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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
jerrmy12 kahoalii
REAPERS REPUBLIC
75
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Posted - 2013.10.25 08:23:00 -
[1] - Quote
Silas Swakhammer wrote:Sixes, eights, and nines.
Also, that nerf to swarm launcher range seems a bit absurd. it gives good vehicle players a chance to escape for once |
jerrmy12 kahoalii
REAPERS REPUBLIC
76
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Posted - 2013.10.25 08:30:00 -
[2] - Quote
Arkena Wyrnspire wrote:KGB Sleep wrote:Arkena Wyrnspire wrote:Laurent Cazaderon wrote:Those numbers dont strike me as particularly odd.
We should stay cautious regarding the DPS stats as we all know the guns behavior is a major factor in how effective a gun is. Also, we dont have the accuracy rating for those new rifles. And we all know how the DPS from the machine gun seems appealing at first..
So yeah. Wait and see.
That may be so, but let's look at the rail rifle. It has a very long range on it. If it's particularly inaccurate, it's not going to effective at that range. If it's accurate enough to take advantage of that range, it outperforms most other weapons. So? It has to be accurate to hit tiny moving targets. Range = tiny. Yes, so it's likely to be accurate at range. So it's accurate, has a longer range than other rifles, and has more damage than other rifles. Do you see the problem? use a laser rifle 10m. from you kinda that range |
jerrmy12 kahoalii
REAPERS REPUBLIC
76
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Posted - 2013.10.25 20:41:00 -
[3] - Quote
Parson Atreides wrote:Takahiro Kashuken wrote:
lolrailgun
It has shell travel time, its not instant shot
It also dips
It has poorer splash damage then a FG
It requires a direct hit to kill whoever, that means a direct hit to kill that SL who is bunny hopping about 300m away
With any other turret on it the SL has a big advanatge since lolmissiles and blasters cannot reach 200m out currently
Squad size is 6 - thinking it will take 6 AV'er to kill a tank lolno
I have proto swarms, i can solo any tank but to make it easier i can team up with spkr with his proto FG and we can whack any vehicle alot easier
If vehicle pilots can use teamwork in tanking but also in AV and vehicle destruction why cant AV'ers use teamwork?
A shell has travel time? It's close enough to instantaneous to be so. And if you want to talk about travel time, how long it takes swarms to get to your tank double standerd, make it so my infrantry/pro infrantry cant solo the match, because i do it all the time. |
jerrmy12 kahoalii
REAPERS REPUBLIC
76
|
Posted - 2013.10.25 20:48:00 -
[4] - Quote
ADAM-OF-EVE wrote:thank god i stopped wasting sp in swarms after the last change. not 1 but a double nerf into oblivion. can i have my sp back so i can put into something that is actually going to work double standerd, tanks don't get respec, you AV don't get respec. "deal with it" |
jerrmy12 kahoalii
The dyst0pian Corporation
78
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Posted - 2013.11.01 00:56:00 -
[5] - Quote
Arkena Wyrnspire wrote:Spkr4theDead wrote:Text Grant wrote: It shouldn't take teamwork to kill one player. No matter his isk involved. It offsets teams and ruins infantry gameplay
So you mean to tell me it shouldn't take teamwork to destroy one massive game changing force multiplier? Why should it be a 'game changing force multiplier'? Because you want it to be a win button? nerf my infrantry suit then, it solos many players and sometimes kills 2 people shooting at me |
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
91
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Posted - 2013.11.17 07:00:00 -
[6] - Quote
Argent Mordred wrote:Anyone know what they changed on the rail rifle or any of the others? I am curious because I was excited for the rail rifle until I saw the charge time; it will probably be fine, but a long range weapon that has a delay between pulling the trigger and when it fires sounds like a balanced idea. 1 word fixed |
jerrmy12 kahoalii
The dyst0pian Corporation Zero-Day
98
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Posted - 2013.11.19 04:36:00 -
[7] - Quote
Marlon S Pike wrote:New Rifles look great but am concerned about the lock range nerf on swarms - with the speed of tanks let alone dropships and LAV's how to you envision it being possible to get more than one shot off on a target? i've killed a dropship 150m away, easy
recuruit link
5 to 11 mil isk per 100k recuruit
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