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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Fox Gaden
Immortal Guides
1344
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Posted - 2013.10.22 13:46:00 -
[1] - Quote
Cenex Langly wrote:Right now we can use clone packs (120 clones) to attack any district on the star map. When we own a district we can use clones from that district to attack any other district on the star map with some minimal clone loss due to transportation costs.
I don't like this. I don't like seeing a good corp like SVER True Blood completely wiped off of their planet in only a few days because other corporations can attack from one solar system to another with hundreds of clones. I don't mean to poke fun at this corporation and their loss. I mean to use them as an example of bad game mechanics. (Not necessarily bad. I just don't agree with them).
My vision of planetary conquest is such that In order to attack a new district on another planet that you do not own a district on you will need to buy a clone pack to initiate a battle. Once you take over a district you can move clones from your district to initiate attacks on any other district ON THAT PLANET. Moving clones from planet to planet is removed. This means that in order to take over a planet, you must first establish a foothold on that planet, then from there you can take districts one by one, the more districts you have on that planet the faster you can conquer the planet. But to move to a new planet you need to use clone packs. When you take the first district on a planet you get a slightly longer reinforcement of 3 days instead of 2 days before anyone can attack you. This will give meaning to HOLDING your planet and your territory. There should also be nothing stopping a corporation from buying clone packs simultaneously for every district on the planet! So if you want 3 battles (for example) at a time then you should be able to do that (as it is now).
That's the vision. Here is my reasoning. Right now there are districts scattered everywhere between corporations. There is no meaning to owning a planet or to owning territory in close proximity. There is no strategy in ones attacks other than, "Is this corp weaker than us? Will there be less lagg against this group? Are the timers right for our corp?" There is no meaning to having a home base. I want this game to be like EVE in such a way that we can claim territory small bits at a time on equal footing as everyone else and be able to defend our territory where the defender does get an advantage initially, only, but not every time.
What does the community think of this? The problem is not with the mechanic of attacking districts using clones from another district, subject to clone loss. The problem is with being able to buy Clone Packs and attack districts at any distance with no clone loss. This has made location meaningless. Their original system should actually work. It is only the method they introduced to let new corps get into Planetary Conquest that completely bypassed their original mechanic that made it suck.
I say that Clone Packs should only be deployable from specific locations, such as making them only deployable from High Sec systems, and make them subject to clone lose during transport which would limit their range. Then you would have front lines and tactics on a war scale, not just tactics within battles. |
Fox Gaden
Immortal Guides
1347
|
Posted - 2013.10.22 14:00:00 -
[2] - Quote
CCP Nullarbor wrote:We're not quite ready to go into deep discussion on this just yet, we are focussed on our proposed changes to faction warfare. However these recent slides from EVE Vegas may be relevant to your interests: http://imgur.com/a/lvm0L Oh, that would work too.
Now solve your BPO problem by allowing Mercs with BPOGÇÖs to get suits using resources instead of ISK. Have the BPO provide reduced production costs, compared to normal suits, so someone with a BPO can run ISK free by selling half their suits to cover production costs.
So Instead of BPO = Free suit
it would be:
X isk to purchase resources (or get the resources from a battle), make 60 suits from the BPO, then sell 30 suits on the open market for a total of X isk, leaving the owner of the BPO with 30 free suits. This should help stimulate the economy while still giving BPO owners the free suits as advertised.
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