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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jack McReady
DUST University Ivy League
727
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Posted - 2013.10.22 11:54:00 -
[1] - Quote
currently all matches I am in, pretty much everything is perma scanned.
this changes the flow of the game into a zergfest because there is not room for flanking, hit and run or any other sneaky tactics anymore.
you can also detect uplinks at longer ranges AGAIN.
in short, imho the scanners put the gameplay a step back because they are just that good. range of scanners needs to be significantly reduced. |
Jack McReady
DUST University Ivy League
730
|
Posted - 2013.10.22 13:12:00 -
[2] - Quote
Draco Cerberus wrote:Why not just shoot the guy with the scanner in his hand? yeah lets shoot they gut sitting 100m away behind a wall? |
Jack McReady
DUST University Ivy League
732
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Posted - 2013.10.22 15:13:00 -
[3] - Quote
Heavenly Daughter wrote: LOL, I cant wait, get a scout suit and a couple of profile dampeners and when that invisible shielding comes in. Ouch if he/she is a shotty. Now theres an idea.
and then a 600 DPS aim assisted weapon kills you under a second because you can still be seen by the eye. sounds like a good idea.
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Jack McReady
DUST University Ivy League
737
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Posted - 2013.10.23 07:24:00 -
[4] - Quote
Den-tredje Baron wrote:Jack McReady wrote:currently all matches I am in, pretty much everything is perma scanned.
this changes the flow of the game into a zergfest because there is not room for flanking, hit and run or any other sneaky tactics anymore.
you can also detect uplinks at longer ranges AGAIN.
in short, imho the scanners put the gameplay a step back because they are just that good. range of scanners needs to be significantly reduced. DO YOUR RESEARCH !!! Really dude i've been running with the very first active scanner (the one just called active scanner) and i've NEVER !! never encountered a partial scan only 100% accurate scans. This doesn't say anything about the scanner it tells something about how pitifull sensor dampening skills people have. They'll rather stack 4 shield / damage mods and be scanned and then cry about it-¦rather than try to mask their signal and be a bit more sneaky Trust me dude train sensor dampening up a few levels and suddenly you'll become scanners worst nightmare because you get so much tunnel vision that you don't really notice the guy who's not scanned. If you are scanned your dead here goes your credibility... poof its away.
I guess you should actually do research and learn some math because you obviously dont know how scanners work. |
Jack McReady
DUST University Ivy League
739
|
Posted - 2013.10.23 14:46:00 -
[5] - Quote
Maken Tosch wrote:I think it's fine. It actually gives scout suits some role due to their profile dampening effectiveness. last time I fitted a medium suit for speed and dampening I had more EHP and almost same speed as scouts.
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Jack McReady
DUST University Ivy League
739
|
Posted - 2013.10.24 15:08:00 -
[6] - Quote
bump.
the worst about it, to negate the scanner, I have to give up alot of EHP. if an AR user sees me with a damp fit out, he can down me in 0.5s. the scanner on the other hand has no real downsides. there is basically no viable counter for it.
funny to see how all the defenders are not getting it or trying to save their crutch. you can be sure that it will be nerfed in its current form, CCP is quite good at balancing actually. |
Jack McReady
DUST University Ivy League
740
|
Posted - 2013.10.24 15:37:00 -
[7] - Quote
pseudosnipre wrote:Den-tredje Baron wrote:Jack McReady wrote:currently all matches I am in, pretty much everything is perma scanned.
this changes the flow of the game into a zergfest because there is not room for flanking, hit and run or any other sneaky tactics anymore.
you can also detect uplinks at longer ranges AGAIN.
in short, imho the scanners put the gameplay a step back because they are just that good. range of scanners needs to be significantly reduced. DO YOUR RESEARCH !!! Really dude i've been running with the very first active scanner (the one just called active scanner) and i've NEVER !! never encountered a partial scan only 100% accurate scans. This doesn't say anything about the scanner it tells something about how pitifull sensor dampening skills people have. They'll rather stack 4 shield / damage mods and be scanned and then cry about it-¦rather than try to mask their signal and be a bit more sneaky Trust me dude train sensor dampening up a few levels and suddenly you'll become scanners worst nightmare because you get so much tunnel vision that you don't really notice the guy who's not scanned. If you are scanned your dead Agree, player base is not skilling into dampening and getting upset about it. Scanner has now made EWAR skills more valuable than tank or gank in some cases. My scout has about 5M invested into the electronics tree and less than 60k SP invested into shield and armor mods combined. If you don't like being scanned, maybe skill into dampening? All I'm saying... again wrong and misinformed
proto scanner can scan everything even if you have maxxed dampening skills. and only the gallente scout can beat the 15db scanner and this is with all slots filled with damps.
and you still dont get it, taking scanner has no real downside. beating proto scanner requires SP and proto damps which equals less EHP.
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Jack McReady
DUST University Ivy League
765
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Posted - 2013.10.25 07:43:00 -
[8] - Quote
funny how people defend their crutches :)
if you really think that the scanners will stay like they are then you are just as dumb as your vision of balance this is CCP which is not going to try to please 14 year old CoD kids.
scanner has no real drawbacks while trying to get invisible to scanners actually has. deal with it.
a guy with a scanner behind a wall 100m away should not be able to scan the whole field and damps should actually not be able to make you immune to them. that design is too binary, esp. cause usings damps brings alot more drawbacks than just carrying a scanner. binary mechanics is never a good thing.
my suggestion would be to add dampening to the suit depending on range and obstacles between you and the scanner. scanners should be less effective against suits far away. damps should also not completely negate scanners, the dampening should simply reduce the range where you can get scanned. |
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