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Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
6371
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Posted - 2013.10.24 02:09:00 -
[1] - Quote
IrishWebster wrote:I don't quite understand why they can't do both simultaneously. Anyone else?? ^ |
Cosgar
ParagonX
6378
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Posted - 2013.10.24 04:53:00 -
[2] - Quote
Pokey Dravon wrote:Or if you want to maintain the current types, have another repair nanohive that does ammo first and armor second. That way people can pick and choose which they prefer. One that does both simultaneously but at a reduced rate it also a good idea.
I'm all for augmenting choices, not replacing them!
Good stuff though guys. To be honest, the nanohives need some attention. I'd like to see ammo, ammo/repair, and repair hives better balanced across the tiers. |
Cosgar
ParagonX
6380
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Posted - 2013.10.24 05:08:00 -
[3] - Quote
I-Shayz-I wrote:Cosgar wrote:Pokey Dravon wrote:Or if you want to maintain the current types, have another repair nanohive that does ammo first and armor second. That way people can pick and choose which they prefer. One that does both simultaneously but at a reduced rate it also a good idea.
I'm all for augmenting choices, not replacing them!
Good stuff though guys. To be honest, the nanohives need some attention. I'd like to see ammo, ammo/repair, and repair hives better balanced across the tiers. Or just a rework on equipment in general. More equipment too. Logistics is getting a bit tedious. I want bubble shields, sentry drones, deployable turrets, infantry webifiers, vehicle scramblers, anti-personnel mines, EM disruptors, and other gadgets to play with. |
Cosgar
ParagonX
6391
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Posted - 2013.10.24 08:16:00 -
[4] - Quote
TechMechMeds wrote:Cosgar wrote:Pokey Dravon wrote:Or if you want to maintain the current types, have another repair nanohive that does ammo first and armor second. That way people can pick and choose which they prefer. One that does both simultaneously but at a reduced rate it also a good idea.
I'm all for augmenting choices, not replacing them!
Good stuff though guys. To be honest, the nanohives need some attention. I'd like to see ammo, ammo/repair, and repair hives better balanced across the tiers. If that was the case there'd be no point in any hives but the re supply and heal simultaneously one. That's when you scale them based on repair rate, nanite clusters, how many you can carry, and ammo and/or HP replenished instead of something trivial like an extra 0.7m radius for the same price. Seriously, who the hell uses Ishukone flux nanohives? |
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