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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
6800
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Posted - 2013.10.29 23:56:00 -
[1] - Quote
Make this a 3rd racial bonus for their applicable classes, not per level, but a flat bonus for using the suit. Homogenize assault/logistics CPU/PG across the racial frames to eliminate butthurt. Change the Gallente Assault racial bonus to -1% plate movement penalty reduction per level and Gallente logistics racial to +1% plate efficacy per level.
Assault = 25% Weapon Upgrade and Weapon fitting reduction
Scout = 25% Electronics and Biotics fitting reduction (+1 Equipment Slot)
Logistics = 25% Equipment and Electronics fitting reduction
Heavy = 25% Shield and Armor module fitting reduction
Sentinel = 25% Shield and Armor module efficacy
Commando = 25% Weapon and Equipment fitting reduction. Buff base shield recharge to 20 HP/s, stamina to 170, 1 high/low slot at basic, 2/2 at advanced, and 3/3 at prototype. Lower the suit price and skill book price to sentinel's suit and book price.
Make basic racial suits that share the racial logistics suits slot layouts (without the bonuses) and call it an artificer.
There, I just rebalanced Dust 514's dropsuits for you.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Rinzler XVII
Forsaken Immortals Top Men.
250
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Posted - 2013.10.30 00:24:00 -
[2] - Quote
Cosgar wrote:Make this a 3rd racial bonus for their applicable classes, not per level, but a flat bonus for using the suit. Homogenize assault/logistics CPU/PG across the racial frames to eliminate butthurt. Change the Gallente Assault racial bonus to -1% plate movement penalty reduction per level and Gallente logistics racial to +1% plate efficacy per level.
Assault = 25% Weapon Upgrade and Weapon fitting reduction
Scout = 25% Electronics and Biotics fitting reduction (+1 Equipment Slot)
Logistics = 25% Equipment and Electronics fitting reduction
Heavy = 25% Shield and Armor module fitting reduction
Sentinel = 25% Shield and Armor module efficacy
Commando = 25% Weapon and Equipment fitting reduction. Buff base shield recharge to 20 HP/s, stamina to 170, 1 high/low slot at basic, 2/2 at advanced, and 3/3 at prototype. Lower the suit price and skill book price to sentinel's suit and book price.
Make basic racial suits that share the racial logistics suits slot layouts (without the bonuses) and call it an artificer.
There, I just rebalanced Dust 514's dropsuits for you.
You didn;t, you just made the logistics suit useless lol
If these changes were implemented every logi would scrap logi and switch to assault and just make mutiple loadouts with different pieces of equipment ... with your proposed changes Logi suits would have to use ADV everything and wont be able to equip a single proto mod or piece of equipment or they'd have to use all their low slots on proto cpu and pg enhancers and run around with 500 hp at proto level
I have assault and logi and my assault suit is stronger because I actually use adv and 1 proto equipment .. the real problem is assault guys using logi suits and using no equipment so they can have full proto weap/grenade and mods ...
If logi suits had to have all slots filled to be a valid fitting then the issues of assault logi's would be fixed .. simple as that
I Fight for the User
It's a shame that my user sucks at DUST
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
365
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Posted - 2013.10.30 00:31:00 -
[3] - Quote
Why is the heavy the only basic suit you included here?
I am part shovel, part man, full scout, and a little bit special.
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Cosgar
ParagonX
6808
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Posted - 2013.10.30 00:43:00 -
[4] - Quote
Spademan wrote:Why is the heavy the only basic suit you included here? Because basic suits shouldn't exist. They're just meaningless SP sinks and an unnecessary hurdle for new players to get to the role they want.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
366
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Posted - 2013.10.30 00:54:00 -
[5] - Quote
Cosgar wrote:Spademan wrote:Why is the heavy the only basic suit you included here? Because basic suits shouldn't exist. They're just meaningless SP sinks and an unnecessary hurdle for new players to get to the role they want.
Fair point. Still, might aswell try give it a new name.
I am part shovel, part man, full scout, and a little bit special.
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RedBleach LeSanglant
Hellstorm Inc League of Infamy
457
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Posted - 2013.11.11 00:11:00 -
[6] - Quote
This is at least a start to suit balancing that i can agree with. |
Slag Emberforge
Immortal Retribution
120
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Posted - 2013.11.11 00:24:00 -
[7] - Quote
Love it, some fine tubing necessary of course but this type of simplification would simply make sense. |
Godin Thekiller
Hellstorm Inc League of Infamy
1477
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Posted - 2013.11.11 00:45:00 -
[8] - Quote
Cosgar wrote:Make this a 3rd racial bonus for their applicable classes, not per level, but a flat bonus for using the suit. Homogenize assault/logistics CPU/PG across the racial frames to eliminate butthurt. Change the Gallente Assault racial bonus to -1% plate movement penalty reduction per level and Gallente logistics racial to +1% plate efficacy per level.
Assault = 25% Weapon Upgrade and Weapon fitting reduction
Scout = 25% Electronics and Biotics fitting reduction (+1 Equipment Slot)
Logistics = 25% Equipment and fitting reduction
Heavy = 25% Shield and Armor module fitting reduction
Sentinel = 25% Shield and Armor module efficacy
Commando = 25% Weapon and Equipment fitting reduction. Buff base shield recharge to 20 HP/s, stamina to 170, 1 high/low slot at basic, 2/2 at advanced, and 3/3 at prototype. Lower the suit price and skill book price to sentinel's suit and book price.
Make basic racial suits that share the racial logistics suits slot layouts (without the bonuses) and call it an artificer.
There, I just rebalanced Dust 514's dropsuits for you.
Assuming "Electronics" refers to EWAR, Fixed
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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