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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
IgniteableAura
Pro Hic Immortalis
260
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Posted - 2013.10.29 13:17:00 -
[1] - Quote
CCP Frame wrote:Uprising 1.6 Patch Notes:
Dropsuits * Increased scan radius from 10 meters to 16 meters on Scout and Basic Light Frame suits. * Increased the repair toolsGÇÖ rate of repair (general values for each tier): Standard and Militia: 40 HP/s, Advanced: 60 HP/s, Prototype: 70 HP/s.
Weapons * Reduced the Forge gun blast radius: Standard: from 2.5m to 1.5m, Advanced: from 2.75m to 1.8m, Prototype: from 3m to 2.1m.
Bug fixes and polish * Further improvements to overall hit detection. * Specific improvements made to shotgun hit detection. * Specific improvements made to Nova Knife hit detection. * Fixed a bug that caused equipment to slide on the base of the null cannon.
FIST PUMP OF JUSTICE.
I agree with everything in this patch set.
Can't wait to give it a try. |
IgniteableAura
Pro Hic Immortalis
260
|
Posted - 2013.10.29 18:17:00 -
[2] - Quote
For those complaining about the small amount of hp buff to heavys............that's basically the total hp of my scout.
So its like a scout has been ducktaped to your back...sans the extra range profile |
IgniteableAura
Pro Hic Immortalis
281
|
Posted - 2013.11.03 05:33:00 -
[3] - Quote
Himiko Kuronaga wrote:IgniteableAura wrote:For those complaining about the small amount of hp buff to heavys............that's basically the total hp of my scout.
So its like a scout has been ducktaped to your back...sans the extra range profile.
You think its insignificant huh? Yes, it is. Your scout lives and dies based on his ability to run away and strafe, along with that superior scan. If an enemy shoots at you for half a second and you stay still, you die. But you typically find yourself running away longer than that, which means you are tanking through evasion. Heavies cannot evade.
Heavies are not supposed to evade, hence the hp buff, which gives you at least 4 extra bullets worth of tank and like stated before is similar to my entire hp pool.
Evasion? Haha yea right. I can no longer speed tank because 1. Bullets are magnetized to scouts, therefore, deaths are constantly mid air or behind solid walls. Auto aim. 2. No limit on turn speeds anymore.
6m is not significant. 6m is shotgun range. Thats imperceivable pn the radar. Only scout it actually benefits is the gal scout. Now a reduction of scan profile....yes that would have been nice and appropriate and useful to all scouts. A buff is a buff and im happy we got one, but it's not likely to change the situation.
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