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Kasote Denzara
A Vulture
528
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Posted - 2013.10.29 13:31:00 -
[1] - Quote
Shield enhancers also take the place of highs, which means a loss of damage modifiers.
Armor is your life. When it's gone, you're dead. Shields? Just a scratch. You'll be fine. Passive armor repping is long-term more beneficial for those that don't stay engaged for long. |
Kasote Denzara
A Vulture
528
|
Posted - 2013.10.29 13:42:00 -
[2] - Quote
You can get it above 10. Complex can rep up 12.5 with skills maxed, and add that to Minmitar's Logistic maxed, that's 17.5. For each Complex Armor Repairer. |
Kasote Denzara
A Vulture
528
|
Posted - 2013.10.29 14:21:00 -
[3] - Quote
Disturbingly Bored wrote:Kasote Denzara wrote:You can get it above 10. Complex can rep up 12.5 with skills maxed, and add that to Minmitar's Logistic maxed, that's 17.5. For each Complex Armor Repairer. Whacha smokin? Complex Rep is 5 hp/s, which is 6.25 hp/s with max skills. Exactly half of what you said.
More than likely true. Going off of memory for something I haven't used since beta is unreliable. So, 11.25 on the Minmitar's logistic when maxed.
Added note: Though, it's rather odd that it doesn't follow the "complex trend". |
Kasote Denzara
A Vulture
559
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Posted - 2013.10.29 20:12:00 -
[4] - Quote
Fizzer94 wrote: You are wrong.
Orca Amsel wrote: Feel like sharing your math here? All logis get a 5HP/sec rep at logistics 5 and the Minmatar logi has no other bonus to armor repping.
Did you both, like, just read one post and ignore everything after and just go "omg igt 2 repond 2 dat" or something? At least read everything in a thread before posting.
I was using the Minmitar's logistic as an example, but if you really want to max out in armor rep, you'll go Amarr.
The Complex Armor Repairer does 5 base and requires Armor Repair Systems at 5, which is a 25% bonus to that 5. That's 1.25. So, at base with one Complex Armor Repairer, you have 6.25. Max logistic for non-Amarr, you get 11.25. The Amarr get a 25% bonus on top of their 5. I'm pretty tired right now, so this next part may be wrong. A total of 13.50, isn't it?
Praise the sun!
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Kasote Denzara
A Vulture
559
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Posted - 2013.10.29 20:30:00 -
[5] - Quote
Orca Amsel wrote:I did not ignore your other post but you made the claim that for each complex rep you will get 17hp/sec this is wrong. On my proto amarr logi with no reps I get 5hp/sec armor repping. With 1 rep it is 12.81 hp/sec total armor repping. With 2 reps it is 20.62 hp/sec, with 3 it is 28.44, with 4 it is 36.25.
If you are going to give an example you should at least make sure it is correct.
Kasote Denzara wrote:More than likely true. Going off of memory for something I haven't used since beta is unreliable. So, 11.25 on the Minmitar's logistic when maxed.
Added note: Though, it's rather odd that it doesn't follow the "complex trend".
Oh, what's this? A correction post shortly after my initial one? And you didn't ignore? How odd. How convenient. I corrected myself (with the aid of someone else apparently) a time ago. To bring up the initial and ignore the following is just to ***** and complain.
Good day. I hope you get Plasma Cannon'd.
Praise the sun!
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Kasote Denzara
A Vulture
559
|
Posted - 2013.10.29 20:42:00 -
[6] - Quote
Orca Amsel wrote:Your second post there still is not clear if you are talking about 11.25hp/sec per repper like you were talking about in your original post.
I'm obviously talking about three complex armor repairers.
Praise the sun!
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