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Delta 749
Kestrel Reconnaissance
2209
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Posted - 2013.10.23 10:16:00 -
[1] - Quote
TranquilBiscuit ofVaLoR wrote:i hope we get a respec, but really? now the AR boys are complaining they want a respec if they get nerfed? what about the Core Flaylocks? Tankers? Scouts? Nova Knives? Dropships? none of them got respecs when they were nerfed. all of you AR guys said, "NO RESPECS!" but now that you're in the path of the nerf hammer, you demand a respec. anyway, i hope we get a respec so i can properly rework my scout. no hate towards you bro. just a general statement.
I have never seen any of the guys that support the assault rifle say there should be no respecs ever In fact I see a lot of names that cry nerf the ar also cry no respecs
Niche players gotta step their game up such as tankers crying they get blown up when they park next to a CRU to farm kills or scouts crying they get killed so easily ever since hit detection was fixed shattering their egos and idea they were just super bad ass ninjas that couldnt be touched
But lets the tears flow like whine, when the range on the AR gets brought down to ten meters like you whiners want Ill still have the scrambler rifle, combat rifle, and rail rifle Or did you guys forget those will be added when the AR changes come and everyone of those weapons has a better range |
Delta 749
Kestrel Reconnaissance
2211
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Posted - 2013.10.23 14:23:00 -
[2] - Quote
TranquilBiscuit ofVaLoR wrote:Delta 749 wrote:TranquilBiscuit ofVaLoR wrote:i hope we get a respec, but really? now the AR boys are complaining they want a respec if they get nerfed? what about the Core Flaylocks? Tankers? Scouts? Nova Knives? Dropships? none of them got respecs when they were nerfed. all of you AR guys said, "NO RESPECS!" but now that you're in the path of the nerf hammer, you demand a respec. anyway, i hope we get a respec so i can properly rework my scout. no hate towards you bro. just a general statement. I have never seen any of the guys that support the assault rifle say there should be no respecs ever In fact I see a lot of names that cry nerf the ar also cry no respecs Niche players gotta step their game up such as tankers crying they get blown up when they park next to a CRU to farm kills or scouts crying they get killed so easily ever since hit detection was fixed shattering their egos and idea they were just super bad ass ninjas that couldnt be touched But lets the tears flow like whine, when the range on the AR gets brought down to ten meters like you whiners want Ill still have the scrambler rifle, combat rifle, and rail rifle Or did you guys forget those will be added when the AR changes come and everyone of those weapons has a better range judging by your likes, you obviously read the forums a lot, but do you have ANY idea what you're talking about? how can you say tankers have no right to cry when a 2 million isk tank can be solo'ed by one 100k isk suit? how can you say scouts have no right to cry when Nova Knives hit detection is so broken, they are almost unuseable? whatever a scout can do, an assault or logi can do just as well, if not better. i don't see why you're defending them. they threw us to sharks and now when its their turn, they get an exception?
Do YOU have any idea what you are talking about?
Expecting to win just because you put down more isk is the definition of pay to win and is something that should be discouraged at all costs
Also Scouts =/= Nova Knives, I shouldnt have to explain that a drop suit is not a weapon and though I know a lot of scouts cry they cant do anything their mobility is unmatched, I can easily hop over a railing in a scout suit I need a running start to vault in a medium and if Im in a heavy forget about it Now if you ask me if that mobility is well utilized by a lot of people I will say hell no, a lot of scouts I see still try to play like hit detection for all guns was broken and try to charge head on with a shotgun bunny hopping along the way On the other hand if you ask me if our current map design allows for that mobility to be used in creative ways Ill say no it doesnt and current maps should be reworked if possible and future maps designed with areas only scouts can reach and pass through which would drastically increase their effect in the field But as I said that is a map problem, not a problem inherent in the scout suit itself, just as the abundance of wide open spaces makes the HMG less effective since theres enough space to dodge easily and engage from outside its effective range on most maps Ive noticed heavies are more adaptable though and have taken to cruising in LLAVs and jumping out right next to you which drastically minimizes their vulnerability window and eliminates the range disadvantage |
Delta 749
Kestrel Reconnaissance
2211
|
Posted - 2013.10.23 14:36:00 -
[3] - Quote
Thumb Green wrote:The hipster's hate for the AR is strong in this thread. SgtDoughnut wrote:
but the ar is broken....very broken, it has no falloff. it deals full damage from minimum to maximum range, making it the go to weapon for every situation except incredibly long ranges.
Full damage up to maximum range? The hell it does; at 50M+ you're shooting pellets and at 70M+ you're shooting marshmallows. SgtDoughnut, you're either a liar or an idiot, possibly both. Before any hipster calls me an AR fanboy or something along that line; I use every weapon except the FL, HMG, and PC .
The real sad thing is you can still get kills at that range Not because the weapon is overpowered but because a lot of people are stupid and wont try to dodge at that range since the bullets only tickle Killed a heavy once at about 65 meters, he didnt strafe at all, didnt even try to close the gap, he just stood there spraying bullets at me Still took me two and a half clips to bring him down, if some people learned that even a small bit of side to side movement at that range makes tracking you harder especially while Im dodging return fire I bet there wouldnt be half as many guys crying about the ar |
Delta 749
Kestrel Reconnaissance
2211
|
Posted - 2013.10.23 14:42:00 -
[4] - Quote
The Attorney General wrote:Delta 749 wrote: Ive noticed heavies are more adaptable though and have taken to cruising in LLAVs and jumping out right next to you which drastically minimizes their vulnerability window and eliminates the range disadvantage
This is the best sentence ever written. Heavies are fine, just dump 300k SP into the LLAV(which is getting removed) and then drop a couple hundred thousand ISK so that you are not a sitting duck. Balance!
Hey, just because some guys figured out how to actually play a heavy like someone who leads the charge and kicks in the door doesnt mean you should be upset because you are still the dumb fat kind trundling out into the open to get killed But if thats to hard then just use the HMG for what it was designed to do, point defense, Im sure we all know what a pain it is to try and take a point in an installation thats guarded by a heavy at a choke point The new installations in particular have a lot of nice spots to set up and throw a wall of bullets at anyone unfortunate enough to poke their head through a hall or doorway |
Delta 749
Kestrel Reconnaissance
2212
|
Posted - 2013.10.23 15:02:00 -
[5] - Quote
The Attorney General wrote:Delta 749 wrote:
Hey, just because some guys figured out how to actually play a heavy like someone who leads the charge and kicks in the door doesnt mean you should be upset because you are still the dumb fat kind trundling out into the open to get killed But if thats to hard then just use the HMG for what it was designed to do, point defense, Im sure we all know what a pain it is to try and take a point in an installation thats guarded by a heavy at a choke point The new installations in particular have a lot of nice spots to set up and throw a wall of bullets at anyone unfortunate enough to poke their head through a hall or doorway
Wow, you just get sillier. So, the heavy class needs to invest SP and money in a vehicle if they want to not be forced to sit on a flag. Good to know that is how you see the gameplay going forward. Heavy on point defense is a problem? LOL, flank, strafe, grenade. All will devastate heavies, except from the good ones, who are few and far between. Any chokepoint where a heavy could potentially lock something down will leave him just as vulnerable as any other suit to getting scanned, mass driven, or grenaded out of the chokepoint. Calling heavies PD only is the same thing as asking for them to be taken out of the game. There is no reason for the heavy suit to be PD when other suits can perform the job much better. AR users unite! Other people still want to play other classes, kill them with fire!
You must not be very good if you complain about all these things that can kill you and as for point defense take that up with the Devs, they have stated before that heavies are the defenders and not the first wave guys kicking in doors
Also have you ever heard of setting up somewhere not in the direct line of fire? There is this amazing thing you can do where you stand at an angle from the opening to a room so when someone enters you have a direct bead on them before they have one on you This might be a little advanced for you though if the mean old AR guys with grenades are giving you as much trouble as your whining indicates Of course how you could have so much trouble in a suit that gives you 1k EHP if your core skills are up is beyond me, hell thats even before you add any modules But go ahead, complain about stuff that only damages you while it outright kills others in different suits, that doesnt under mine you at all |
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