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Sinboto Simmons
SVER True Blood Public Disorder.
1592
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Posted - 2013.10.26 09:30:00 -
[1] - Quote
Pretty simple thread, damage mods have been a problem for a very long time by their very nature they upset infantry combat to the point weapons are balanced with them in mind leaving some weapons weakened without their use ( see sniper&MD)
This mod turns good weapons into nasty weapons and nasty weapons into op weapons they need to be removed and all weapons modified to compensate they add nothing to infantry combat but frustration. |
Sinboto Simmons
SVER True Blood Public Disorder.
1592
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Posted - 2013.10.26 09:45:00 -
[2] - Quote
Arkena Wyrnspire wrote:I am inclined to agree, but what do armour tankers put in their midslots? Shield modules? That makes brick tanking literally the only option for armour tankers, as well as stripping one of their main advantages from them. There's more to high slots then damage mods and shields sir, they just need to be used. |
Sinboto Simmons
SVER True Blood Public Disorder.
1597
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Posted - 2013.10.26 10:20:00 -
[3] - Quote
Arkena Wyrnspire wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:I am inclined to agree, but what do armour tankers put in their midslots? Shield modules? That makes brick tanking literally the only option for armour tankers, as well as stripping one of their main advantages from them. There's more to high slots then damage mods and shields sir, they just need to be used. Such as what? Myofibril stimulants? Indeed, you joke but they are indeed a fun mod to play with.
Range and precision mods, a staple of the galente, are also an option on top of shield extenders/rechargers and it's variants. |
Sinboto Simmons
SVER True Blood Public Disorder.
1597
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Posted - 2013.10.26 10:27:00 -
[4] - Quote
Arkena Wyrnspire wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:I am inclined to agree, but what do armour tankers put in their midslots? Shield modules? That makes brick tanking literally the only option for armour tankers, as well as stripping one of their main advantages from them. There's more to high slots then damage mods and shields sir, they just need to be used. Such as what? Myofibril stimulants? Indeed, you joke but they are indeed a fun mod to play with. Range and precision mods, a staple of the galente, are also an option on top of shield extenders/rechargers and it's variants. It would be nice if passive scanning worked, yes. Myofibrils really don't work with armour tanking. They require you to get in close, which requires a high speed, yet armour slows you down? Also, how often do they really prove themselves useful? Depends on your play style I flank mostly, both in and out of my scout suit before someone points it out, so clocking my MD into the back of someone's head then following with said weapon proves useful.
Dust is all about diversity I try to think outside the norm and stray away from what everyone considers the 'best' way to play, unfortunately not many dust players do this. |
Sinboto Simmons
SVER True Blood Public Disorder.
1600
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Posted - 2013.10.26 10:36:00 -
[5] - Quote
Sgt Kirk wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:I am inclined to agree, but what do armour tankers put in their midslots? Shield modules? That makes brick tanking literally the only option for armour tankers, as well as stripping one of their main advantages from them. There's more to high slots then damage mods and shields sir, they just need to be used. Such as what? Myofibril stimulants? Indeed, you joke but they are indeed a fun mod to play with. Range and precision mods, a staple of the galente, are also an option on top of shield extenders/rechargers and it's variants. I'm getting the strong feeling that you don't armor tank with what you're saying. Incorrect, while Sinboto is a scout I also play as a galente assault on a friends character (actually I use his characters for test often now that I'm thinking about it) so I can keep myself informed on my opposite tank.
Playstyle is different for all sir.
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Sinboto Simmons
SVER True Blood Public Disorder.
1601
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Posted - 2013.10.26 10:41:00 -
[6] - Quote
Chunky Munkey wrote:Sinboto Simmons wrote:Pretty simple thread, damage mods have been a problem for a very long time by their very nature they upset infantry combat to the point weapons are balanced with them in mind leaving some weapons weakened without their use ( see sniper&MD)
This mod turns good weapons into nasty weapons and nasty weapons into op weapons they need to be removed and all weapons modified to compensate they add nothing to infantry combat but frustration. Okay. Armour hardener modules for high slots then please. And shield hardeners for the lows? |
Sinboto Simmons
SVER True Blood Public Disorder.
1601
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Posted - 2013.10.26 10:51:00 -
[7] - Quote
Sgt Kirk wrote:Doshneil Antaro wrote:Limit damage mods to one per suit only. Make speed, stamina, range amplifiers, dampener, hacking, and precision high and low slot capable, but if you put them in one side, they are blocked from the other side until they are removed. Split cpu and pg one high one low.
As it stands, armor tanked suits can either do high damage, high armor suits, dual tank, or sacrifice armor for any of the other mods. Shield tanks have more freedom to mix and match all of the rest of the mods freely, except high damage unless the take away from their main stay tank.
These fixes would bring us a big step closer to balance amongst suits, as well as open up and greatly diversify our individual set ups. We would get to play the game the way we truly want tto play. I honestly don't understand why the Powergrid AND CPU enhancer module are both in low slots (btw the CPU enhancer has no negative affect besides using a slot) So there's that as well. I'd be nice if I could choose to have the scanning in highslots. Precision module is useful but stacking them when you can already detect ADV gear (the norm) is kind of silly unless the suit is built to detect stealth scouts. I'd just like to have something other than Myofybril plates (because fat ass Gallente Med suits can't run around like that) and damage mods.
Those plates that don't reduce movement speed ( can't remember name I'm tired sue me ) are pretty handy in using melee mods btw, less tank though but you already knew that yes? |
Sinboto Simmons
SVER True Blood Public Disorder.
1618
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Posted - 2013.10.26 20:00:00 -
[8] - Quote
ugg reset wrote:Sinboto Simmons wrote:Arkena Wyrnspire wrote:I am inclined to agree, but what do armour tankers put in their midslots? Shield modules? That makes brick tanking literally the only option for armour tankers, as well as stripping one of their main advantages from them. There's more to high slots then damage mods and shields sir, they just need to be used. Oh pray, do tell. I've already explained my views on this sir. |
Sinboto Simmons
SVER True Blood Public Disorder.
1640
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Posted - 2013.10.27 16:24:00 -
[9] - Quote
OZAROW wrote:Change the cost to:
10 000 basic
20 000 enh
30 000 complex
Let's see how many dudes run 3 complex dam mods an proto AR when that alone will cost like 150000.
Just fixed the game, your welcome. gooed idea, most likely will happen with the player market being released though. |
Sinboto Simmons
SVER True Blood Public Disorder.
1653
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Posted - 2013.10.28 20:19:00 -
[10] - Quote
Bump
Sinboto - The True Blood Minja.
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Sinboto Simmons
SVER True Blood Public Disorder.
1654
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Posted - 2013.10.28 21:00:00 -
[11] - Quote
Disturbingly Bored wrote:Sinboto Simmons wrote:Bump Stop. Damage Mods are balanced just fine against Shield Extenders. They have never represented a legitimate balance issue in this game. Bumping this thread just spreads misinformation. No I won't stop until this disgusting mod is replaced, restricted, or removed, it's causing imbalance in the gameplay and I'll not have it.
Sinboto - The True Blood Minja.
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Sinboto Simmons
SVER True Blood Public Disorder.
1814
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Posted - 2013.11.05 00:03:00 -
[12] - Quote
Won't stop.
Sinboto - The True Blood Minja.
Forum Warrior level 1
Tryhard Veteran
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Sinboto Simmons
SVER True Blood Public Disorder.
1817
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Posted - 2013.11.05 00:25:00 -
[13] - Quote
Llast 326 wrote:throws down Nanohive PREPARE THINE ANUS FOR MASS DRIVER DIPLOMACY!
Sinboto - The True Blood Minja.
Forum Warrior level 1
Tryhard Veteran
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Sinboto Simmons
SVER True Blood Public Disorder.
2182
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Posted - 2013.11.16 03:33:00 -
[14] - Quote
Bump
Sinboto - The True Blood Minja.
Forum Warrior level 2
A grunt of STB
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