- 398k AV Proto Fit- 180k
With two militia launchers you can STILL kill tanks in one clip.
Actually, you can kill them easier now that the reps are passive. No more turning around a corner and going to full, so damage stick better.
Shields still have passive reps, but by the time those start, hopefully you aren't that bad and managed to drop the shields in 6 seconds, especially considering that even militia swarms deal 880 damage a volley.
You seem to forget the vehicles are getting completely reworked too.
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
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Meeko Fent
expert intervention Caldari State
1345
|
Posted - 2013.10.30 23:25:00 -
[3] - Quote
Mobius Wyvern wrote:Arkena Wyrnspire wrote:Judge Rhadamanthus wrote:By "you people" do you mean someone asking a simple question in a neutral way? You answered, aggressively, but there is an answer in there.
Unfortunately this is really a product of the excessive vitriol found in AV/Vehicle threads - it tends to come from both sides and has lead to an 'us and them' mentality. Yeah, the hostility in these threads has grown to rival even that of the "AR vs (other weapon)" threads. Yup. No one can agree on what needs to be done.
BTW, favorite sig EVER, one of my favorite quotes.
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
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Meeko Fent
expert intervention Caldari State
1345
|
Posted - 2013.10.31 00:38:00 -
[4] - Quote
Arkena Wyrnspire wrote:Void Echo wrote:Lorhak Gannarsein wrote:So...
what exactly is the point of tanks, in the end?
I drive the damn things and I've not a clue.
What's their role? What are they supposed to be used for?
How can you balance them if you don't know what FOR? according to the people currently posting, there is no point because suits should be more powerful than an entire planet, so tanks are a giant contradiction because they require tremendous personal investment for absolutely nothing. I wish it wouldn't come to this every time there's a discussion about this topic. No. For the fourth time - Investment should give an advantage, but it shouldn't mean that you automatically win against anything of lower investment. And tanks shouldn't.
However, that lower investment shouldn't kill the higher investment as fast as an investment of equal caliber.
I think these new changes express that quite nicely.
Tanks die slower, tanks can only lock a place down for so long before a run to a supply depot is needed.
Looks fine to me.
People just need to stop crying when nothing is really looking OP/UP right now.
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
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Meeko Fent
expert intervention Caldari State
1345
|
Posted - 2013.10.31 00:41:00 -
[5] - Quote
Needless Sacermendor wrote:Lorhak Gannarsein wrote:So...
what exactly is the point of tanks, in the end?
I drive the damn things and I've not a clue.
What's their role? What are they supposed to be used for?
How can you balance them if you don't know what FOR? They're supposed to scare infantry ... they do it so well in fact that many infantry adapt and skill into AV weapons to counter them. It's a lot like when calogis were running round with massive shields and everyone quickly started carrying fluxes (cos lazers had been nerfed to oblivion). The problem is that those that decided they wanted the security of 7 inches of steel wrapped around them, suddenly realised they had no adaptation of their own since they skilled into something so specialised and conspicuous and they had no dropsuit skills to fall back on to counter what had been deployed to counter their assets. Technically, tanks almost have 72 inches of steel around them.
Provided they fit a 180mm plate.
Just thought that was a cool little fun fact.
Edit-Just realized that I was thinking in cm instead of mm. Derp.
Disregard my lack of technical knowledge.
Meeko's Novelty Shop Opening Soon!
We (will)sell all the novelty items you desire! Really!
King of Uncertainty.
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