Go Zo
Molon Labe. RISE of LEGION
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Posted - 2013.10.25 00:39:00 -
[1] - Quote
KING CHECKMATE wrote:Mordecai Sanguine wrote:KING CHECKMATE wrote:How about Removing the equipment to the assault and giving Logis Sidearms AND CQ weapons....I mena... AR will soon be a CQ,shotguns,flaylocks,scrambler pistols,SMG, nova knifes...not to meniton OTHER Sidearms soon to come...
Just an idea. I know you have a good intention but stop having ideas about "weapon restriction". Logis are not slave or human shield or free kill for assault don't forget it.... Bro. Logi is my main suit.Im an Amarr logi 1stI use Dual Scrambler Pistols and mantain my 3 K-D ratio pretty nicely. When i get pwnd , i just put on a Gek and Be OP mode. Im not talking out of my a** here. I know the advantage i have while wearing my Logi suit. All the advantages none of the disadvantages.If i dont like something about the suit, pling! Module and its fixed. Its so adaptable that i can Run as a scout, with lower profile dampening and 600 HP. Or tank (At ADV level) all the way up to 900HP for 35k ISK. Or i can stack Damage mods (3) and Armor tank for 680 HP and a Lot of firepower...etc.. Logis at proto level outlast heavies,have more firepower than assaults,can run faster than scouts,etc/// Every suit needs a downfall.1)Logis DONT have disadvantages2)The only disadvantage an Assault has; Its that its not a Logi.... ''Assaults run out of ammo very quick, they need uplinks, revives and healing, I can assure you that you are wrong.''Yeah,thats what the logi will be there for...
That's the whole point of the flexibility of the logi suit. Of course, making those same changes to the other suits should outdo them on the logi. Adding shields or armor to either an assault or heavy should overmatch adding the same amount to the logi. Adding damage is the same all around. Scouts are faster at base level, so adding speed to a scout should make it faster than adding the same speed to the logi. The logi is supposed to be the adaptable suit. It just shouldn't do any other specialty as well as the specialized suits.
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Go Zo
Molon Labe. RISE of LEGION
5
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Posted - 2013.10.25 17:59:00 -
[2] - Quote
KING CHECKMATE wrote:Go Zo wrote: That's the whole point of the flexibility of the logi suit. Of course, making those same changes to the other suits should outdo them on the logi. Adding shields or armor to either an assault or heavy should overmatch adding the same amount to the logi. Adding damage is the same all around. Scouts are faster at base level, so adding speed to a scout should make it faster than adding the same speed to the logi. The logi is supposed to be the adaptable suit. It just shouldn't do any other specialty as well as the specialized suits.
Well i do agree with you. The problem is that Logis can outpreforme ALL the other roles if intended. Minmatar Logi is a better Scout htan scouts Caldari Logi is a better Dual tanker than the Heavies Gallante logi and amarr logis are better assault than assaultsThe logis should be able to tank,but not reach the same HP of heavies. They should be able to be fast,not as fast as scouts. Should ghave Firepower,not the same assaults and so on..So +1 Maybe that means the extremes of those other suits are not extreme enough? I noticed this morning that a proto Minmatar logi can fit 4 Enhanced Light Damage and 4 Enhanced Profile Dampeners, along with a Charge Sniper Rifle and multiple nanohives. That's one heck of a sniper fit, in the right location. No other suit can both be that dampened AND do that much damage with a sniper rifle.
Of course, if another sniper finds that fit, there's no hope of survival, and with no sidearm, it can't defend itself against a rush from anyone else, so the scout has it beat there with both speed and a sidearm. People seem to forget that the sidearm is a benefit that most logis don't have available, and the Amarr pay for it in other ways.
As far as the specific cases mentioned, heavies have been sadly neglected, assaults get a (weak) shield recharge bonus, and scouts get both speed and slightly lighter scan profile. If you play to the strengths of your suit, instead of covering its weaknesses, you should outdo the logi in some area. If you try to balance your suit, the logi will beat you every time. Use teamwork to balance each other's strengths and weaknesses, and the squad with the better teamwork wins. Like it or not, this is not a 1vE game. Teamwork is key. No one suit can do anything to maximum effect without losing out on something else. Logis are the most middle-of-the-road suits outside the basic medium. They start out slower and squishier than the equivalent medium suit, and require more SP and ISK to get into.
My idea to balance things? I think it makes no sense to require someone to skill into Advanced basic suits to unlock Standard level specialists, but if you want a higher grade suit, you should have to skill into higher grade basic suits as well. Advanced Assault requiring Advanced Medium, and Proto Assault requiring Proto Medium. Same for Logis, similar for Scouts (and Pilot suits), similar for Commando and Sentinel suits. All the special suits need a better bonus, but Basic suits should have some advantage over the specialists as well. The Minmatar Proto Logi has 4 high, 4 low, and 4 equipment slots. The Minmatar Proto Basic has a sidearm and 5 high slots, but only 2 low slots. It loses 3 equipment slots, but only gains back 2 slots, and also loses 2 low slots. Sure, it doesn't have the PG and CPU of the Logi, but fitting more smaller smaller items might be preferable. No one would ever use a Proto Basic suit this way, so why have them unless they get something that the specialist suits don't? The Minmatar Assault is basically a Basic with shields and armor reversed, and a shield recharge bonus. I'm not saying take away a low slot from the logi, since it's assumed that logis play to the armor repair bonus and need their low slots, but maybe add one to the Basic and the Assault? A logi with lots of repairers can't also fit armor, whereas a Basic can put armor into those slots, since they shouldn't be getting a repair bonus (though they do if they've skilled into the logi of that race), and really tank up. |