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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
166
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Posted - 2013.10.22 08:18:00 -
[1] - Quote
Rusty Shallows wrote:Comparing Forge Guns to Rail Turrets is apples and oranges.
Forge Guns have highly visible shots. Even the fastest is nine times slower to fire on the trigger pull. At this time still have limited ammunition. Also are restricted to a crappy buffer tank suit.
It really is funny how some people are selective in their analyst. Especially when it is oh-so-conveniently to their own benefit.
Yeah we Are the slower class in the game, with the biggest Hitbox. When we charge shot we light up like a Cristhmas tree and have a huge arrow above our head, visible from the map. We can't carry a hive. we dont have 8000 HP And ALL the thing on the battlefield can kill us. Ar,scr, laser, MD, scrambler pistol, smg, core locus nades.
As said in too many post the only problem is Tower-Forgin but ESPECIALLY render distance.
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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
166
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Posted - 2013.10.22 08:23:00 -
[2] - Quote
Wallaby1 wrote:Rusty Shallows wrote:Comparing Forge Guns to Rail Turrets is apples and oranges.
Forge Guns have highly visible shots. Even the fastest is nine times slower to fire on the trigger pull. At this time still have limited ammunition. Also are restricted to a crappy buffer tank suit.
It really is funny how some people are selective in their analyst. Especially when it is oh-so-conveniently to their own benefit. lol 9 times slower you say? yes it really is funny how people are "selective in their analyst" ! , total BS last time i checked a skilled assault forge will charge in roughly 2 secs !!
Proto Raild DMG 1784 Proto IAF 1500
The Breach FG ( the only one that surpass Rail damage) Has a charge time of 6 sec, while a proto turret 2,2.
And also LOCK YOU ON THE GROUND.... |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
167
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Posted - 2013.10.22 08:30:00 -
[3] - Quote
Wallaby1 wrote:Jastad wrote:Wallaby1 wrote:Rusty Shallows wrote:Comparing Forge Guns to Rail Turrets is apples and oranges.
Forge Guns have highly visible shots. Even the fastest is nine times slower to fire on the trigger pull. At this time still have limited ammunition. Also are restricted to a crappy buffer tank suit.
It really is funny how some people are selective in their analyst. Especially when it is oh-so-conveniently to their own benefit. lol 9 times slower you say? yes it really is funny how people are "selective in their analyst" ! , total BS last time i checked a skilled assault forge will charge in roughly 2 secs !! Proto Raild DMG 1784 Proto IAF 1500 The Breach FG ( the only one that surpass Rail damage) Has a charge time of 6 sec, while a proto turret 2,2. And also LOCK YOU ON THE GROUND.... yes but with proficiency skilled up the charge time is reduced
Up to 1,8 for the iAF and 5,5 sec if i recall correctly for the breach. That mean you Rail tanker- can put 2 shot and have the same (if not much more) DPS Also consider that a Breach Forge lock you on the ground. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
171
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Posted - 2013.10.22 12:45:00 -
[4] - Quote
Let's Hope CCP dont screw the LAST heavy weapon.
We have sooooooooo many Heavy Weap. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
173
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Posted - 2013.10.22 23:21:00 -
[5] - Quote
Keri Starlight wrote:Jastad wrote:
Proto Raild DMG 178 Proto IAF 1500
Raw damage from the Ishukone AFG is higher than 1600, actually... ...but the real numbers are different. FG Proficiency Level 5 A/1 Series with 2 Complex Damage Mods Total +35% Let's be objective here.
Yeah but if you count the DMG from skill and DMG mod we need to do the same thing on tank, and the numbers stay the same.
Also i'm in the slowest suit, vulnerable to all weapon, not just 3.
Guys be objective. |
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