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Banning Hammer
Tal-Romon Legion Amarr Empire
1921
|
Posted - 2013.10.24 10:56:00 -
[1] - Quote
I assume the inspiration for the Domination game mode is "King Of The Hill" right ? The idea is good, the execution is poor..
It should be an AREA to defend or attack, not a null cannon that creates a bottleneck situation. A bit like a red-line that the other team have to try to Dominate, and then defend it. Ambush... but with a "control zone". |
Banning Hammer
Tal-Romon Legion Amarr Empire
1922
|
Posted - 2013.10.24 11:04:00 -
[2] - Quote
daishi mk03 wrote:Like, who has more guys inside the zone, controls it right now. 2 timers running down.
Would be more action and snipers would suck there.
Yeah.. that is how "traditionally" King Of The Hill is, but i suppose CCP could try to add a unique feature to it... by creating a red-line that goes green as the attacking team pushes forwards. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1922
|
Posted - 2013.10.24 11:15:00 -
[3] - Quote
843 Epidemic wrote:this whole thing gives me an idea..
Well, feel free to let us know .... anytime now.... take you time.....not hurry.... whenever you ready... we here...waiting.... |
Banning Hammer
Tal-Romon Legion Amarr Empire
1922
|
Posted - 2013.10.24 11:26:00 -
[4] - Quote
843 Epidemic wrote:Banning Hammer wrote:843 Epidemic wrote:this whole thing gives me an idea.. Well, feel free to let us know .... anytime now.... take you time.....not hurry.... whenever you ready... we here...waiting.... Just made me think of a new game mode, something similar. It is using the idea of red-lines. Perhaps two teams are fighting head to head trying to push eachother back, the furhter a team goes back the further the redline comes forward meaning they cannot push back again. This would mean there would be clear cut attack and defense teams. One team starts off with all points on the map, and the enemy push forward to take them. Once the enemy take objectives the red-line comes with them, meaning the defending team cannot retake the objective. It's a bit creased at the moment and the idea is fresh in my mind, needs some ironing out.
Yeah.. i was thinking something similar... it will definitely be more "Domination" like. basically ... "Dominating the other team." |
Banning Hammer
Tal-Romon Legion Amarr Empire
1922
|
Posted - 2013.10.24 11:32:00 -
[5] - Quote
Banning Hammer wrote:843 Epidemic wrote:Banning Hammer wrote:843 Epidemic wrote:this whole thing gives me an idea.. Well, feel free to let us know .... anytime now.... take you time.....not hurry.... whenever you ready... we here...waiting.... Just made me think of a new game mode, something similar. It is using the idea of red-lines. Perhaps two teams are fighting head to head trying to push eachother back, the furhter a team goes back the further the redline comes forward meaning they cannot push back again. This would mean there would be clear cut attack and defense teams. One team starts off with all points on the map, and the enemy push forward to take them. Once the enemy take objectives the red-line comes with them, meaning the defending team cannot retake the objective. It's a bit creased at the moment and the idea is fresh in my mind, needs some ironing out. Yeah.. i was thinking something similar... it will definitely be more "Domination" like. basically ... "Dominating the other team."
Except that i won't start with a team controlling the full map.... i will put the red-line in the MIDDLE of the map. 50/50 at the start. |
Banning Hammer
Tal-Romon Legion Amarr Empire
1923
|
Posted - 2013.10.24 11:42:00 -
[6] - Quote
Chibi Andy wrote:Banning Hammer wrote:I assume the inspiration for the Domination game mode is "King Of The Hill" right ? The idea is good, the execution is poor..
It should be an AREA to defend or attack, not a null cannon that creates a bottleneck situation. A bit like a red-line that the other team have to try to Dominate, and then defend it. Ambush... but with a "control zone". the last time i did a king of the hill scenario was before uprising and on the map (can't remember which map it was) we had a CRU on a raised platform with two stairs on both sides and the reds were rushing up to take it over, i went 36-5 as a heavy and had enough WP by myself for a orbital strike, my squad had enough WP for 3 orbital strikes in the end.
That is call "CRU camping" ....in a King Of The Hill scenario the AREA is normally a lot bigger... so THAT doesn't happens. |
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