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Lynn Beck
Granite Mercenary Division
153
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Posted - 2013.10.23 20:27:00 -
[1] - Quote
This tank i have created is a response to the current change in AV. Rather than trying to outHP the enemy, sticking with 2 hardener, plate rep and pg upgrade, i have take a different step, which allows for geurilla tactics, however this tank will never win against a HP stacked maddy using blasters adv and up. Gunnlogis lose near instantly though.
1 large efficient repair 2 10% large hybrid damage mods 1 local PG 1 120 MM polycrystalline
2nd level nitrous 1 scanner of choice- i use the wavelength because of Cpu shortage.
80gj scattered neutron blaster 20gj neutron up top At-1 accelerated up front
Large blaster stats: 178.77 damage per shot 470 rpm- 7.6 rps dps is as folows: 1400 median, 1300 against armor, 1490 against shield. anything std and above AV will kill you if you don't kill them. Which won't be difficult because even a maxed HP heavy lasts 2 seconds. (Typical forge attack distance is around 130+ meters, which js 42% efficiency.) any attack from farther than 80m will kill you faster than you can kill back. Suggested reaction is nitrous and retreat.
This tank will only work with this skillset too. I've tried this before and none are dependable. Minimum requirements are maxed damage mods, lv3 armor repair ,lv2 maneuverability and lv3/4 plates. At lower Sp levels this tank will NOT work. It would be more beneficial to use the typical maddy fit. |
Lynn Beck
Granite Mercenary Division
153
|
Posted - 2013.10.23 20:41:00 -
[2] - Quote
I've been thinking about grabbing an enforcer, but i've yet to decide which one. The falchion i could do pg, and double damge mods, but i'd have near ewuivelant hp to my ganky gunnlogi, Or a vayu with a 3rd high slot that i might not use. Currently my maddy hasn't needed to overheat against a tank. Currently my tactics are ' get behind and spam tracks' if i can't do tht, such as direct head on attack, i run away and try to reposition myself. Heavily leaning towards Vayu since that 3rd high slot can be used for a 2nd nitrous to use when on cooldown, or a shield booster to keep from dying to mlt swarms, but that's a ways off
Edit: sorry if i make little sense, typing on phone. |
Lynn Beck
Granite Mercenary Division
153
|
Posted - 2013.10.23 20:50:00 -
[3] - Quote
oh alright, forgot about that restriction. About the my Dps being nullified, thats almost what i'm aiming for: cause you to activate rep while i run away, then in 30 seconds reattack while you're on cooldown. |
Lynn Beck
Granite Mercenary Division
153
|
Posted - 2013.10.23 20:56:00 -
[4] - Quote
Also, why falchion? Shield tanks are near useless in comparison to armor, thanks to restrictive repairs. I used to run blaster gunnlogis with 1 dmg mod and a pg, with scanner, azeo heavy extender, light clarity boostrr, surge hardener, and nitrous. Thing died to mlt blaster sicas in straight up fights, and if i win, plasma cannons would kill me. I'm leaning towards vayu still, as i can use the same fit as now, but with damage bonuses native. |
Lynn Beck
Granite Mercenary Division
153
|
Posted - 2013.10.23 21:00:00 -
[5] - Quote
How do stacking penalties work? Is it a % reduction to the effect per stack, or is it just the effect of diminishing returns(like double 5% reductions in damage taken, such as 95% at first, then 5% off of 95%, which would yield a number higher than 90%?) Just realised, i'm conversing withthe one tanker that i remember killing me! (Partly because of the name, i just don't care most of the time.) i'd love to squad with you though, either send an invite or mail me the name. My tanker's name is Cantankerous Giant. |
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