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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Doc DDD
MoIden Heath PoIice Department EoN.
85
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Posted - 2013.10.26 03:10:00 -
[1] - Quote
So now there is no point in speccing into swarms.
Forge will have far superior range
Forge will have far superior damage to vehicles/installations
Forge will have far superior infantry sniping/obliterating ability
Dont waste any points in Swarm Launchers, there is no benefit, put all those sp points into a level 1 heavy suit then level up that Forge Gun. Then we can all have fun as 16 forgers fight 16 forgers. There is zero benefit to swarms after the nerf, hurray it's a light weapon who cares, the plasma cannon and mass driver are going to be more effective AV at this rate.
Just start the match in a logi suit and fly to the highest point on any map, even the new ones, drop uplinks and nanohives, then suicide and get back to those hives and forge away. Now you can solo anything anyone can throw at you. And this is balance? To nerf the only strictly AV weapon in the game and force anyone that can think logically to spec into Forges is going to kill diversity.
I am all for trying to improve the game and balance stats and gameplay, if swarms are ripping the new tanks up on your test servers, then can you please get someone that has used a forge before to take a couple shots at one. It sounds like a fully specced forger, damage mods and level 5 proficiency, will be one shotting tanks. This on top of one shotting anyone in its sights. No wonder all we see in planetary conquest is forges on towers and roofs. Who cares about new rifles when Forge> All. |
Doc DDD
MoIden Heath PoIice Department EoN.
86
|
Posted - 2013.10.26 03:40:00 -
[2] - Quote
D legendary hero wrote:Doc DDD wrote:So now there is no point in speccing into swarms.
Forge will have far superior range
Forge will have far superior damage to vehicles/installations
Forge will have far superior infantry sniping/obliterating ability
Dont waste any points in Swarm Launchers, there is no benefit, put all those sp points into a level 1 heavy suit then level up that Forge Gun. Then we can all have fun as 16 forgers fight 16 forgers. There is zero benefit to swarms after the nerf, hurray it's a light weapon who cares, the plasma cannon and mass driver are going to be more effective AV at this rate.
Just start the match in a logi suit and fly to the highest point on any map, even the new ones, drop uplinks and nanohives, then suicide and get back to those hives and forge away. Now you can solo anything anyone can throw at you. And this is balance? To nerf the only strictly AV weapon in the game and force anyone that can think logically to spec into Forges is going to kill diversity.
I am all for trying to improve the game and balance stats and gameplay, if swarms are ripping the new tanks up on your test servers, then can you please get someone that has used a forge before to take a couple shots at one. It sounds like a fully specced forger, damage mods and level 5 proficiency, will be one shotting tanks. This on top of one shotting anyone in its sights. No wonder all we see in planetary conquest is forges on towers and roofs. Who cares about new rifles when Forge> All. Swarms are still wicked effective on DS
Yes wicked effective if the dropship hovers less than 175m from swarmer and doesnt try to fly away, Forge still wins. AV nades almost win. |
Doc DDD
MoIden Heath PoIice Department EoN.
86
|
Posted - 2013.10.26 03:54:00 -
[3] - Quote
Ludvig Enraga wrote:Doc DDD wrote:So now there is no point in speccing into swarms.
Forge will have far superior range
Forge will have far superior damage to vehicles/installations
Forge will have far superior infantry sniping/obliterating ability
Dont waste any points in Swarm Launchers, there is no benefit, put all those sp points into a level 1 heavy suit then level up that Forge Gun. Then we can all have fun as 16 forgers fight 16 forgers. There is zero benefit to swarms after the nerf, hurray it's a light weapon who cares, the plasma cannon and mass driver are going to be more effective AV at this rate.
Just start the match in a logi suit and fly to the highest point on any map, even the new ones, drop uplinks and nanohives, then suicide and get back to those hives and forge away. Now you can solo anything anyone can throw at you. And this is balance? To nerf the only strictly AV weapon in the game and force anyone that can think logically to spec into Forges is going to kill diversity.
I am all for trying to improve the game and balance stats and gameplay, if swarms are ripping the new tanks up on your test servers, then can you please get someone that has used a forge before to take a couple shots at one. It sounds like a fully specced forger, damage mods and level 5 proficiency, will be one shotting tanks. This on top of one shotting anyone in its sights. No wonder all we see in planetary conquest is forges on towers and roofs. Who cares about new rifles when Forge> All. Forge will have that ridiculously fast and effective suit attached to it too.
Because a fast and effective suit with a swarm launcher has any benefit over a heavy suit and a forge? KinCats and cardiac regulators work on a heavy suit if you want to run fast, not going to make you any more effective. Can you one shot a Forger with your swarm launcher? No... You could stand on a nanohive with swarms and toss nades, he can toss nades too, and if you have a sidearm well so does the heavy. No benefit to swarms save the equipment slots. All equipment is going to do is give him 5 sp for everyone he blows up with splash damage. |
Doc DDD
MoIden Heath PoIice Department EoN.
86
|
Posted - 2013.10.26 04:42:00 -
[4] - Quote
Iron Wolf Saber wrote:Doc DDD wrote:So now there is no point in speccing into swarms.
Forge will have far superior range
Forge will have far superior damage to vehicles/installations
Forge will have far superior infantry sniping/obliterating ability
Dont waste any points in Swarm Launchers, there is no benefit, put all those sp points into a level 1 heavy suit then level up that Forge Gun. Then we can all have fun as 16 forgers fight 16 forgers. There is zero benefit to swarms after the nerf, hurray it's a light weapon who cares, the plasma cannon and mass driver are going to be more effective AV at this rate.
Just start the match in a logi suit and fly to the highest point on any map, even the new ones, drop uplinks and nanohives, then suicide and get back to those hives and forge away. Now you can solo anything anyone can throw at you. And this is balance? To nerf the only strictly AV weapon in the game and force anyone that can think logically to spec into Forges is going to kill diversity.
I am all for trying to improve the game and balance stats and gameplay, if swarms are ripping the new tanks up on your test servers, then can you please get someone that has used a forge before to take a couple shots at one. It sounds like a fully specced forger, damage mods and level 5 proficiency, will be one shotting tanks. This on top of one shotting anyone in its sights. No wonder all we see in planetary conquest is forges on towers and roofs. Who cares about new rifles when Forge> All. Swarms can be equipped by any suit with a light slot.
Yes, good point, and forges can be equipped by any suit with a heavy slot, be it militia or bpo which both require no skill. Any other comments to make that have nothing to do with the issue at hand? Like swarms shoot a volley of rockets? Who cares? There is no benefit to speccing into swarms after the next nerf. A commando with swarms is still less effective than a forge. Look at the stats you guys have, how many commando suits are being used in PC, how many Forges are being used? How many vehicles are blown up by swarms vs forges? How many infantry are one shot by Forges? You seriously read my post and could only come up with swarms fitting in dropsuit slots that can take light weapons? |
Doc DDD
MoIden Heath PoIice Department EoN.
86
|
Posted - 2013.10.26 05:11:00 -
[5] - Quote
Yes thats my point |
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