
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
1137
 |
Posted - 2013.10.25 10:20:00 -
[1] - Quote
Mass Drivers are VERY situational weapons.
I once went something like 26/6 with a mass driver fitting that cost me 19k using a std mass driver. I did so well because I was able to shoot down into a pit of chaos with a mass driver and flux grenades.
If I was the one down in that pit, the madd driver would have been useless.
Just the other day I played a match where almost HALF of the players were using mass drivers. Literally explosions everywhere because of how many corners, walls, and small areas with lots of players to shoot.
1 on 1, the mass driver is only good if you can get the advantage on the enemy (use a grenade to suprise them and deal initial damage, hit around a corner, use cover and the arc trajectory to your advantage). In a group of allies, or against a group of enemies, you are so much more effective because the enemy isn't focused on you, which means you can get more shots in. ______________________________
As for your question...Cosgar answered it pretty well.
Basically 1.4 increased hit detection, and also increased armor plate amounts. This meant that while every other weapon increased damage amount and reduced the TTK, mass drivers now actually take more shots, and more damage to kill players.
So while they were much more effective before 1.4, they balanced out well with the update. The only problem now is the Assault rifle's TTK, which according to Wolfman, seems to have been changed for 1.7 along with the new weapons. |

I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
1142
 |
Posted - 2013.10.25 19:35:00 -
[2] - Quote
Cosgar wrote:I-Shayz-I wrote:So while they were much more effective before 1.4, they balanced out well with the update. The only problem now is the Assault rifle's TTK, which according to Wolfman, seems to have been changed for 1.7 along with the new weapons. Can I get a source on this? I'd like to quote it in another topic.
I saw the weapon changes post that wolfman made and thought ARs were getting a nerf. It seems though that now I double checked, they might actually be getting a slight buff... (which doesn't make any sense) |