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Thread Statistics | Show CCP posts - 0 post(s) |
pseudosnipre
DUST University Ivy League
307
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Posted - 2013.10.29 17:54:00 -
[1] - Quote
low genius wrote:i'm calling qq. if you can't see how a scout will benefit from 50 feet of heads-up-display even without vision, and go ahead and make that 75 feet with skills then what can be done for you? Your math is atrocious |
pseudosnipre
DUST University Ivy League
307
|
Posted - 2013.10.29 18:06:00 -
[2] - Quote
MassiveNine wrote:Point is, you guys finally get a buff and you still cry about it. Maybe if people used the scout suit like it was made and flanked people from the rear and killed them that way like they were supposed to they would actually get kills. Never once did i say scouts didn't need help but the is supposed to be a specialization game yet people still want the jack-of-all-trades and guess what we already have it, the assault logi. Attacking from behind gives no damage bonus and no high alpha weapon works 100% atm. Also, what is this "recon" you speak of? It sounds like something that requires equipment...I'd rather earn recon WP, but that's hardly a plausible option right now.
so yeah, lolbuff lolrecon lolhitdetection
and fix the comms and sensitivity bugs already |
pseudosnipre
DUST University Ivy League
311
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Posted - 2013.10.30 03:00:00 -
[3] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=1369389 |
pseudosnipre
DUST University Ivy League
311
|
Posted - 2013.10.30 03:05:00 -
[4] - Quote
Level bonuses of the same skill are additive: so range levels 1, 2, 3, 4, and, 5 add to give you 10%+10%+10%+10%+10% = 50% total.
Total bonuses are multiplicative: a level 5 gallente scout with level 5 range will have 16 x 1.5 x 1.5 for a total range of 36m.
That is what the link says above. |
pseudosnipre
DUST University Ivy League
314
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Posted - 2013.10.30 16:20:00 -
[5] - Quote
Comparing heavies to elephants seems insensitive. Elephants are actually very intelligent. |
pseudosnipre
DUST University Ivy League
314
|
Posted - 2013.10.30 16:39:00 -
[6] - Quote
Iron Wolf Saber wrote:Rusty Shallows wrote:Aleksander Black wrote:So... CCP will be buffing scouts again when they release the missing racial variants? And the Amarr Scout suit bonus will be a +20% damage for headshots per level so I can go mad with it using snipers and scrambler pistols? You heard it here first, folks - mad speculations 100% legit based in the cryptic commentaries from IWS himself! I'm still trying to figure out how anyone would associate the July Dev statement about "Scouts needing love," with this small offering to light/heavies in 1.6? But yeah, my assumption also was frame classes won't be seeing major revisions until release of all racial suits. Unless the Dev's really drop the ball and leave existing issues as is. Why balance bonuses and roles when you're missing two races and have no means of offer an advantage counter advantage. There is also more heavy love on the way as well which would help define them much more. Translation:
Scouts and heavies are placeholders while we balance light weapons for the medium frames. |
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