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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 08:16:00 -
[1] - Quote
dat swarm nerf.
so it will take almost half a minute of continous fire with swarms at max range of 175m against tanks with the announced changes to kill them solo and that is if he does not move into cover... and dropships are unkillable with that low lock range...
really bad change, considering that swarm can only attack vehicles. |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 08:26:00 -
[2] - Quote
TechMechMeds wrote:Jack McReady wrote:dat swarm nerf.
so it will take almost half a minute of continous fire with swarms at max range of 175m against tanks with the announced changes to kill them solo and that is if he does not move into cover... and dropships are unkillable with that low lock range...
really bad change, considering that swarm can only attack vehicles. Or two guys in less than 10 seconds, tanks are not supposed to be easily 1 manned, all that sp and isk invested is supposed to kill people you know, not just look cool.
this is ******** because it creates artificial numbers advantage. 2 guys with AV to kill one tank => one guy less to fight compared to the other team. why not just then bring only tanks into the game, you wont kill the tanks in time because you have limited amount of suits in a match. if you want to change ar514 into tanks514, then go ahead. as long as it takes only 1 guy to run a tank, then it should also take 1 guy to counter it (note I said not to destroy it). half a minute of shooting is not a counter, it is waste of time, after ~20s I simply move away into cover and come back few seconds later. this is not rocket science, all it takes to understand this is common sense.
also isk balance work differently than you think, beside that you get plenty of advantages in a tank for the isk you pay, namely immunity to majority of weapons, ability to destory installations, range, mobility, etc... so all your points are null and void.
and you specifically ignored the dropship and lav argument. how are you going to counter them? dropships are already unkillable to swarms with AB, now they dont need it cause the simply move out of range with regular movement speed. |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 08:43:00 -
[3] - Quote
TechMechMeds wrote:Jack McReady wrote:TechMechMeds wrote:Jack McReady wrote:dat swarm nerf.
so it will take almost half a minute of continous fire with swarms at max range of 175m against tanks with the announced changes to kill them solo and that is if he does not move into cover... and dropships are unkillable with that low lock range...
really bad change, considering that swarm can only attack vehicles. Or two guys in less than 10 seconds, tanks are not supposed to be easily 1 manned, all that sp and isk invested is supposed to kill people you know, not just look cool. this is ******** because it creates artificial numbers advantage. 2 guys with AV to kill one tank => one guy less to fight compared to the other team. why not just then bring only tanks into the game, you wont kill the tanks in time because you have limited amount of suits in a match. if you want to change ar514 into tanks514, then go ahead. as long as it takes only 1 guy to run a tank, then it should also take 1 guy to counter it (note I said not to destroy it). half a minute of shooting is not a counter, it is waste of time, after ~20s I simply move away into cover and come back few seconds later. this is not rocket science, all it takes to understand this is common sense. also isk balance work differently than you think, beside that you get plenty of advantages in a tank for the isk you pay, namely immunity to majority of weapons, ability to destory installations, range, mobility, etc... so all your points are null and void. and you specifically ignored the dropship and lav argument. how are you going to counter them? dropships are already unkillable to swarms with AB, now they dont need it cause the simply move out of range with regular movement speed. If you are that thick as to not take down any vehicle with a squad mate then that's your problem.
that tunnelvision and lack of basic comprehension of a human you just repeated why it is wrong and still dont get it...
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Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 08:49:00 -
[4] - Quote
TechMechMeds wrote:Jack McReady wrote:that tunnelvision and lack of basic comprehension of a human you just repeated why it is wrong and still dont get it... No your just a noobcake who wants to remain invisible spamming swarms. If tanks costed half as much I'd agree with you but they don't, so I stand by what I say. and you only continue to make yourself look stupid.
for half the isk you would only get half the tank. as already mentioned, you pay for mobility, high hp, range, immunity ot majority of weapons, etc... you dont get it and as result all your said is still null and void remember that tiny amount of credibility you had? well it went down the toilet several posts ago. |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 09:01:00 -
[5] - Quote
TechMechMeds wrote:Jack McReady wrote:TechMechMeds wrote:Jack McReady wrote:that tunnelvision and lack of basic comprehension of a human you just repeated why it is wrong and still dont get it... No your just a noobcake who wants to remain invisible spamming swarms. If tanks costed half as much I'd agree with you but they don't, so I stand by what I say. and you only continue to make yourself look stupid. for half the isk you would only get half the tank. as already mentioned, you pay for mobility, high hp, range, immunity ot majority of weapons, etc... you dont get it and as result all your said is still null and void remember that tiny amount of credibility you had? well it went down the toilet several posts ago. No, you just don't like that I disagree with you. Also assuming I'm stupid based on an altercation in a game demonstrates your intellect. I would not say that spreading around nonsense is disagreeing. nonsense is simply nonsense I and am glad that you are not responsible for the game.
and I bet you will be one of the first people crying about tanks |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 09:26:00 -
[6] - Quote
Bright Cloud wrote:swarm nerf seems to be right in order. Vehicles get alot of fitting limitations and the swarms will stay UNTOUCHED until those vehicle changes are beeing implemented. You have to keep in mind what vehicle users loose or get nerfed at:
-vehicle armor reps 100% passive. No overpowered armor reps which gives them godmode. -shield boosters nerfed because of the buffed passive recharge and the module cooldown is longer. And if the tank gets hit by AV the shields stop recharging. -no passive resistance anymore -gunnlogi looses 2 high slots -madrugar looses 2 low slots -shield extenders/armor plates nerfed HARD and give less HP then before.
current proto swarms take down current ARMOR tanks in ~12-15s
with announced nerfed proto swarms it will take ~23s to 30s of shooting to take down announced ARMOR tank
and this is assuming an unrealistic combat scenario, in reality it takes longer. |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 09:32:00 -
[7] - Quote
TechMechMeds wrote:Jack McReady wrote:Bright Cloud wrote:swarm nerf seems to be right in order. Vehicles get alot of fitting limitations and the swarms will stay UNTOUCHED until those vehicle changes are beeing implemented. You have to keep in mind what vehicle users loose or get nerfed at:
-vehicle armor reps 100% passive. No overpowered armor reps which gives them godmode. -shield boosters nerfed because of the buffed passive recharge and the module cooldown is longer. And if the tank gets hit by AV the shields stop recharging. -no passive resistance anymore -gunnlogi looses 2 high slots -madrugar looses 2 low slots -shield extenders/armor plates nerfed HARD and give less HP then before.
current proto swarms take down current ARMOR tanks in ~12-15s with announced nerfed proto swarms it will take ~23s to 30s of shooting to take down announced ARMOR tank and this is assuming an unrealistic combat scenario, in reality it takes longer. What game are you playing, me and a squad mate destroy any tank in about 5 seconds, or are you stating from a swarm only view minus tactics and av grenades. wow you are a hero because you can take down low sp tank driven by bad driver with no support with proto weapons fast... congratulations for another pointless post. |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 09:39:00 -
[8] - Quote
TechMechMeds wrote:Jack McReady wrote:Bright Cloud wrote:swarm nerf seems to be right in order. Vehicles get alot of fitting limitations and the swarms will stay UNTOUCHED until those vehicle changes are beeing implemented. You have to keep in mind what vehicle users loose or get nerfed at:
-vehicle armor reps 100% passive. No overpowered armor reps which gives them godmode. -shield boosters nerfed because of the buffed passive recharge and the module cooldown is longer. And if the tank gets hit by AV the shields stop recharging. -no passive resistance anymore -gunnlogi looses 2 high slots -madrugar looses 2 low slots -shield extenders/armor plates nerfed HARD and give less HP then before.
current proto swarms take down current ARMOR tanks in ~12-15s with announced nerfed proto swarms it will take ~23s to 30s of shooting to take down announced ARMOR tank and this is assuming an unrealistic combat scenario, in reality it takes longer. And isnt the damage nerf 110 less per swarm? so marginal when twio people are taking out a tank, then add av nades and the fact Maddy's will have the same slots as somas, is it not easy enough already?
no sane tank driver rushes his tank into a position where he can get mauled by several people with AV nades + AV weaponry. this is basic tank driving knowledge.
and this is your problem, all your posts indicate that you are one of those scrubs that do not know how to drive a tank and then whine that they get killed by several people at once.
TechMechMeds wrote: So you are incapable of debate, OK I get the picture now, no these are high end tanks, seriously you can't even debate or answer questions from someone who disagrees with you, just be quiet.
you just dont know how to use a tank and all your posts are filled with misinformation. there is nothing to debate when your you put your head into your arse and suffer from tunnelvision |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 09:56:00 -
[9] - Quote
TechMechMeds wrote: I just checked your in game stats, your a complete noob, no wonder you disagree with me, I thought you was a dust uni teacher , seriously less than 3000 kills, just be quiet seriously, you don't even have enough experience to know what your on about. I should have known.
looks like I was right, you are a CoD kid basing his opinions around kills, so your arguments are truly null and void. now the picture is complete.
and your assumption is wrong, I have more dust experience than you, I am here since the beginning of closed beta with several characters able to use proto gear. I am just not a no life CoD kid like you
and btw, I can assure you, the same same situation will happen that we had in close beta. I can safely assume FG will get a nerf too and sooner or later people will start to cry about tanks infesting the game and the amount of effort to take one down. there will again be alot of rage and again tanks will get nerfed and we return to status quo. I am calling it now. |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 09:58:00 -
[10] - Quote
TechMechMeds wrote: by attempting to make me look dumb,. you did that by yourself, mister CoD kid.
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Jack McReady
DUST University Ivy League
743
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Posted - 2013.10.25 10:12:00 -
[11] - Quote
TechMechMeds wrote: So anyone who disagrees with you is a cod kid? Well I'm sorry I don't type my posts Like a business proposal or excessively put stupid faces to try and validate my point.
No I hate cod with a passion and I'm 26, stats reflect performance so I base vpkayer ability by that, anyway you just keep tip toeing around everything I say and assume asbsolute rubbish.
all your posts just indicate that you are butthurt cause you cant solo squads with your tanks.
people even showed you how the changes will effect the gameplay doing calculations and your still in denial and the fact that you base your opinion around kills made it apparent that I was right and that you fall under the category of a CoD kid that wants to run around killing everyone alone. this is not going to happen, welcome to new eden.
in short, what you do is not disagreeing but simply talking about stuff that does not belong to dust, we already covered that several posts ago. why do you repeat the same nonsense again? atleast be creative and post new one |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 10:25:00 -
[12] - Quote
TechMechMeds wrote: I roll up to any tank and let of a volley of swarms then 3 hacked av nades followed by a last volley as they try to run
a good tank driver never gets in such situations were a player can do that, we already covered this and you repeat that nonsense again. if you base your opinions around bad drivers we all might aswell get throwable cotton stick as AV weaponry
welcome to new eden
anyway I cant wait to try out the combat rifle. |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 10:34:00 -
[13] - Quote
TechMechMeds wrote:Jack McReady wrote:TechMechMeds wrote: So anyone who disagrees with you is a cod kid? Well I'm sorry I don't type my posts Like a business proposal or excessively put stupid faces to try and validate my point.
No I hate cod with a passion and I'm 26, stats reflect performance so I base vpkayer ability by that, anyway you just keep tip toeing around everything I say and assume asbsolute rubbish.
all your posts just indicate that you are butthurt cause you cant solo squads with your tanks. people even showed you how the changes will effect the gameplay doing calculations and your still in denial and the fact that you base your opinion around kills made it apparent that I was right and that you fall under the category of a CoD kid that wants to run around killing everyone alone. this is not going to happen, welcome to new eden. in short, what you do is not disagreeing but simply talking about stuff that does not belong to dust, we already covered that several posts ago. why do you repeat the same nonsense again? atleast be creative and post new one And what calculations where? From what if seen in dust the calculations don't account for random human behaviour and situational changes, they just account for static engagements that don't take a lot of factors of actual gameplay into account. as everyone can see you still dont get it and you now just posted something against yourself without knowing it. that is what happens when you suffer from tunnelvision syndrome.
ok, because I am nice I will repeat it for you: it will take ~23-30 seconds with a solo nerfed swarms to take out an armor tank with the announced changes (time depending on amount of damage mods) in an unrealistic combat scenario. that means in a real combat scenario it will most likely take half a minute or more of shooting to take down a tank with stacked dmg mods. you can find the post about the calculations on page 7. |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 10:38:00 -
[14] - Quote
TechMechMeds wrote:No I just didn't see that but thanks, you attitude is so rotten you have to be trolling. your denial is amusing and sad at once
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Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 10:44:00 -
[15] - Quote
TechMechMeds wrote:
And can I have an actual link for that please rather than just taking your word for it, if there's solid proof I'll admit iv behaved like a ignorant **** but I've seen nothing ng that states this, just that Maddy s will have the slot layout of a soma.
wow your denial is just too obvious.
it was stated 3 times just on the last page where you find it. for the 4th time, the numbers and explanation is presented on page 7. |
Jack McReady
DUST University Ivy League
743
|
Posted - 2013.10.25 10:48:00 -
[16] - Quote
TechMechMeds wrote:Jack McReady wrote:TechMechMeds wrote:
And can I have an actual link for that please rather than just taking your word for it, if there's solid proof I'll admit iv behaved like a ignorant **** but I've seen nothing ng that states this, just that Maddy s will have the slot layout of a soma.
wow your denial is just too obvious. it was stated 3 times just on the last page where you find it. for the 4th time, the numbers and explanation is presented on page 7. Yeah I just read it, I'm going to ignore you now because you appear to be either thick as sht or trolling, goodbye lol. who would guess that someone in denial ignores that truth... I never saw that coming |
Jack McReady
DUST University Ivy League
744
|
Posted - 2013.10.25 10:53:00 -
[17] - Quote
TechMechMeds wrote:That calculator is based off of a guy just stood still shooting x av weapon at a tank also stood still, it does not and cannot take into account the random variables of gameplay, what a waste of time. basically you are saying it takes longer than the math shows in which case you made yourself look stupid again because you just busted yourself. |
Jack McReady
DUST University Ivy League
744
|
Posted - 2013.10.25 11:00:00 -
[18] - Quote
TechMechMeds wrote:Jack McReady wrote:TechMechMeds wrote:That calculator is based off of a guy just stood still shooting x av weapon at a tank also stood still, it does not and cannot take into account the random variables of gameplay, what a waste of time. basically you are saying it takes longer than the math shows in which case you made yourself look stupid again because you just busted yourself. No it takes less, way less, you just carry on assuming trash, that's what your mind seems to be filled with and I strongly believe your just some troll neckbeard.
ok so math shows absolute fastest time to kill and you say that in a real combat sitation where you have delays due to dodging gunfire or chasing a moving tank it takes less time? did you really just said that?
stupidity reached a whole new level... |
Jack McReady
DUST University Ivy League
745
|
Posted - 2013.10.25 11:22:00 -
[19] - Quote
Beld Errmon wrote: Even a militia tank costs more than a protoswarm suit.
isk is not a free ticket to stomping. this is not how isk balance is working.
you pay for range, high hp, faster speed than suits on foot, immunity to majority of weapons, etc... |
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