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RydogV
Shadow Company HQ
480
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Posted - 2013.10.24 12:26:00 -
[1] - Quote
Mortedeamor wrote:please make it mandatory for a successful fitting to have all slots filled as it is with vehicle turrets...logi's should all have to have their equipment slots filled by something..
this also pushes mlt logi's to move at least to basic gear to free up pg/cpu
Not an issue for me because I rarely hit the Burn Zone without fully loaded out equipment. If fake Logis want to be pertend assault then let them. They are not respected by "True Logis" and if caught being a wannabe scrub...we revoke their membership card to the Logi Bro Association and lock them out of the meetings.
To your point about Militia Logi Suits...there is no such thing. There is no current Militia Suit in the game that gives you more than one equipment slot (ie: Proper Logi Fitting). The closest thing would be the 'Skinweave' Logistics Suit which is a BPO that a handful of Closed Beta testers received and is likely packed away in the back of their Merc Quarter closet.
So anyone who wants to be a true Logi actually HAS to skill into a racial/role fitting. In fact was are the ONLY class that is forced to do so...Scout, Assault and Heavies could all stick with Basic variants if they wanted to with very little impact on their in-game contribution. So yeah.... |
RydogV
Shadow Company HQ
481
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Posted - 2013.10.24 12:59:00 -
[2] - Quote
Alldin Kan wrote:Mortedeamor wrote:please make it mandatory for a successful fitting to have all slots filled as it is with vehicle turrets...logi's should all have to have their equipment slots filled by something..
this also pushes mlt logi's to move at least to basic gear to free up pg/cpu ...or reduce high/low slot count to prevent tanking.
This is easy to say...prevent tanking...but it is all about perspective. You think tanking as a way to face off offensively against others and have the survivability to come out the other side still alive.
For a Logi tanking is about durability...the kind needed when you are running around the battlefield 75% of the time with equipment in your hand, NOT a weapon. Reviving and repping and scanning and hacking...all the while getting shot at without the ability to immediately shoot back.
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RydogV
Shadow Company HQ
481
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Posted - 2013.10.24 13:08:00 -
[3] - Quote
Drapedup Drippedout wrote:I think OP is touching on the point that has been brought up on other threads, why is a logisitics suit the most versatile suit on the battlefield? Read the description for the assault variant, it says "...is the most versatile", "best suited for any situation". Great in theory, couldn't be more wrong in practice. The Logi suits have more CPU available AND more Hi/low/equip slots. I have no idea how an assault could compete with this...certainly the Logi suit is the most versatile and adaptable in terms of loadouts. The assault is meant to be a slayer and FLF, and is only able to do that. So much for versatility!
The logistics is designed to be a support role, however can run more EHP AND Dmg mods than any assault (plus 3 equips??? OHHHH the WP).
I think CCP either needs to streamline the logistics suits to be much more of a SUPPORT specialist, or change the description on assault suits to "They look cool, but if you really want to kill people then run a logistics suit with no equip."
Logi 'Assaults' are generally no better than actual Assaults. All skills being equal, the Logi 'Assault' can squeeze out about 2 or 3 Assault Rifle rounds worth of extra HP when fitted for maximum tanking. The slots count does not matter because all Logi suits start out with considerably less base HP than Assault does. So it is basically a wash.
Damage mods are for suckers. Stack too many and they become a waste...not to mention you are paper thin. I love meeting glass cannons on the battlefield.
EHP, Damage Mods and full Equipment Slots?! Yeah, good luck running that as a valid fitting. Even with full efficiency there are limitations. There is an argument that Logis can conceivably be 'all things' (although still not better)...but they cannot be all things at the same time.
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RydogV
Shadow Company HQ
483
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Posted - 2013.10.24 13:18:00 -
[4] - Quote
Mortedeamor wrote:RydogV wrote:Alldin Kan wrote:Mortedeamor wrote:please make it mandatory for a successful fitting to have all slots filled as it is with vehicle turrets...logi's should all have to have their equipment slots filled by something..
this also pushes mlt logi's to move at least to basic gear to free up pg/cpu ...or reduce high/low slot count to prevent tanking. This is easy to say...prevent tanking...but it is all about perspective. You think tanking as a way to face off offensively against others and have the survivability to come out the other side still alive. For a Logi tanking is about durability...the kind needed when you are running around the battlefield 75% of the time with equipment in your hand, NOT a weapon. Reviving and repping and scanning and hacking...all the while getting shot at without the ability to immediately shoot back. not for my logi...my logi is about the ability to take you out fast and recover as fast amarian logi is the assault logi. and it doesnt have super high hp when fitted right..what it does have is really high self recovery ability.. you should not need that tank to do that is my point good logi's use their teams to avoid being killed..the guide the bluedots through uplinks..provide bunkering support through nanos and in ditch end the save clones.....i suppose if you just ran across the front line instead of behind it you would need the tanking ability
Well I am happy for you and your Amarian Logi Suit friend. Me and my Minmater Logi Suit are not so lucky, as we are the exact opposite of you. We are not built for offense (one weapon slot) and we are not built for durability (lowest base HP of all Logis).
And you must fight in some of the most ideal battles in New Eden. Where no one gets flanked, separated or overrun. I guess your religion ensures you truly are blessed.
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RydogV
Shadow Company HQ
484
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Posted - 2013.10.24 20:36:00 -
[5] - Quote
Alldin Kan wrote:Atiim wrote:Alldin Kan wrote:Mort, the correct way of balancing a Logi suit is to simply reduce its slot count. Tanking is one of the things why most players treat the suit as an Assault, the extra equipment slots makes it even easier to do that if you chose an active scanner, triage hives, and uplinks (overused btw) for maximum offense and defense. But what about us Mimmitar Logis? We barely have 250 EHP! We need that extra slot . PRO Cal Logi - 3 High, 2 Low PRO Min Logi - 4 High, 2 Low (didn't want 1 Low on any so I gave this a 2...) PRO Gal Logi - 2 High, 3 Low PRO Amarr Logi - 3 High, 3 Low Simple right? Still balanced considering the massive benefits from giving Triage hives, use of Core Focused Repair tool, use of PRO injector on Armor tanked infantry, and the popular demand of PRO uplinks for PC matches (entire map covered in uplinks when trying to spawn).
I love how you have given Proto Amarr...the Logi with the highest and most balanced base HP...3 high and low slots plus they have a sidearm. Think again.
#FlawedLogic
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