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Spkr4theDead
Red Star. EoN.
1133
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Posted - 2013.10.28 11:13:00 -
[31] - Quote
Delta 749 wrote:Pent'noir wrote:Swarms will still be a valid option for main AV. They changed the tanks too. They will end up having different driver behavior patterns. Wait for ppl to see those patterns. An unfitted militia tank anyone can use without investing a single skill point has enough EHP to trump a full clip of proto swarm fire and more than enough time to just drive off out of range Explain how militia level gear not being threatened by proto level gear is balanced and how swarms remain a valid option And since I have the feeling its coming but not necessarily from you, whoever wants to play the "So you have to use teamwork" card explain how the tank driver not needing to use teamwork to operate his tank or to increase his ability to survive or kill is balanced LOLWUT
PRO swarms deal what, 7000 damage with full skills and damage mods? 7000 > 3200
Your point is invalid by easily obtaining stats. Stop lying |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
542
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Posted - 2013.10.28 11:14:00 -
[32] - Quote
Spkr4theDead wrote:Judge Rhadamanthus wrote:Mortedeamor wrote:this game is not eve..this game is not in space where there is no gravity Slightly off topic here, but there IS gravity in space. Only near a celestial body. thank you im no astro physicist but i coulda swore i was right on that one |
Spkr4theDead
Red Star. EoN.
1133
|
Posted - 2013.10.28 11:16:00 -
[33] - Quote
Judge Rhadamanthus wrote:Mortedeamor wrote:gravity in space would only be around stars and planets and such not just in open space Last one on this as I don't want to derail the thread. But you are wrong again. There is gravity everywhere. If you don't post an article from a big-name physicist, you can go eat grass. |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
542
|
Posted - 2013.10.28 11:16:00 -
[34] - Quote
Spkr4theDead wrote:Delta 749 wrote:Pent'noir wrote:Swarms will still be a valid option for main AV. They changed the tanks too. They will end up having different driver behavior patterns. Wait for ppl to see those patterns. An unfitted militia tank anyone can use without investing a single skill point has enough EHP to trump a full clip of proto swarm fire and more than enough time to just drive off out of range Explain how militia level gear not being threatened by proto level gear is balanced and how swarms remain a valid option And since I have the feeling its coming but not necessarily from you, whoever wants to play the "So you have to use teamwork" card explain how the tank driver not needing to use teamwork to operate his tank or to increase his ability to survive or kill is balanced LOLWUT PRO swarms deal what, 7000 damage with full skills and damage mods? 7000 > 3200 Your point is invalid by easily obtaining stats. Stop lying hmmm isnt it 2250 base?...hang on 330*6 so 1980 ..prof 5 .15 so 2277 maxed..and then normally 3 damage mods if its a pc fit
1 volley =6831 |
Spkr4theDead
Red Star. EoN.
1133
|
Posted - 2013.10.28 11:18:00 -
[35] - Quote
Atiim wrote:Delta 749 wrote:Pent'noir wrote:Swarms will still be a valid option for main AV. They changed the tanks too. They will end up having different driver behavior patterns. Wait for ppl to see those patterns. An unfitted militia tank anyone can use without investing a single skill point has enough EHP to trump a full clip of proto swarm fire and more than enough time to just drive off out of range Explain how militia level gear not being threatened by proto level gear is balanced and how swarms remain a valid option And since I have the feeling its coming but not necessarily from you, whoever wants to play the "So you have to use teamwork" card explain how the tank driver not needing to use teamwork to operate his tank or to increase his ability to survive or kill is balanced Because we pay more and we are in a tank -Tanker's Logic This coming from a supposed tanker who knows nothing about hardeners. |
Mortedeamor
WASTELAND JUNK REMOVAL The Ascendancy
542
|
Posted - 2013.10.28 11:20:00 -
[36] - Quote
Spkr4theDead wrote:Atiim wrote:Delta 749 wrote:Pent'noir wrote:Swarms will still be a valid option for main AV. They changed the tanks too. They will end up having different driver behavior patterns. Wait for ppl to see those patterns. An unfitted militia tank anyone can use without investing a single skill point has enough EHP to trump a full clip of proto swarm fire and more than enough time to just drive off out of range Explain how militia level gear not being threatened by proto level gear is balanced and how swarms remain a valid option And since I have the feeling its coming but not necessarily from you, whoever wants to play the "So you have to use teamwork" card explain how the tank driver not needing to use teamwork to operate his tank or to increase his ability to survive or kill is balanced Because we pay more and we are in a tank -Tanker's Logic This coming from a supposed tanker who knows nothing about hardeners. what how on earth can this be..how can one survive without hardeners passive res tanking is so not valid yet neither is regen tanking...active res is the only thing their is |
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