Alena Ventrallis
Osmon Surveillance Caldari State
125
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Posted - 2013.10.29 06:58:00 -
[1] - Quote
Vyzion Eyri wrote:Make large turrets "AV Turrets" and small turrets "AP turrets". These changes are keeping in mind the upcoming turret ammo.
What changes for large turrets:
-Missiles and railguns lose their splash -Missiles get more missiles per salvo, higher damage per missile -Railguns get longer initial spool time, higher direct damage -Blaster RoF is reduced to 120RPM (2RPS) -Blaster damage is increased accordingly (around 3-4x) to compensate -Blaster should overheat in the same amount of time as currently
Mostly these are changes to the blaster, obviously because currently as a large turret it's the most devastating against infantry. With the RoF nerf, infantry should essentially be able to run past a tank without being killed, BUT if they stand still or if the tanker is exceptionally accurate, they're goners because bullets will deal massive damage.
And without splash damage, railguns and missiles will lose much of their AP capabilities. Still possible, but difficult.
Now, as for AP (small turrets):
-Railguns need more splash, more direct/splash damage, slower overheat -Blasters need a tad more range, and slower overheat -Missiles should stay the same but perhaps lower the RoF to make the ammo feel like it lasts longer.
Essentially buffing railguns up so they actually have a chance against blasters and missiles in terms of AI.
With these changes, instead of small and large turret slots tankers will get two AP and 1 AV turret slot. Make it clear from the outset what the tank driver's role is, and that it is the job of his passengers/crew to support with anti-personnel small turrets. An excellent suggestion.
I do think that as it stands, these changes would be detrimental to the game. The lack of any vehicle beyond the HAV being useful, especially considering that CCP is removing vehicle types, makes this a long term goal, which in effect probably means never implemented. Once we have MAVs then tanks will have a role. MAVs will have some high AP capability, slaughtering infantry, perhaps give them some extreme countermeasures to infantry AV, while HAV are tasked with disposing of MAVs, Dropships, LAVs, and whatever other vehicle CCP tosses in. HAVs are in turn, vulnerable to infantry AV, completing the rock/paper/scissors.
The issue most will have, is this requires teamwork, which is sorely lacking outside of player corporations. an MAV will decimate infantry formations without tank support, and tanks will be annihilated without an MAV for support. Infantry will of course be good against infantry, but the MAV more so. |