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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2039
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Posted - 2013.10.24 22:53:00 -
[1] - Quote
Mordecai Sanguine wrote:https://forums.dust514.com/default.aspx?g=posts&t=117209&find=unread Please guys read it and "Feed it" bump it i mean it must be said to the DEV. The sidearm only is not a good idea. Assault lose their equipement slot ? meh they don't give a f*ck... Logi lose their weapon ? holy sh*t ! In 3 days w'll never see again a Logi
The ISHI SMG is more than enough. It COSTS CPU/PG/ISK like a Light weapon because it can work like one.... >..> If Sidearm only logis were to exist, a dual wielding Scrambler Pistol Amarr logi would be my fit to go... XD |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2040
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Posted - 2013.10.24 23:23:00 -
[2] - Quote
Mordecai Sanguine wrote:KING CHECKMATE wrote:Mordecai Sanguine wrote:https://forums.dust514.com/default.aspx?g=posts&t=117209&find=unread Please guys read it and "Feed it" bump it i mean it must be said to the DEV. The sidearm only is not a good idea. Assault lose their equipement slot ? meh they don't give a f*ck... Logi lose their weapon ? holy sh*t ! In 3 days w'll never see again a Logi The ISHI SMG is more than enough. It COSTS CPU/PG/ISK like a Light weapon because it can work like one.... >..> If Sidearm only logis were to exist, a dual wielding Scrambler Pistol Amarr logi would be my fit to go... XD So logi could play ONLY with SMG ishukone ? that's.... pretty restrictive don't you think :/
Me myself would use dual scramblre pistols with amarr logi. AND there are still sidearms to come, ion pistol, mac sec smg's,,,etc... |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2040
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Posted - 2013.10.24 23:29:00 -
[3] - Quote
Look the thing is; med frames dont sacrifice anything in exchange for their preformance. Light frames sacrifice HP for speed an dampening.Heavies sacrifice Speed and dampening for Heavy weapons and HP. What do Logis sacrifice? dont get me wrong i use logi on regular basis...but what do they sacrifice? Nothing.
High amount of slots and PG/CPU fix any downfall the logis might have. ME , being an assault and logi wouldnt mind sidearm only logis and equipless assaults:
GÖª Scouts: more speed and dampening,EQ slots at the exchange of HP GÖª Heavies: Heavy weapon and HP in exchange for Speed and Dampening GÖª Assaults: Good HP and mobility at the exchange of not having an equipment slot. GÖª Logis: Good HP and adaptability , also multiple equipment slot at the expense of only being able to equip sidearms.
This way,everybody has a weakness. Im not saying this IS the way to go,just saying i see how it would balance the game.
@ Mordecai Sanguine: Breach scrambler pistol + burst S.P Assault Sp + burst Sp
Both combinations have been effective in various situations... |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2044
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Posted - 2013.10.25 00:10:00 -
[4] - Quote
How about Removing the equipment to the assault and giving Logis Sidearms AND CQ weapons....I mena... AR will soon be a CQ,shotguns,flaylocks,scrambler pistols,SMG, nova knifes...not to meniton OTHER Sidearms soon to come...
Just an idea. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2047
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Posted - 2013.10.25 00:21:00 -
[5] - Quote
Mordecai Sanguine wrote:KING CHECKMATE wrote:How about Removing the equipment to the assault and giving Logis Sidearms AND CQ weapons....I mena... AR will soon be a CQ,shotguns,flaylocks,scrambler pistols,SMG, nova knifes...not to meniton OTHER Sidearms soon to come...
Just an idea. I know you have a good intention but stop having ideas about "weapon restriction". Logis are not slave or human shield or free kill for assault don't forget it....
Bro. Logi is my main suit. Im an Amarr logi 1st I use Dual Scrambler Pistols and mantain my 3 K-D ratio pretty nicely. When i get pwnd , i just put on a Gek and Be OP mode.
Im not talking out of my a** here. I know the advantage i have while wearing my Logi suit. All the advantages none of the disadvantages.If i dont like something about the suit, pling! Module and its fixed. Its so adaptable that i can Run as a scout, with lower profile dampening and 600 HP. Or tank (At ADV level) all the way up to 900HP for 35k ISK. Or i can stack Damage mods (3) and Armor tank for 680 HP and a Lot of firepower...etc.. Logis at proto level outlast heavies,have more firepower than assaults,can run faster than scouts,etc///
Every suit needs a downfall.
1)Logis DONT have disadvantages 2)The only disadvantage an Assault has; Its that its not a Logi....
''Assaults run out of ammo very quick, they need uplinks, revives and healing, I can assure you that you are wrong.'' Yeah,thats what the logi will be there for... |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2047
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Posted - 2013.10.25 00:28:00 -
[6] - Quote
Cosgar wrote:KING CHECKMATE wrote:How about Removing the equipment to the assault and giving Logis Sidearms AND CQ weapons....I mena... AR will soon be a CQ,shotguns,flaylocks,scrambler pistols,SMG, nova knifes...not to meniton OTHER Sidearms soon to come...
Just an idea. Do you really want every logi to run around with Ishukone SMGs? Those things are better than ARs.
I know! XD
Nah im just saying ideas here , and this is pretty much what the thread is
Im not saying THIS is the solution,but Logis need a disadvantage,and with the Slots and CPU-PG they have, they really dont have any... |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2047
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Posted - 2013.10.25 00:34:00 -
[7] - Quote
Cosgar wrote:KING CHECKMATE wrote:How about Removing the equipment to the assault and giving Logis Sidearms AND CQ weapons....I mena... AR will soon be a CQ,shotguns,flaylocks,scrambler pistols,SMG, nova knifes...not to meniton OTHER Sidearms soon to come...
Just an idea. Do you really want every logi to run around with Ishukone SMGs? Those things are better than ARs.
As soon as i get home im going to put 2 x Sidearm damage mods and Ishi SMG + Core flaylock pistol on my amarr logi ( I will still have around 220 Shields and 550 armor..) and see what happens... >:3 |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2047
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Posted - 2013.10.25 00:36:00 -
[8] - Quote
Fizzer94 wrote: With Mordecai's suggestion. Logis would have a disadvantage. Nobody cares if you can get a 3 kdr, most people wouldn't be able to get more that 1-2 kills a match if they were restricted to sidearms, much less get a 3.0 kdr. With your and Tech's idea, logis would be used because someone has to be an equipment slave in the squad, not because someone wants to help the team.
Dont get mad at me bro, i did not create the thread.
Im just saying , OVERALL, Logis need balance. They have no disadvantages. Even if is this idea , or something else, they CANNOT stay as they are...thats all. :3
Extra note: I dont see ANYTHING bad whith what you say.a good logi would be priceless for any team,if they became rare and still abl to get kills, just saying; Instead of 6 men Gall/Minma Logis proto squads with duvolles and scanners.... |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2047
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Posted - 2013.10.25 00:41:00 -
[9] - Quote
Mordecai Sanguine wrote:
If they are restricted to use their Pg/CPU as i said in Equipements it will be balanced. Everybody have a disadvantages ONLY when they got advantages don't you think ? Anyway restrict Logis weapon will nerf real logi AND the logi who set the problem. So....too much "collateral damage" don't you think ?
On the otherhand sorry if was...bad with you when i answer you. It wasn't the purpose. But dude be honest when you spend 9 months about playing something you don't want to be fuc*ed up like this. You're good with 2 scrambler ? Good i'm really good with only one. But when you will be with only one pistol. Reloading everytime. Out of ammo evry 2 minutes. Consume all the hives for yourself because secondary are low capacity you will see.
Well if they restrict the CPU-PG use wouldnt it be AS BAD as just using sidearms?
I mean i do know i WOuld prefer to run 2 scrambler pistols and 900 HP Logi with scanner and nanos,than a 550 HP logi at proto level with full equipment and GEK because i have a CPU-RESTRICTION......just saying ...
How exactly would this restriction work? |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2047
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Posted - 2013.10.25 00:44:00 -
[10] - Quote
Go Zo wrote: That's the whole point of the flexibility of the logi suit. Of course, making those same changes to the other suits should outdo them on the logi. Adding shields or armor to either an assault or heavy should overmatch adding the same amount to the logi. Adding damage is the same all around. Scouts are faster at base level, so adding speed to a scout should make it faster than adding the same speed to the logi. The logi is supposed to be the adaptable suit. It just shouldn't do any other specialty as well as the specialized suits.
Well i do agree with you. The problem is that Logis can outpreforme ALL the other roles if intended. Minmatar Logi is a better Scout htan scouts Caldari Logi is a better Dual tanker than the Heavies Gallante logi and amarr logis are better assault than assaults
The logis should be able to tank,but not reach the same HP of heavies. They should be able to be fast,not as fast as scouts. Should ghave Firepower,not the same assaults and so on..
So +1
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2048
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Posted - 2013.10.25 00:50:00 -
[11] - Quote
Mordecai Sanguine wrote:
Well i'm gonna make a list about Logi disadvantages. :
1-Price an well fitted Logi is about 140.000 ISK. All logi suits cost and equipement cost a lot. Really hard to make some "rentable" suit. In proto it's almost impossible.
Is weakier in : 2-Shield. 3-Armor. 4-Shield delay. 5-Slower. 6-Making it not having a big disadvantage but little everywhere making it in overall weakier.
7-He's yellow and always targeted first because the ennemy know his power for his teamate if alive.
1-Any player with more than 6 months i Dust can afford paying for this on daily basis. I do really well and i only use ADV suits. 2-The least a Proto Logi has is 3 High power slots. THats +217.8 Shields. Module Fixable 3-The Least any Proto Logi has is 4 low slots. With the advantage of not having to use a REPAIR module to repair their armor, ANY Logi can , with simply 4 enh armor plates, HAve AT LEAST +484 Armor. Module fixable. 4-Logi shield delay is , in MANY cases,better than commandos,Heavies,Most assaults. 5-The Minmatar logi runs faster than ALL assault suits except the minmatar assault. My Amarr Logi (The Slowest of them all) Runs at 7.55 with 1 complex Kin cat. Module Fixable. 6-They have the most slots and CPU-PG, combat wise, the logi is the best suit for the ability to adapt itself to any sitaution and excel where other suits should excel. 7-Logis are targeted first because thay are the most powerful suit,not because they are yellow. If Logis were balanced EVERYBODY would shoot a scout or a Heavy first. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2048
|
Posted - 2013.10.25 00:59:00 -
[12] - Quote
Cosgar wrote:At this point, wouldn't it be easier just to buff assault bonuses?"
THe problem does not rely only with assaults. The Logis are better assaults, but are also better heavies and better scouts. Tell me ANY job in this game and i'll let you know how a Logi could out do the specified job better than the dropsuit ''DESIGNED'' to do that job.
This would need a LArge Profile dampening and Speed bonus to scouts, A Heavy HP increase to heavies and an innate Damage per level bonus for assaults. (not having to depend on Cx Dam Mods would be the ultimate advantage for ''killers'')..
So...WEll i mean i wouldnt mind THIS either, but the fact is that logis need fix, however is done...
I mean as an assault,having to use the Logi because its better than the assault or a scout its just ridiculous XD |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2048
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Posted - 2013.10.25 01:05:00 -
[13] - Quote
Cosgar wrote:TechMechMeds wrote:Cosgar wrote:At this point, wouldn't it be easier just to buff assault bonuses? Minmatar and Amarr racials are spot on, Gallente could use more PG, Caldari could use more CPU and bonuses for all the assault suits that help their primary tanking type like plate efficacy for amarr, movement penalty/fitting reduction for Gallente, and maybe shield recharge delay for Minmatar. This whole "nerf this because this sucks" approach doesn't make any sense. It's like saying "nerf every other weapon because the plasma cannon sucks." Even just swapping the shield recharge delays around would be a big step I think. As long as shield regulators get a buff.
Shield rechargers/regulators/Range amplifiers/Precision enhancersand Profile dampners all need a solid BUFF. They are useless modules since they cannot equal the effectivness of just plain tanking.
On other notes,im just saying that a Main attack force should not be composed of 50%+ Logis....
I see 5 logis 1 heavy 4 logis 1 scout 1 assault... In an organized squad,the LEAST logies i've seen is 3, thats -+ of the quad being murderlogis.... |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2052
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Posted - 2013.10.25 01:10:00 -
[14] - Quote
Cosgar wrote:Also, I see more Minmatar and Caldari assaults with shotguns than logis. You can't blame everything on the banana men.
None applicable: The fact you see more of something does not prove it cannot be done otherwise better:
1 Cx Kin cats 1 Enh Cardiac Reg 2 Enh Prof Dampners 3-4 Cx Shield extenders Shotgun of preference + ADV SCanner
This is a Minmatar Logi / Proto suit. AKA the Sout v.2.0
Now this is a ''scout'' with 5 Armor repair rate @ 8.2 Sprint speed CAnnot be picked up by ADV active scanners Have scanning capabilities. A minimum of 25% Hacking bonus speed WITHOUT Passive bonuses: 150 Armor and 380 shields.Total 530 HP Possibly Nanohives to replenish.
Now tell my my friend, what scout OR assault an do all that at the same time.... Is it more expensive? Hell yeah.Do i or anyone with over 50mill ISK cares? hell no...
a Scout could only DREAM of doing all that and the only real 2 advantages they have are smaller hitbox and a sidearm. L A M E |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2053
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Posted - 2013.10.25 01:19:00 -
[15] - Quote
Fizzer94 wrote: This isn't a problem with Logi suits though... The problem here is that scout suits suck. An assault can be a better scout than a scout as well, does that mean we should take a light weapon slot way from assaults and nerf their speed so they can't be shotgun asscouts? No. It means scouts need a buff.
AGreed,but what kind of buff do you propose, one that DENIES Logis from being better scouts than scouts? Because,no offense, you people are good at bashing our ideas but dont come out with good ideas of your own.
So tell be bro Fizzer, what to do so a scout can never be outdone in its job by a logi.
Enlighten me. |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2053
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Posted - 2013.10.25 01:24:00 -
[16] - Quote
Cosgar wrote: So instead of suggesting a way for scouts to have something like that, (possibly through biotics fitting reductions) you'd rather nobody have it because you can't? Brb, requesting to nerf all other weapons because the plasma cannon sucks.
EVEN IF SCOUTS got a 99% Biotics fitting reduction (LOL), they would stiil be unable to do all that that logi can, why? Lack of slots.
5slots =/= 7/8/9 slots + more HP + useful bonuses
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2053
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Posted - 2013.10.25 01:27:00 -
[17] - Quote
Cosgar wrote:KING CHECKMATE wrote:Fizzer94 wrote: This isn't a problem with Logi suits though... The problem here is that scout suits suck. An assault can be a better scout than a scout as well, does that mean we should take a light weapon slot way from assaults and nerf their speed so they can't be shotgun asscouts? No. It means scouts need a buff.
AGreed,but what kind of buff do you propose, one that DENIES Logis from being better scouts than scouts? Because,no offense, you people are good at bashing our ideas but dont come out with good ideas of your own.So tell be bro Fizzer, what to do so a scout can never be outdone in its job by a logi. Enlighten me. That's you're territory- you play scout, we don't.
ok: GÖª2 more slots , 1H 1L to all scouts GÖª+ -+ CPU/PG upgrade GÖªAnotehr equipment slot GÖªchange 5% bonus to 15% Profile dampening per level so at proto level without dampeners only 1 Scanner can pick them up. GÖªa 1.2 Sprint and movement speed buff across the board GÖªFix shotgun hit detection GÖª 1/3 HP buff GÖªBuff nova knives GÖª increase AT LEAST -+ of their Profile scan RANGE.
THEN , Logi can outdone scouts in their jobs. Seems like nerfing Logis would be easier thou... |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2054
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Posted - 2013.10.25 01:41:00 -
[18] - Quote
RedBleach LeSanglant wrote:
The problem with your argument is that it you are saying that the logi always has the step up from all other suits. What you fail to state is that while the logi may excel in one stat because of modules that never overcomes all of its shortcomings. And for the record any suit can equip another module to overcome its shortcomings. A logi, like any suit, can equip a module and be near the level of another suit, but never on par or beyond if they equiped the same module.
a Logi can equip 4 Cx Kinetic Catalizers.
Now tell me how is a scout going to move THAT fast? The Gal Scout doesnt have the CPU/PG to sustain that (Plus compared to hte Minmatar logi he would only run +0.04 ) The Minmatar logi only has 2 slots.
More slots + CPU+ PG= True power.
On other notes im not saying Logis with sidearm ONLY and Assault without equipment is the only way to go, i just see how it could balance the game. If people dont like that idea, im always happy to read ideas about the issue.
For example. i wouldnt mind a SLOT reduction on Logi suits.....Say -1 slot? I mean they would be at 7 slots (Exept for Cal logi at 8) same as Assaults ; BOTH are Mid frames, the Logi trades Sidearm for more equipment slots. |
KING CHECKMATE
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2054
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Posted - 2013.10.25 01:46:00 -
[19] - Quote
Cosgar wrote: 4 Kin Cats and a 12 second sprint duration.
(15 in the case of amarr)
3 Kin Cats and 1 Cardiac regulator
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2054
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Posted - 2013.10.25 02:14:00 -
[20] - Quote
RedBleach LeSanglant wrote:
King, thanks for proving my point with your bold lettering. The Logi would be a speed freak but unable to compete with the scouts other basic stats - hitbox, regen, stamina, etc. The logi can take one or two points about another suit and that is all. It then suffers because of its other shortcomings. Though the scout needs some major love regardless.
If something is true about Dust is that all stats are not worth the same.
+72 Shields > +25% Shield delay reduction
hitbox,regen and stamina, things that you mentioned there?are never going to be better than Hacking,Hp,scanning options and heavy profile dampening.Not to mention the fit i explained previously does NOT lack stamina ;) The logis suit can take More than 1 or 2 points about another suit PLUS they have their OWN points, like innate HP repair? Cheap Equipment fitting?Hacking speed? ANYONE? The Logi suits have No shortcomings ,people that say this are Logis that are scared because they face yet another nerf.I play logi 90% of my time now nad i know that if i feel something is missing in my suit, i can fix it.
The fact is, im an ASSAULT/SCOUT player, and for Both purposes,i use Logi suits.... heh.. that is saying something.... |
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KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2054
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Posted - 2013.10.25 02:25:00 -
[21] - Quote
Fizzer94 wrote: The reason I don't like it is that I don't really like any of the sidearms we have. I can definitely see how they can be nasty in the right hands. But none of the sidearms really appeal to my play style, and I don't want to be forced to use something I don't like, just because I want to be a healer class.
Im sure the MAg seg SMG (Caldari) will be a great mid range weapon and the Ion pistol (Gallante) Will be a powerful CQ weapon, you do have a point thou, CCP owes us a LOT of stuff here.... |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2055
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Posted - 2013.10.25 03:03:00 -
[22] - Quote
Chunky Munkey wrote:
I'm afraid I can't quite put my finger on it, but I'm uncomfortable advocating a damage increase for assaults. I prefer making specific roles easier to fulfil, rather than making them outright better at it.
As for those race specific logi bonuses, I think most of them are much more applicable to scouts. For example, scanning, uplink deployment & RE deployment are far more suited to scouts (as in scouts that do scouty things).
SCouts need CQ damage/Buffed profile dampening/Hacking speed/ bonuses.... |
KING CHECKMATE
AMARR IMPERIAL CRUSADERS
2065
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Posted - 2013.10.25 03:51:00 -
[23] - Quote
John Demonsbane wrote:Normally I agree with much of what tech says, but the sidearm only idea is crazy. And seriously, before you mention for the 18th time that you only run your SMG and do great, don't. It's like all those troll posts regynum makes where he says "well I just went 38/1 with that weapon, it works fine" Yeah, it works fine if you are f@cking regynum with proto everything else, maxed out core skills, and exceptional gun game. The example is pointless because it doesn't account for 99% of people who don't have an ishukone at level 5 proficency. Same with checkmate dual wielding his proto scrambler pistol and core flaylocks. How many have that option, and how are you going to do that when you only have the ONE sidearm slot, can't dual wield there.
Let's take the average noob, and set him loose out of the academy with his militia SMG and no proficiency. He is going to get straight up murdered every 5 seconds.
Just go with the required equipment fitting, simple, doesn't gimp people without maxed out sidearms. Done.
They are ADV S.pistols and M-1 nades D:
TT..TT my amarr logi cant fit that much proto XD
You do have a point BUT: GÇó Logis can ONLY be used AFTER you have at LEAST the MEd frames at level 5 GÇó Logis,even if not in the description, give you the feel that they are Medics/support.So most n00bs wthat go towards it are not looking exactly for firepower.Remember most Murderlogis are experienced players that kow where the good stuff is. a N00b will always lean towards ASsaults and Heavies, rarely scouts... GÇó The sidearm only IS NOT a bad idea, in the imaginary world CCP has released all weapons XD
sorry,just needed to say this XD |
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