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Sinboto Simmons
SVER True Blood Public Disorder.
1579
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Posted - 2013.10.26 03:28:00 -
[1] - Quote
What do you think of the new racial rifle ranges for the racial rifles?
Do you think long range rifles like the scrambler rifle and rail rifle should do less damage the closer the target?
Perhaps you think CCP is off their rockers?
Or you're perhaps happy that each rifle will be unique in engagement ranges and performance in and out of said ranges?
Thoughts down below. |
Cosgar
ParagonX
6525
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Posted - 2013.10.26 03:33:00 -
[2] - Quote
If they adjust TTK at some point and give the damn AR some kick, I'm satisfied. I've spent the past couple of weeks mowing down pepole with an AR from 60m+ just by hip firing and the only time I had to ADS was against lasers and snipers. Tell me that's not silly. |
Fizzer94
L.O.T.I.S. Public Disorder.
599
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Posted - 2013.10.26 03:34:00 -
[3] - Quote
Sinboto Simmons wrote:What do you think of the new weapon ranges for the racial rifles?
Do you think long range weapons like the scrambler rifle and rail rifle should do less damage the closer the target?
Perhaps you think CCP is off their rockers?
Or you're perhaps happy that each rifle will be unique in engagement ranges and performance in and out of said ranges?
Thoughts down below. I don't think they should do less damage at close range. It should just be harder to apply that damage at close range. The best way to do this is to either increase hipfire spread by a good margin, or tighten the spread by a lot (like the laser rifle). Either one makes a weapon hard to use in close quarters. I am in favor of tightening them, because a tighter hipfire would actually make them more effective at long range as well, defining their ranges further. |
Kal Kronos
L.O.T.I.S. Public Disorder.
92
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Posted - 2013.10.26 03:35:00 -
[4] - Quote
Anything past 60-70m and you're just plinking at the target anyways, I feel most engagements will still take place inside of 40m with all the guns. Also what would justify a weapon doing less damage closer to your target? I also want the hard cap back on ARs those were some good times, when you could simply back away from them until they did 0 damage then tac them to death. |
Cosgar
ParagonX
6526
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Posted - 2013.10.26 03:41:00 -
[5] - Quote
Kal Kronos wrote:Anything past 60-70m and you're just plinking at the target anyways, I feel most engagements will still take place inside of 40m with all the guns. Also what would justify a weapon doing less damage closer to your target? I also want the hard cap back on ARs those were some good times, when you could simply back away from them until they did 0 damage then tac them to death. Implementing this new range system was probably the dumbest thing I've seen done next to the (Uprising) HMG nerf. The hard capped forced players to stick together as teams and snipers couldn't hide behind the redline anymore. All that was pissed away thanks to players that thought the Gallente rifle was an AR-14. |
Heimdallr69
Imperfect Bastards
1091
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Posted - 2013.10.26 03:42:00 -
[6] - Quote
Well I didn't see a rof post in the thread so if they have changed it the please let me know...rail rifle doing 400 rof shouldn't have increased spread up close just saying especially with the charge before you can shoot |
Shotty GoBang
Pro Hic Immortalis
1760
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Posted - 2013.10.26 03:51:00 -
[7] - Quote
If it can kill me in under a second with pinpoint accuracy at 70 meters, it sure as heck better not do the same in CQC.
ARs outperforming Shotguns and HMGs in close quarters is inexcusable. ARs outperforming Laser Rifles at range is inexcusable.
But such is the state of today's AR-514. Expecting more of the same to come with the new ARs.
If CCP's seeking to appease EZ Mode with more EZ Mode content, that's fine. But fix specialty weapons, Heavies and Scouts (even Commandos) while you're at it.
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DeathwindRising
ROGUE SPADES EoN.
87
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Posted - 2013.10.26 04:00:00 -
[8] - Quote
Heimdallr69 wrote:Well I didn't see a rof post in the thread so if they have changed it the please let me know...rail rifle doing 400 rof shouldn't have increased spread up close just saying especially with the charge before you can shoot
rail rifle is slightly daster than the ar breach |
Disturbingly Bored
The Strontium Asylum
867
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Posted - 2013.10.26 04:07:00 -
[9] - Quote
Shotty GoBang wrote: But such is the state of today's AR-514. Expecting more of the same to come with the new ARs.
The thing that boggles my mind? The current AR looks underpowered compared to the new rifles. It has the lowest DPS and shortest range. And the base AR getting buffed from it's current state.
Figure that one out. |
Shotty GoBang
Pro Hic Immortalis
1761
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Posted - 2013.10.26 04:10:00 -
[10] - Quote
Heimdallr69 wrote:Well I didn't see a rof post in the thread so if they have changed it the please let me know...rail rifle doing 400 rof shouldn't have increased spread up close just saying especially with the charge before you can shoot Correct my logic where its flawed.
Rail Rifle: Range Weapon You say: "Shouldn't have increased spread up close"
Why the heck not? Its something you charge, aim and shoot down range. If somebody with a close-range weapon manages to get in close, you should be toast. |
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Shotty GoBang
Pro Hic Immortalis
1761
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Posted - 2013.10.26 04:14:00 -
[11] - Quote
Disturbingly Bored wrote:Shotty GoBang wrote: But such is the state of today's AR-514. Expecting more of the same to come with the new ARs.
The thing that boggles my mind? The current AR looks underpowered compared to the new rifles. It has the lowest DPS and shortest range. And the base AR getting buffed from it's current state. Figure that one out.
Hate to get all hot and bothered before seeing actual gameplay ... But the more I read, the more I'm concerned.
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Kane Fyea
DUST University Ivy League
2131
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Posted - 2013.10.26 04:34:00 -
[12] - Quote
Shotty GoBang wrote:If it can kill me in under a second with pinpoint accuracy at 70 meters, it sure as heck better not do the same in CQC.
ARs outperforming Shotguns and HMGs in close quarters is inexcusable. ARs outperforming Laser Rifles at range is inexcusable.
But such is the state of today's AR-514. Expecting more of the same to come with the new ARs.
If CCP's seeking to appease EZ Mode with more EZ Mode content, that's fine. But fix specialty weapons, Heavies and Scouts (even Commandos) while you're at it.
I personally think if CCP is going to add anymore racial variants of anything it should be the dropsuits. |
Cass Caul
Namtar Elite Gallente Federation
175
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Posted - 2013.10.26 05:14:00 -
[13] - Quote
Shotty GoBang wrote:Heimdallr69 wrote:Well I didn't see a rof post in the thread so if they have changed it the please let me know...rail rifle doing 400 rof shouldn't have increased spread up close just saying especially with the charge before you can shoot Correct my logic where its flawed. Rail Rifle: Ranged Weapon You say: "Shouldn't have increased spread up close" I ask: Seriously? Why the heck not? Its a rifle you charge, aim and shoot down range. If somebody with a close-range weapon manages to get in close, you should be toast. Do such concepts of balance blow your mind? Hurt your feelings? If so, get a decent SMG and Level 1 situational awareness.
Actually, this is exactly how the sniper rifle works. Without looking in the scope the bullets veer in very impossible directions. Give it a go. next time in a pub match, pull out your [Starter Fit] Sniper, sand 10-20m from a wall and see where the bullet hits. |
Omareth Nasadra
Qcgold
145
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Posted - 2013.10.26 05:22:00 -
[14] - Quote
i'd like more cover , theres a lot of open field map atm, i usually run shotgun, smg or MD, i'm afraid these new weapon will make this game more a long range fight shooter, with a little more cover, debris or anything else we could evade long range riffle and make our cqc weapon viable |
Sinboto Simmons
SVER True Blood Public Disorder.
1585
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Posted - 2013.10.26 08:38:00 -
[15] - Quote
Omareth Nasadra wrote:i'd like more cover , theres a lot of open field map atm, i usually run shotgun, smg or MD, i'm afraid these new weapon will make this game more a long range fight shooter, with a little more cover, debris or anything else we could evade long range riffle and make our cqc weapon viable Yeah the maps are far to open and 'two ways in' I find myself forced to fight when I'd rather be flanking or strait up avoiding combat. |
Your Absolut End
Neanderthal Nation Public Disorder.
200
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Posted - 2013.10.26 08:58:00 -
[16] - Quote
I like the ranges change in general, but the problem I see is that different ranges doesnt really affect the "true" game->PC.
simply because there are only 2 PC maps (or at least if feels like this): the mushroom compound and the ringtower compound in both maps you fight 80% of the time in ranges <50m. Means The AR will still be the golden PC weapon and all other rifles are still quiet useless.
in general its kind of stupid to play around with the weapon ranges because pub or fw maps=\= pc maps. the pub and fw maps are all quiet large while pc maps remain small as a rats anus. so yeah I'll keep staying at the homeletter with my scr. the only position where this weapon is usable in PC lol. |
Arkena Wyrnspire
Turalyon 514 Turalyon Alliance
4226
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Posted - 2013.10.26 09:42:00 -
[17] - Quote
I find the tears over the AR in this thread amusing given that we'll have more effective weapons soon. |
Chunky Munkey
Amarr Templars Amarr Empire
1890
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Posted - 2013.10.26 10:19:00 -
[18] - Quote
Sinboto Simmons wrote:What do you think of the new racial rifle ranges for the racial rifles?
Do you think long range rifles like the scrambler rifle and rail rifle should do less damage the closer the target?
Perhaps you think CCP is off their rockers?
Or you're perhaps happy that each rifle will be unique in engagement ranges and performance in and out of said ranges?
Thoughts down below.
At the very least it'll make commandos more popular. |
Jebus McKing
Molon Labe. RISE of LEGION
113
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Posted - 2013.10.26 12:51:00 -
[19] - Quote
Disturbingly Bored wrote:Shotty GoBang wrote:(...) The thing that boggles my mind? The current AR looks underpowered compared to the new rifles. It has the lowest DPS and shortest range. And the base AR getting buffed from it's current state. Figure that one out.
AR still has the highest DPS. Assuming that for example both the Ishukone Assault RR and the Duvolle AR start firing at the same time the RR will never catch up in damage output. In theory (with unlimited clipsize) the RR would need ~7 seconds to catch up to the ARs damage output, all due to that 0.2 seconds charge up time.
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I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
1143
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Posted - 2013.10.26 13:03:00 -
[20] - Quote
I think I will create a corp
and call it AR 514.
The only requirement to get into the corp: You can't use ARs |
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